Author Topic: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)  (Read 659546 times)

Vegeta_Ss4

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1350 on: 2019-08-24 14:07:44 »
WHOA!! Vegeta

Maybe is time to add ff7tk kernel support?

Zara9

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1351 on: 2019-12-04 21:44:42 »
Hey

I would like to request to add in the key items for fort Condor please on this editor

thnaks

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1352 on: 2019-12-07 22:36:25 »
Hey

I would like to request to add in the key items for fort Condor please on this editor

thnaks
Oh good catch, Looks like i missed that one, Also missing the Underwater Huge Materia.
        - thanks

The Latest build has that fixed now.  https://github.com/sithlord48/blackchocobo/releases/tag/continuous
« Last Edit: 2019-12-08 05:15:36 by sithlord48 »

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1353 on: 2020-01-19 02:34:53 »
BC Updates
PSV Signing and Exporting now works without the need for user supplied keysI didn't crack the format i was pointed to code that this and was able to use it to get it working in ff7tk. VMP maybe soon ;)

PSV EXPORT NOTES
 The files names are really important when you export so be sure you are saving with Valid Region Info
  You can not export a psv currently with out having first opened a file region info is important with these as its inside the header. This has an easy fix at least.
 Please see this https://github.com/sithlord48/ff7tk/issues/51 for correct names to use when saving PSV files

Where do i get it?
Use the continuous release.



Raziel80

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1354 on: 2020-01-23 17:31:55 »
When I try to launch Black Chocobo (v1.9.91) it displays error: An entry point to the CancelIoEx procedure was not found.
When I try to launch Black Chocobo (continuous release) it displays error: Black_Chocobo.exe is not a win32 application.
Black Chocobo (v1.9.90) works on Win XP. Can you do support for Win XP (32 bit) ?

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.9.91)
« Reply #1355 on: 2020-01-24 00:15:51 »
Doesn't seam since i use C++17 now. And the image with Qt5.11.3 (what 1.9.90 used) does not seam to support it.

Also I have enabled VMP (PsP and PsVita) export / save. I no longer have a PSP or Vita to test with so if someone could test this for me and get back to me about it . Use the Continuous Build to always have the most update date version.
« Last Edit: 2020-01-24 00:42:36 by sithlord48 »