Sup guys. Remix is really outdated, and pretty buggy. Unless titeguy3 decides to come back and update it, we will not be providing any support for it. Instead, check out Bootleg instead. ~CovarrTo learn how to get your mp3 soundtrack to loop seamlessly, click here!*Note that most installation issues can be solved by turning off User Account Control (Vista) and running the file "FF7OpenGL.reg" in the "Final Fantasy VII" folder.
*Also note that the patch puts shortcuts in your start menu--the game must be run via these shortcuts for the mods to work properly.
If your game crashes upon startup or does not work properly, post a comment explaining the problem and providing the following information:
...and I'll be able to help you out.If you have ff7 in a language other than English, you're going to need to install one of my multi-language compatibility packs found right under the download link. Currently, Spanish, German, and French are supported, but I'm afraid that the AI/Kernel/Flevel mods are currently English only.
- Your Operating System (and whether or not UAC is turned off, if applicable)
- The console debug info provided by the FF7Music Console (you can see the FF7Music console by alt+tabbing while running the game) and/or the contents of "app.log" (use the "code" tags)
- The directory your game is installed into.
Walking in the footsteps of Miracle.Flame before me, I've spent the last few months perfecting a simple .exe patch for all current mods of Final Fantasy VII. Previously, I've been forced to have to share this patch via bittorrent due to the large filesize (~1.79 GB), but thanks to the generosity of DragonShadow of MMOwned.org, I can present this patch to everyone.
I'm aware that there are presently so many mods on the scene that compiling *all* of them would be impossible due to overlap, so I've been careful to choose only ones that stay true to the original game concept.
I'll try my best to stay on top of any new mods and incorporate them into future updates.
I'd like to stress to all of the current avid Qhimm modders that this is not in any way intended to be the "ultimate" group of FF7 mods, I'd consider it more as a good starting point for somebody who wants an enhanced FF7PC install minus the hours upon hours of forum searching and file downloading that it entails.
Since the original version, I've included added support for 64-bit operating systems, and eliminated program dependencies (such as loopbe and the truemotion and Indeo codecs thanks to Aali's driver). This installer effectively adds all FF7 controls to the start menu by utilizing script files that make running and configuring FF7PC Remix possible at the click of a mouse.To see a sample of this patch in action/view tutorials, look here.
Here's a quick rundown of the mods/patches/enhancements included:
FF7 v1.02 official patch
Aali's OpenGL Driver v0.7.3b
Higher quality FMV's
Gjoerulv's Hardcore Mod v1.0 (+9999 limit breaker patch)
YAMP (Cutscene skip, Transparent dialogue boxes, and Mdef fix)
Apz' High quality Cloud battle mod
Timu Sumisu & Millenia's high quality Barret Battle mod
Grimmy's high quality Diamond Weapon Battle & Field mods
Team Avalanche 2D Overhaul (beta 9 hr +colon fix +fire2\faiga workaround +jutmpl01.tex fix +new opening screen)
Higher quality cloud bike minigame model
Phoenix Rejuvenation Project field models (+flickering materia fix +transparent faces fix)
New weapon models by Slayersnext+ApzFreak+TimuSumisu+Millenia
Ficedula's FF7Music (w/ "lessdebug")
Final FanTim's FF7 Remastered Soundtrack (looped by yours truly)
FF7 Remixed Music by the folks at OCReMix
Also incorporated are a few mods of my own:
File Icon Redux
Remastered AI Script
Battle glitch fixes
I'll emphasize, however, that this patch does not include FF7PC itself, only the files necessary to patch it
, so the game must already be installed to "%SystemDrive%\Program Files\Square Soft, Inc\Final Fantasy VII" (or "%SystemDrive%\Program Files (x86)\Square Soft, Inc\Final Fantasy VII" for 64-bit users) before running the patch. (and user account control should be turned off...otherwise the entire file would have to be loaded into memory before it will run, and loading 1.79 Gigs into RAM takes a while, and is generally not a good idea). If you don't own the original game for PC, you can see a list of places where you can purchase it here
Without further ado, you can find the download link here:Final Fantasy VII Remix v2.5.1 InstallerTemp MirrorFileFront Mirror:Part 1
(500 MiB)Part 2
(500 MiB)Part 3
(500 MiB)Part 4
But be forewarned that this file is 1.79 GIGABYTES
, meaning that if you download at 100 KiB/s, it will take you NEARLY 5 HOURS
to download this file!! I'd recommend you overnight this one unless you've got FiOS or something.
Already have v2.5 and want to upgrade? Try the FF7 Remix v2.5.1 Upgrader
! (Filesize: 462.7 MB)Mirror 1Mirror 2
As I have not yet tested this version of the patch (that's what you guys are for
), be sure to tell me if you find anything wrong, and I'll be sure to note it and address it in the next version. Also if you've got any questions, feel free to ask and I'll address them as soon as possible. Keep in mind, though, that there is a "BUG_REPORT" file that contains a list of currently known bugs and fixes, so I'd recommend that you look that over to see if your issue is mentioned before posting.
Thanks again to all of my fellow Qhimm modders and DragonShadow for making this possible.
For those of you who would be interested in trying out only my AI/Kernel mods (already included in the patch), you can find them here (they're dependent on each other so I'd recommend installing them all together):WM patch
(Need to use WallMarket
to install)MirrorPrC patch
(Need to use Proud Clod
to install)MirrorKnown Issues (as of v2.5.1)
- ".\textures\Summons\leviathan\water_1_00.png" is missing, copy and rename "water_00.png" in that directory to fix this until v2.5.2
- Fancy_Transparency errors -- turning it on can cause the game to crash during two battles in the hardcore mod, and it can also make Cloud's inner monologues not appear, keep it off.
- Using Jenova save editor can cause errors at the Kalm flashback battle.
- Barret's face flickers slightly in his field model
- Some 2D textures are still incomplete
- Not all 3D models have been redone
- FMV's don't frameskip