Author Topic: [WIP/REL] Millenia's custom models - CLOUD SWORDS RELEASED 30/4  (Read 274184 times)

AngeBleu

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« Reply #450 on: 2010-04-29 19:42:55 »
Great Job !, I tested and it's AWESOME ! :o

I just tested with kimera but no in the game  :-\
I though that if they work into kimera093 then they work too in the game, no ?

drfeelgud88

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« Reply #451 on: 2010-04-29 21:24:23 »
Someone show some god damned screens  :-D
Yeah, my thought's exactly.
Show some screenshots. Just a a few at least.  ;)

Eslava

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« Reply #452 on: 2010-04-29 22:06:08 »
Biturn doesnt recognize the files as texture/models... the models show fine in kimera though but maybe the texture file needs to be reconverted or something.

sithlord48

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« Reply #453 on: 2010-04-29 22:06:54 »
i don't think u want screen shots. all the weapons i've tried are white. since the texture don't work , but they're shaped nicely. got a few other things going on but i'll see if i might be able to get them to show nicely in game. ,

@ eslava, i was just about to check them in biturn

BlitzNCS

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« Reply #454 on: 2010-04-29 22:15:51 »
Biturn doesn't like new .tex's created with IMG2TEX, the textures are fine.

Millenia

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« Reply #455 on: 2010-04-30 03:21:38 »
The thing is, they look fine in Kimera but I have no way of making them work ingame :/

refoopseman

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« Reply #456 on: 2010-04-30 04:11:05 »
what programs did you use to create the .tex file? Try using Image2tex or Pcreator to create the texture because only those work  ;)

Oh, and don't forget to use Pcreator, open the **aa file and set the number of texture files that the model is going to use  :)

obesebear

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« Reply #457 on: 2010-04-30 05:01:58 »
The problem is that Aali's driver finds a bad vertex in the models.  I wonder if it's really aproblem with the texture though since the first four worked fine.  I'm still pretyy drunk right now though so someone else needs to test if an older version of the driver will work with them.  Also the picture is way too big make it like 1024 instead of 2048 and maybe it will work.  I'll test tomorrow night or so

Millenia

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« Reply #458 on: 2010-04-30 05:51:19 »
Actually, the problem was Kimera's newest version - it creates broken models. Using Pcreator solves the problem. I'll reconvert em and release in a few..

therage800

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« Reply #459 on: 2010-04-30 06:13:58 »
Ho ho hoooo. Been checking back here all day to see when you figured it out (knew it wouldn't be long)

Millenia

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« Reply #460 on: 2010-04-30 08:54:05 »

Timber

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« Reply #461 on: 2010-04-30 09:02:50 »
Whoa. That Ultima Weapon looks pretty slick :D

nikfrozty

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« Reply #462 on: 2010-04-30 09:21:05 »
Done!



DOWNLOAD ALL OF CLOUD'S WEAPONS

Damn give the ultima weapon love it looks great!!

Millenia

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« Reply #463 on: 2010-04-30 09:24:15 »
..

Click on the little text that says "Download all of Cloud's weapons here" under the picture and go play with them?

:D

ryeshen

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« Reply #464 on: 2010-04-30 09:59:54 »
 :o millenia i love you man! :-D at long LAST! its finally complete out.

now i can resume playing again! or probably i'll just start from the beginning again!  :roll:

Nightmarish

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« Reply #465 on: 2010-04-30 10:58:45 »


Quick 'n dirty, not very good but watch me not care :P

3 to go!

Thought about bringing this up: in the original game, doesn't this sword have two blades?

How it looks in my game:


Edit:

But from this screen i guess my game has some different model with 2 blades O_o



Edit2:
Nailbat looks a bit too bright, no?
« Last Edit: 2010-04-30 11:16:01 by Nightmarish »

albertopsp

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« Reply #466 on: 2010-04-30 12:00:49 »
How I install these swords?

sithlord48

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« Reply #467 on: 2010-04-30 12:30:56 »
whooo hooo sweet release. can't wait to see them in game w/ the textures on them :P

djkoopa

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« Reply #468 on: 2010-04-30 13:05:34 »
Amazing job Millenia!!! Its so impressive I can't really say anything, but the one thing that bugs me is the off-center materia slots on the buster sword. Not sure if this is an easy fix or what, but other than that - brilliant

Tekkie.X

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« Reply #469 on: 2010-04-30 13:12:20 »
Awesome work Mr P.

Kranmer

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« Reply #470 on: 2010-04-30 14:23:29 »
Thanks for the nice models Millenia,
A small question though, what is with Cloud's mouth ? (that only appears to happen on the original model with your swords, if your using APZ's cloud model it doesnt happen).
also can i ask for permission to make a installer for these models ?
« Last Edit: 2010-04-30 14:26:13 by kranmer »

Eslava

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« Reply #471 on: 2010-04-30 14:45:07 »
Clouds texture files are rtac and rtad. Originally rtac is used for the eye(s) and belt and rtad for the mouth. Apz uses rtac for the whole cloud model texture and Millenia uses rtad for all the swords textures. Thats why both can be used at the same time without overwriting textures. Maybe Millenia forgot to add clouds mouth texture in rtad aswell.

sithlord48

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« Reply #472 on: 2010-04-30 15:21:11 »
@krannmer i think this will be part of the TA patch.

sl1982

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« Reply #473 on: 2010-04-30 17:42:28 »
It will be part of TA at some point in time. As for right now here is a nice easy installer for you all to enjoy.

http://www.megaupload.com/?d=D5M2U00G

RandomNumber

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« Reply #474 on: 2010-04-30 18:48:54 »
So I tried installing these, then re-installing APZ's Buster Sword texture, because I wanted to keep that one, and...well, it didn't really work. Is there a way to do so, or are they just incompatible somehow?