Final Fantasy Forums > Gameplay Mods

[FF8] Battle Hardcore Patch - one problem

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-Ric-:

--- Quote from: Colly on 2009-04-07 14:59:36 ---
--- Quote from: Ganzaa on 2009-04-06 03:11:20 ---what exactly does this patch change?
it it just the monsters hp?
would be cool if u could explain with details what was changed  :-D

--- End quote ---

This patch change parameters for HP, STR, VIT, MAG, SPR, SPD and EVA, not only HP (but I think some of this parameters, for monsters, are different - there is DEX and INT (Dexterity and Intelligence), I think instead of SPD and EVA).
In the medium level of the patch, parameters are raised by approximately 30%, in hard by 60–70% and in extreme by more than 100%. HP is an exception, this HP are changed intended, by adding some value to the 3rd and 4th parameter.
For what? When the team are on 50 or more level, their stats raising very quickly (by junctioning) and standard value of HP are low (Ultima Weapon killed in 2 turns). In the beginning of the game I recommend play on Medium difficulty ;)
After the Dollet mission you can change the level into hard or extreme (not recommended though).

But I play the beginning of the game with hard difficulty and it's possible - but I have to draw more and USE more magic ;) Are you going to the Fire Cavern? Fight with some Glacial Eyes and get Blizzard ;)

--- End quote ---

thanks for the good explanation, will definitely try this patch!  :-)

-Ric-:
well 1st of all sry for the bump...

i was testing this patch  and picked "hard" from the 3 patch options, not extreme and well...




10k hp on bite bug lvl 6?  :?

gjoerulv:
I made a program that can alter the c0mXXX.dat files from battle.fs if anyone are interested. I named it ifrit!  :evil:

http://forums.qhimm.com/index.php?topic=8741.0

Requires Microsoft .NET Framework 3.5 or higher. May require Microsoft Visual Basic Power Packs 3.0 or higher as well (I used minor VB stuff).

gonomodevil:

--- Quote from: Colly on 2009-03-06 14:57:56 ---Hi,

I create Hardcore Patch for FF8 and I have one problem. Anybody knows, where is stored data about max possible level of monster (for Ifrit, Ultimecia, etc.)?

--- End quote ---

Hey
Did you find out where is stored data about max possible level of monster (for Ifrit, Ultimecia, etc.)?

Foyboy:
I'm sorry about bumping this thread, but I really wanted to play an FF8 difficulty patch, and the links in this thread don't seem to be working anymore. Does anyone have any suggestions?

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