Author Topic: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)  (Read 820304 times)

blankdiploma

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1950 on: 2020-08-29 23:57:32 »
Hello,

I've played through this mod several times, and I recently reinstalled it using 7th heaven with the "hardcore" gameplay mod setting (which I was led to believe was equivalent to installing this the old-fashioned way.)

Everything SEEMED to be fine - I fought the extra boss in Shinra tower (locke, venus, theo) and the other bosses were as hard as I remembered them, but when I got to Cloud's story in Kalm, I was not able to control Sephiroth during the fight with the green dragon, and he auto-killed it in a single crit. That's not how I remember that sequence going. Is something wrong with my copy of the mod? Is the 7th heaven version not actually the correct version?

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1951 on: 2020-08-30 17:24:21 »
It may be some conflicts in the kernel via other mods perhaps. Hard to tell, but do you have any other gameplay mods on in 7H?

blankdiploma

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1952 on: 2020-08-30 18:47:57 »
No, I had no other gameplay mods installed of any kind. Fresh ff7 install with 7th Heaven 2.0 on top, a few model/texture mods, and the Qhimm gameplay suite with your mod selected.

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1953 on: 2020-08-31 11:41:45 »
7H may be using a version that had that "bug".
In any case, the only changes worth talking about is in v1.0.7, and even those are quite minor (except that final boss nerf).
The flashback was never hard in this mod. There is an extra boss at the reactor, but that one is quite easy.

I'm guessing it's the same, but it does sound weird you don't have control of sephiroth.

blankdiploma

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1954 on: 2020-09-02 23:59:24 »
Got it, thank you!

Do you know who I could bug about getting the 7th heaven modpack version updated to the correct one?

gjoerulv

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1955 on: 2020-09-07 14:26:42 »
That would probably be me. But, imo, these versions are ~99% identical.
One other thing from the top of my head though, iirc, 7H can crash/hang on certain encounters at Nibelheim mountains with this mod. Not sure if that's still true.

Seph88

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Re: [FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)
« Reply #1956 on: 2020-09-29 18:56:20 »
Where can i farm sources? I can find them only in the gelnika. There is some other monster some where that can be morphed into sources? I need expecially power sources!