Final Fantasy Forums > Gameplay Mods

Final Fantasy VI - Definitive

(1/36) > >>

Changeling:
I'm replacing the original Super Nintendo translation with the Gameboy Advance version, and bits and pieces of SkyRender's.  For those of you who don't know, the SNES translation was awful.  The GBA translation is like the director's cut.  SkyRender's is a fan-made translation that was very, very literal.  I'm taking some sentences from his that I feel have more impact.  You may be thinking to yourself "Why don't I just play the GBA version?".  Well, the music sounds terrible, and the game is even more censored and kiddy than the SNES version.

The game will be more adult...tastefully.

*Hard-type patch - Because the game was extremely easy.  It won't be unbelievably hard...Basically if there were options for difficulty since the original was very easy, it would be on normal.  I guess it would be considered hard for newcomers but I've always liked my games to be hard, but not impossible.

*Uncensored sprites for enemies/espers - The American version censored the female enemies and espers that showed a little nudity. 

*No lame synonyms of curse words. - For example: Kefka: Son of a submariner!
Becomes - Kefka: Son of a b*tch! (Without the star...of course, this board censors those words.)

*Sprint hack - I've always liked holding down a button to run.  :)

*Bug Fixes - Vanish/Doom, Sketch, Evade, Psycho Cyan.

If anyone is interested let me know, you can test it out and look for any bugs or grammar problems for me.  I'm almost done...like 75%.

BETA ONE (February 17th, 2008) - http://download.yousendit.com/4752797720A2BB81

Changeling:
Here's an example of the modifications to the GBA script.

Cid:    Ever since that day, the world's been sliding deeper and deeper into
     ruin. Plants wither, and animals waste away. The other people who
      were here with us all gave up hope... One after the next, they flung
     themselves from the northern cliffs in despair...

becomes

Cid:    Ever since that day, the world's been sliding deeper and deeper into
     ruin. Plants wither, and animals waste away.
          There were others on this island when I came to, but they're all dead
          now.  One died quickly, another went mad and killed himself, another
          died of sorrow, one drowned himself, and the last jumped off the northern cliffs.

Myria kitty:
What version is your base version?  Japanese FF6 or American FF6?

Some more bugs:
- Darkness/blind doesn't actually do anything
- Empty party bug with Shadow: http://www.youtube.com/watch?v=LPDtoTMwAkY
- Skipping Celes bug: http://www.youtube.com/watch?v=HCkvo8Fmv0c
- If Locke isn't in your party during the opera scenario, the script freezes: http://www.youtube.com/watch?v=BkqBbVsQ61k

Japanese-only bugs:
- If you don't kill all the opera house rafter rats before fighting Orthros, then die to the rats when you come back in the World of Ruin, the owner will kick you out to the World of Balance. http://www.youtube.com/watch?v=1JVBgYSh3cQ
- In the Skills screen, if you press L or R while the mosaic effect is active because you selected a grayed option, the mosaic effect will get stuck until you leave the menu system.
- If there is an item in the 256th item slot, and you select Optimize in the Equip screen, and that character has no weapons that can be equipped using Optimize, the game will equip whatever item is in the 256th slot even if that doesn't make sense.  This bug is present in the American version, but they worked around it by hiding the 256th item slot.  (Copy the save file from the Japanese version to the American version to try it.)

Myria kitty:
If the American version is your base, can you revert the title screen? =)

Are you going to fix the Sketch bug yourself?  The American "1.1" ROM has this bug fixed already.

Changeling:
Hi Myria.

I'm using the American Version 1.0

Damn, more bugs?  I haven't heard of those.  Blind doesn't actually do anything? Wow.
I'll give that one priority, because those others I haven't actually encountered, so they're probably not run into often.

Sure, I can revert the title screen.
Yes, I'm fixing the Sketch bug.

Navigation

[0] Message Index

[#] Next page

Go to full version