Yes, it is my poor English wanted to say.
On Disc1, this value will be changed 0x00 => 0x01 => 0x05 along Game progress.
Black Chocobo only displays "None, Buggy & Highwind" in "Show on Map" entry. And Value 0x05 is displayed as "Highwind".
If User thinks "Highwind? No, this is Buggy." and changes it to Buggy, Black Chocobo sets value 0x01 and it makes
deactive Tiny Bronco, and there is no way to
get back Tiny Bronco by using Black Chocobo.
I had often lost Tiny Bronco after editing by Black Chocobo, but I never understood the cause. This time, godlik3 reported Tiny Bronco problem, so I checked
Black Chocobo savemap page and noticed them.
0xC22 - Chocobo
This is not related to Tiny Bronco problem. But I found it while checking 0xC23.
I thought some forum reader might be interested in it, because it can use any Chocobo on world map without occupying Chocobo Stable. MCR Save file 0xC22 changed (FF7 Internatioal)
Slot 1: 0x00, 2: 0x01, 3: 0x04, 4: 0x08, 5: 0x10, 6: 0x20, 7: 0x40, 8: 0xE1, 9: Original
This base data taken from Eslava's "Save5 pack - save02.ff7 - slot 5 (After escaping from Junnon Office in Disc2)" and converted to FF7 Internatioal by using Black Chocobo. Chocobo stable not occupied yet. Remained Tiny Bronco coordinates & ID were changed. Slot 9 is Original only converted to FF7 International.