Author Topic: [FF7PC] Slayersnext's Customized Models (2009-07-08)(Missing Downloads)  (Read 262050 times)

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #325 on: 2009-05-12 18:44:25 »
Youtube Channel: http://www.youtube.com/user/umjammerlammy2
Sorry, I forget post it yesterday ^_^'

Only Cloud's Weapon Mod has DD Link, and soon Tifa's Weapon Mod

oraclex

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Re: [Release] Slayersnext's Customized Models
« Reply #326 on: 2009-05-12 18:51:11 »
Youtube Channel: http://www.youtube.com/user/umjammerlammy2
Sorry, I forget post it yesterday ^_^'

Only Cloud's Weapon Mod has DD Link, and soon Tifa's Weapon Mod

tnx ;)

storm20200

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Re: [Release] Slayersnext's Customized Models
« Reply #327 on: 2009-05-12 20:46:18 »
Great job on these models, I watched your youtube videos and they are stunning you should be proud of yourself for getting such complex models to work with such an old engine :O

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #328 on: 2009-05-12 22:31:28 »
Great job on these models, I watched your youtube videos and they are stunning you should be proud of yourself for getting such complex models to work with such an old engine :O

Wow tyvm!
You're very kind, storm20200

AlbusJC

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Re: [Release] Slayersnext's Customized Models
« Reply #329 on: 2009-05-12 23:09:12 »
dios mio, la gente de este foro me está dejando pasmao... sabía k no debería haber mirado esos videos pero no he podio evitarlo :-D si digo k no debería haberlos visto es porque me han encantado todos los modelos que has hexo slayersnext, y al parecer es ilegal subirlos ¿no es así? k rabia, ya tenia la esperanza de poder usarlos en mi versión de FFVII... igual es absurdo preguntar pero, ¿no hay forma posible de poder subirlos? quiero decir, mediante un parche o algo así...?.

soy nuevo aquí y la verdad es que me gustaría aprender todo lo necesario para poder modelar los personajes de este juego, ¿alguien puede ayudarme?  :-)

perdonad k en esta ocasion hable en español pero mi nivel de inglés es bastante mediocre... saludos a todos!

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #330 on: 2009-05-13 00:30:59 »
Awesome job on the models man, Did you make the first bosses model yourself? if so simply amazing.

dios mio, la gente de este foro me está dejando pasmao... sabía k no debería haber mirado esos videos pero no he podio evitarlo :-D si digo k no debería haberlos visto es porque me han encantado todos los modelos que has hexo slayersnext, y al parecer es ilegal subirlos ¿no es así? k rabia, ya tenia la esperanza de poder usarlos en mi versión de FFVII... igual es absurdo preguntar pero, ¿no hay forma posible de poder subirlos? quiero decir, mediante un parche o algo así...?.

soy nuevo aquí y la verdad es que me gustaría aprender todo lo necesario para poder modelar los personajes de este juego, ¿alguien puede ayudarme?  :-)

perdonad k en esta ocasion hable en español pero mi nivel de inglés es bastante mediocre... saludos a todos!

Thats why we have google translate my friend :-D

lorddolor1989

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Re: [Release] Slayersnext's Customized Models
« Reply #331 on: 2009-05-13 19:49:22 »
dios mio, la gente de este foro me está dejando pasmao... sabía k no debería haber mirado esos videos pero no he podio evitarlo :-D si digo k no debería haberlos visto es porque me han encantado todos los modelos que has hexo slayersnext, y al parecer es ilegal subirlos ¿no es así? k rabia, ya tenia la esperanza de poder usarlos en mi versión de FFVII... igual es absurdo preguntar pero, ¿no hay forma posible de poder subirlos? quiero decir, mediante un parche o algo así...?.

soy nuevo aquí y la verdad es que me gustaría aprender todo lo necesario para poder modelar los personajes de este juego, ¿alguien puede ayudarme?  :-)

perdonad k en esta ocasion hable en español pero mi nivel de inglés es bastante mediocre... saludos a todos!
No te preocupes,hay un tutorial en video de como ripear y modelar hecho por namespoofer asi q no t desesperes

koral

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Re: [Release] Slayersnext's Customized Models
« Reply #332 on: 2009-05-13 23:45:11 »
Awesome job on the models man, Did you make the first bosses model yourself? if so simply amazing.
I noticed he gave credit to G and myself, so the models must be from Crises Core  :-D
Thankyou for doing that slayersnext!

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #333 on: 2009-05-14 21:50:41 »
What program did you use to create your weapon models?

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #334 on: 2009-05-14 23:04:45 »
storm20200 & hellbringer616  & AlbusJC & others: Thanks/ Gracias XD
I noticed he gave credit to G and myself, so the models must be from Crises Core  :-D
Thankyou for doing that slayersnext!
You're Right, Koral, that's FFCC Scopion. And give you credit, is the least I can do! ;)
What program did you use to create your weapon models?
The program that i used to do that was 3dsmax
« Last Edit: 2009-05-14 23:09:18 by slayersnext »

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #335 on: 2009-05-14 23:07:25 »
Wops *delete

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #336 on: 2009-05-14 23:18:29 »
Alright thanks, I need to figure out how to work that, I can't seem to get remaking NPC's down, maybe weapons would be better for me haha

Do you have a list of the weapon files inside the battle.lgp by chance?
« Last Edit: 2009-05-14 23:20:20 by hellbringer616 »

drfeelgud88

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Re: [Release] Slayersnext's Customized Models
« Reply #337 on: 2009-05-15 00:45:13 »
when i saw that FFCC scorpion... i was like "Wow this guy's awesome!" i fell in luv with that scorpion lol nice job man  :-)

AlbusJC

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Re: [Release] Slayersnext's Customized Models
« Reply #338 on: 2009-05-15 23:31:20 »
It's true lorddolor1989, the problem is that the links do not work... :S any idea?

lorddolor1989

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Re: [Release] Slayersnext's Customized Models
« Reply #339 on: 2009-05-18 02:20:15 »
si he de ser honesto no tngo idea,lo siento XD,habria q pedirle a Name spoofer q los vuelva a subir

drfeelgud88

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Re: [Release] Slayersnext's Customized Models
« Reply #340 on: 2009-05-19 01:14:35 »
i wish to use these models made by slayersnext cuz they are awesome! good job slayersnext. 1st i gotta figure out wutz wrong with my game 1st and then i shall apply these mods along with several others. hurray for technology  :-D

romeo14

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Re: [Release] Slayersnext's Customized Models
« Reply #341 on: 2009-05-24 17:10:18 »
are the links down for the mod patch down, every time i click it, it goes straight to filefront main page

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #342 on: 2009-05-24 17:31:51 »
Im with that right now...

*Fixed?
« Last Edit: 2009-05-24 17:34:19 by slayersnext »

romeo14

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Re: [Release] Slayersnext's Customized Models
« Reply #343 on: 2009-05-25 17:09:42 »
for me it still doesnt work, just takes me to filefront.com
this one works for a sword ---> http://files.filefront.com/Hoja+Runarar/;11205189;/fileinfo.html
but the one for the 1.0 patch doesnt ---> http://files.filefront.com/WeaponModv10+slayersnextrrar/;13157392;/fileinfo.html/
if i go here ---> http://hosted.filefront.com/slayersnext
i dont even see the modpatch in the list of files you have on there???
maybe you can put it on megaupload, or rapidshare cause i really want these weapons. one question though, when i get the patch can i patch all the weapons in the patch except the buster sword, im using the buster sword from crisis core and id like to keep that one but use all the rest
« Last Edit: 2009-05-25 17:11:38 by romeo14 »

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #344 on: 2009-05-25 19:41:22 »
Tried to follow your guide to get the models in game, But the .rars have .max files not .3ds and pcreator can't see or open .max

Tried to just open and then save in .3ds with 3ds MAX 09 but it won't let me. only have .max and .chr for save options.

BrokenCrowe (Mendelevium)

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Re: [Release] Slayersnext's Customized Models
« Reply #345 on: 2009-05-25 21:24:41 »
Ok.. I want to implement all the swords... except the Buster blade... but when i went to go and do it.. i am very bad with technology and i just cant seem to figure it out...

slayersnext

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Re: [Release] Slayersnext's Customized Models
« Reply #346 on: 2009-05-25 22:44:07 »
Filefront delete some links 4 or 5 days ago. So tomorrow i'll upload the mod again

hellbringer616, the Weapons Mod 1.0 have all, ready to insert in the game, so you don't need pcreator, only for open the cloud's RTAA file and set the maximun numer of textures (10). I'll put all the files that you need in the rar, so when you download the new rar, follow the instruction on the 1st page :D
« Last Edit: 2009-05-25 22:58:37 by slayersnext »

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #347 on: 2009-05-26 00:22:39 »
Ohh alright thank you.

I just got Clouds second weapon and using APZ cloud model, It looks strange haha.

romeo14

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Re: [Release] Slayersnext's Customized Models
« Reply #348 on: 2009-05-26 00:27:40 »
can i install this patch and put in all the swords except the buster sword,
im using this model for the buster sword, and im not using the cloud model
http://i69.photobucket.com/albums/i59/apz_freak/APZCloudScreenshot3.jpg
http://i69.photobucket.com/albums/i59/apz_freak/APZCloudScreenshot1.jpg

Hellbringer616

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Re: [Release] Slayersnext's Customized Models
« Reply #349 on: 2009-05-26 00:30:23 »
Oh, i was wondering, Did you just retexture all of Clouds weapons? Or did you completely remake them?

Also noted, There are only 8 more weapons until Cloud is complete  :-D

Who's next? :-P