Final Fantasy Forums > Solved Problems
FF8 - Making the game look better with the software renderer?
Prince Lex:
Well I used to have an nVidia card and I didn't have a problem using the launcher, but I do understand your frustration.
Ash:
Oh, using the Launcher is easy as pie. It's just that while most add-ons (publish.dll, for instance) work perfectly fine, dx_hook.dll does jack sh*t for me.
Jaitsu:
i guess all you can do my friend is use aali's driver, then play around with it, try different settings
Goku7:
--- Quote from: Ash on 2010-04-13 01:04:52 ---As for Aali's driver, it's not how to use it that I don't understand, but the different settings that I can modify in ff8_opengl.cfg. I don't get how any of them could get rid of the black blocks, and even then, last time I couldn't even test them because of an error message I would get when trying to activate FF8.exe.
--- End quote ---
It's not the options that would get rid of the black blocks, its more like the driver would solve that problem innately. IMO, modern cards don't quite understand what FF8's DX6 driver is telling them to do, so that results in them doing it wrong -- in this case, the black box stuff. Aali's driver should be able to tell the cards what to do using more modern commands/language that the Geforces and Radeons of today actually understand, so that there's less lost in translation.
Of course, Aali's still working on the FF8 portion of the driver, so its not perfect yet. But if his performance with the FF7 portion is any indication, its that he knows what he's doing and will eventually get it to display everything the game needs displayed, and more.
Ash:
You people are convincing. Alright, I'll give it a new shot.
Just one question though: do I need to get the FF8 configurator first? It seems to be an important step in the "Enhancing thread, but I don't know what it does and how to install it -- there is no "Read me" in the .zip file.
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