Author Topic: *Team Avalanche: WMRP(WorldMap Retexture Project)*  (Read 136491 times)

Timber

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #400 on: 2010-03-16 19:51:02 »
Sweet, thanks Grimmy.

Cloud1000

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #401 on: 2010-03-19 11:59:52 »
Okey this thread deserves a bump  ;D

Didn't someone make the rivers? I remember seeing some pictures of new rivers. They looked awesome, If someone can put them ingame with grimmy's new work that would be great!  8)

pyrozen

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #402 on: 2010-03-19 18:27:22 »
alberto did the rivers and oceans when i was heading up this project.  The oceans looked great, but the rivers needed a little bit of tweaking since they didn't quite fit in. Not sure if grimmy has made any changes yet, but i might be able to dig up a link if you really want them.

lee

Cloud1000

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #403 on: 2010-03-19 20:34:32 »
yeah sure upload it to megaupload or mediafire :) 
Can you give instructions how to install them?

albertopsp

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #404 on: 2010-03-21 10:13:53 »
Hi!
Can I help?

Cloud1000

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #405 on: 2010-03-21 13:24:58 »
pyrozen hasn't uploaded them yet.  ;D

pyrozen

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #406 on: 2010-03-25 00:36:41 »
here's a link to the rivers:
http://www.mediafire.com/file/udyzuzinoyj/rivers.zip

it also contains 2 versions of the oceans as well, this is the original that alberto sent to me. sorry it took so long, lots of drama in life as of late. House got robbed and a bunch of people died...weak...

Great job on the WMRP grimmy, i knew you would be okay.

Lee

Cloud1000

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #407 on: 2010-03-25 01:35:48 »
Thanks pyrozen  :-D

Sorry to hear about ya house  :o
« Last Edit: 2010-03-25 18:01:31 by Cloud1000 »

Timber

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #408 on: 2010-03-25 04:46:11 »
House got robbed and a bunch of people died...weak...

Whoa I read that as 'People died during a robbery at your house'
I hope that's not that case coz that's horrible....

pyrozen

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #409 on: 2010-03-25 19:55:40 »
sorry, the robbery and the deaths were unrelated. Getting back to normal somewhat, but i've gotta buy a new laptop, and i just got that one less than 3 months ago. grrrrr....

sl1982

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #410 on: 2010-03-26 03:17:05 »
Problems with the asus?

Kudistos Megistos

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #411 on: 2010-03-26 04:09:11 »
Problems with the asus?

I presume it's one of the things that got robbed; Asus are very reliable n'est-ce pas?

Of course, that's just my hypothesis :D

sl1982

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #412 on: 2010-03-26 04:16:27 »
I am hoping so. I just bought one.

Kudistos Megistos

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #413 on: 2010-03-26 04:19:37 »
I am hoping so. I just bought one.

Good news!

Unfortunately, I have an HP :'(

sl1982

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #414 on: 2010-03-26 05:09:01 »
I am hoping so. I just bought one.

Good news!

Unfortunately, I have an HP :'(

Aww thats not cool. It doesnt have a go7000 series graphics card does it?

pyrozen

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #415 on: 2010-03-27 02:03:43 »
Problems with the asus?
no, i assume the computer is working flawlessly for whomever has it now. I'm getting another Asus though, but it sucks because the one i got for a steal of a price. Im gonna have to pay almost $200 more for basically the same thing.

secondadvent

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #416 on: 2010-03-27 05:36:00 »
Well it seems as if someone got the same computer for a steal as well :|. if someone decided to steal mine, they would end up with a nice computer, but mine does need fixed, so they would need to steal parts/pay someone to fix it :-P

sl1982

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #417 on: 2010-03-27 15:29:03 »
Problems with the asus?
no, i assume the computer is working flawlessly for whomever has it now. I'm getting another Asus though, but it sucks because the one i got for a steal of a price. Im gonna have to pay almost $200 more for basically the same thing.

Damn that sucks dude. And not just the cost of replacing the laptop its all the lost information on it that could be priceless.

obesebear

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #418 on: 2010-04-18 06:15:28 »
Well in case anyone has the idea to update Meteor on the world map, here's what it looks like



Excuse the map plz.

If anyone has better suggestions I'm all ears.

Nightmarish

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #419 on: 2010-04-18 08:40:16 »
realistically, flames like that would mean that the meteor had stopped.

Anyway, i'm loving that map, looks really like a treasure map. While looking at it an idea popped up. Is it possible to use various types of maps? Would be nice to have such a map from Midgar to Rocket Town (meaning you would use a map such as that like worn paper by foot and in the buggy) and when using Tiny Bronco and the airship you would use a better one (like the one in the remix patch for example). Would be an interesting feature i'd say.  :D

BlitzNCS

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #420 on: 2010-04-18 14:01:53 »
Actually, I like that Idea. You could find different maps in chests at progressing parts in the game (or automatically given them if it's needed to progress the story), and gradually they reveal more of the world map. I like this idea :D Though I'm not sure how easy that would be to implement. Probably not very.

Timu Sumisu

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #421 on: 2010-04-18 16:48:55 »
Well in case anyone has the idea to update Meteor on the world map, here's what it looks like



Excuse the map plz.

If anyone has better suggestions I'm all ears.


can you pm me the original meteor textures? I'll have a whack at em.

obesebear

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #422 on: 2010-04-18 17:20:40 »
can you pm me the original meteor textures? I'll have a whack at em.
I decided I didn't need to back it up, so I no longer have it.  But if you check Grimmy's post in WMRP (it's 1 page back). His WMRP Add On has it in there.


edit

Raised the contrast

« Last Edit: 2010-04-18 17:34:14 by obesebear »

BlitzNCS

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #423 on: 2010-04-18 17:36:03 »

I already had a wack at it earlier, but then I gave up.  :P
edit

Raised the contrast



I like it, but I don't think it really looks like a meteor, More like just the energy waves.
« Last Edit: 2010-04-18 17:41:54 by NCS »

pyrozen

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Re: *Team Avalanche: WMRP(WorldMap Retexture Project)*
« Reply #424 on: 2010-04-18 20:14:01 »
im surprised no one has taken a stab at the clouds yet. I had good looking set on my laptop before it was swiped... they were very "wispy" and it actually had a dramatic impact on how the world map looked. It was almost a bigger impact that redoing all of the other textures!