Final Fantasy Forums > Gameplay Mods
Final Fantasy VI - Definitive
Thad:
It also bears noting that the GBA translation really does include a hell of a lot of the Woolsey text -- it just essentially doubles each of his lines to add more detail and nuance.
Its one real drawback was that the additional text (and obnoxious text crawl, a "feature" which did not need to be added) threw off the audio synch of the ending. Shadow's apparent suicide loses a lot of its effect when the background music has already changed to Strago's theme.
But I really do find the GBA translation the best I've seen, and would love to see it retrofitted into the technically superior SNES version of the game. Add me in as another guy looking forward to this.
WeretigerRei:
Dont mean to necro bump but perhaps this will help
http://www.romhacking.net/hacks/657/
Tried this one VisualBoyAdvance worked fine but it lagged a little more than i remember it. Battle music sounded great. Didnt play the Opera scene though.
DLPB:
yeah additional to comment above, I agree... ff6 and 7 both suffered because of square more than the translator... time and technical limitations severely hampering what they could and could not do.... Not to say it couldnt have been better with those limitations but Ted really was against the fire (I have done some reading).
siaho:
if this project is dead i will fully understand, however....
does anyone have the most complete version laying around anywhere?
i would LOVE to play this.
should this project still have life in it somewhere i want to extend my encouragement. i'd love to help also, but....
hell, i can't code. anything. at all.
so encouragement it is then.
one thing i noted throughout was a passing desire to incorporate the FMVs in some way?
my best advice: why not patch the psx version?
of course, knowing nothing about coding, i must admit i have NO IDEA how hard that could be.
if i get nothing out of this but the ips file to try it for myself though, than thank you
nickblames:
http://www.fantasyanime.com/finalfantasy/ff6/ff6downloads.htm
Has a fair number of the patches people are asking about. The GBA version with Sound/Color fixed is about the best we can get for now. If only someone could port in the uncensored graphics/scenes and add the options for harder difficulties (or point me toward the tools that would allow me to do so) we'd have the perfect FFVI playing experience.
Also, anybody have the most complete version of the .ips? The one from posted on yousendit and mirrored by Covarr? Both are long gone I'm afraid.
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