Qhimm.com Forums
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Qhimm.com Forums
»
Final Fantasy Forums
»
Graphical Mods
»
Costa07's Models
« previous
next »
Print
Pages:
1
2
3
[
4
]
Author
Topic: Costa07's Models (Read 14629 times)
Timu Sumisu
No life
Posts: 1809
The Master
Re: Costa07's Models
«
Reply #75 on:
2009-11-26 16:56:42 »
I'm currently competing in a 3d competition, but the deadline is monday so i may start work on it again.
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #76 on:
2009-11-26 16:59:19 »
Ok sounds good. Good luck with your 3d competition. Im about halfway done with the buggy maybe when im done i can send it to you to spice it up a lil more?
Logged
Hellbringer616
No life
Posts: 1765
Re: Costa07's Models
«
Reply #77 on:
2009-12-21 12:24:33 »
Sorry to summon the dead but, I was wondering what had ever happened to the new highwind model. the world map being what it is now this would just make it all the sweeter
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #78 on:
2009-12-22 03:26:39 »
I gave it to timu to spruce it up a lil but he is probably busy at the moment just got to wait till he gets time.
Logged
kula_wende
Cool newbie
Posts: 54
If you wanna be a Hero you need to have dreams
Re: Costa07's Models
«
Reply #79 on:
2009-12-23 13:01:03 »
modeling needs time and effort especially your artistic skills, like what timu's doing now to make him busy
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #80 on:
2012-03-31 20:38:42 »
highwind almost done new and improved.
Highwind v1 & v2
http://forums.qhimm.com/index.php?topic=12983.0
«
Last Edit: 2012-04-06 02:20:17 by Costa07
»
Logged
PitBrat
No life
Posts: 1351
Change to feed the machine.
Re: Costa07's Models
«
Reply #81 on:
2012-04-01 01:40:39 »
WOW! Most Impressive.
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #82 on:
2012-04-01 01:56:19 »
Did you get the files i sent you and do you have someone to input it
Logged
Grimmy
Insane poster
Posts: 371
When I want to
Re: Costa07's Models
«
Reply #83 on:
2012-04-01 22:26:35 »
It's absolutely an improvement. I love the darker richer, more detailed look of it. Remember to do the second version also, so they can both be available.
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #84 on:
2012-04-02 02:41:33 »
ya already almost done just have to make a few minor adjustments
Logged
Obesebear
Global moderator
No life
Posts: 2911
King of Model Importing
Re: Costa07's Models
«
Reply #85 on:
2012-04-02 02:44:58 »
It might be a little while before I can import it. This is the last month of school so they're cramming all kinds of tests and finals and papers down our throat. Sorry :/
Logged
Vgr
No life
Posts: 1536
Making noise since 2011
Re: Costa07's Models
«
Reply #86 on:
2012-04-02 12:38:00 »
Arg that's bad. Kinda same for all the modders I'd assume :/ Real life taking over...
Logged
Grimmy
Insane poster
Posts: 371
When I want to
Re: Costa07's Models
«
Reply #87 on:
2012-04-02 23:22:11 »
I'll be available to import any models if you need.
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #88 on:
2012-04-06 02:19:33 »
http://forums.qhimm.com/index.php?topic=12983.0
realease of highwind v1 and v2
DLPB and pitrat you can use these in ur next release of FF7 Unified Model Installer
EDIT:
Anyone every notice in the world.lgp that the chocobo is white and there are no textures for it? So does anyone know where it gets its textures from to be green blue black or gold if they are not in the world.lgp? Thanks to who ever answers.
«
Last Edit: 2012-04-12 03:01:14 by Costa07
»
Logged
Grimmy
Insane poster
Posts: 371
When I want to
Re: Costa07's Models
«
Reply #89 on:
2012-04-12 12:22:01 »
All the different colors of chocobos use that same with model. The game overlays the color on the model making it the correct color. So when you use a textured model it needs to use a mostly white grey scale texture to appear colored on the world map.
Logged
Costa07
Insane poster
Posts: 305
Re: Costa07's Models
«
Reply #90 on:
2012-04-13 00:03:58 »
k so i can still texture for detail then it will overlay a transparent color or will it erase all detail? Or is there a way to find and change the color textures?
oh yeah her some WIP but not too happy about the texture.
«
Last Edit: 2012-04-13 00:08:20 by Costa07
»
Logged
Print
Pages:
1
2
3
[
4
]
« previous
next »
Qhimm.com Forums
»
Final Fantasy Forums
»
Graphical Mods
»
Costa07's Models