Final Fantasy Forums > Gameplay Mods
[FF8] Battle Hardcore Patch - one problem
gjoerulv:
Hmmm yea, I would like to alter the power modifiers for magic.
When I think about it, the game is pretty well balanced by default. Except that some magics are too weak, most of the enemies too weak and physical attacks too strong.
Kudistos Megistos:
I always found myself using magic only for junctioning; physical attacks were much more powerful as well as being free (in the sense that using junctioned magic lowered the stat), so why bother using magic?
I've always thought that since magic attacks (unlike physical ones) are not free in most RPGs, they should be significantly more powerful (and certainly not less powerful).
Claude:
I'd like the medium difficulty if you could raise the amount of damage enemies do, the only difference i see is that HP has skyrocketed, making the battles only more time-consuming, not really hard. I don't want to be rude, just saying what i think, for example, on medium difficulty Ifrit has 1300hp, on hard he has over 10 000, probably almost 20 000, can't remember but over 10 000 anyway. Why such a big leap on HP between the difficulties? Is that a bug or is it intended
-Ric-:
what exactly does this patch change?
it it just the monsters hp?
would be cool if u could explain with details what was changed :-D
Colly:
--- Quote from: Ganzaa on 2009-04-06 03:11:20 ---what exactly does this patch change?
it it just the monsters hp?
would be cool if u could explain with details what was changed :-D
--- End quote ---
This patch change parameters for HP, STR, VIT, MAG, SPR, SPD and EVA, not only HP (but I think some of this parameters, for monsters, are different - there is DEX and INT (Dexterity and Intelligence), I think instead of SPD and EVA).
In the medium level of the patch, parameters are raised by approximately 30%, in hard by 60–70% and in extreme by more than 100%. HP is an exception, this HP are changed intended, by adding some value to the 3rd and 4th parameter.
For what? When the team are on 50 or more level, their stats raising very quickly (by junctioning) and standard value of HP are low (Ultima Weapon killed in 2 turns). In the beginning of the game I recommend play on Medium difficulty ;)
After the Dollet mission you can change the level into hard or extreme (not recommended though).
But I play the beginning of the game with hard difficulty and it's possible - but I have to draw more and USE more magic ;) Are you going to the Fire Cavern? Fight with some Glacial Eyes and get Blizzard ;)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version