Author Topic: [PSX/PC] Save editor - Hyne (1.9.3)  (Read 363406 times)

XCQ

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #350 on: 2019-04-18 11:38:19 »
cant even use the save editor get this everytime i try

Hyne.exe - application error

the application was unable to start correctly (0xc0000142)
click ok to close the application

hello,try use this version it worked for me!

https://sourceforge.net/projects/hyne/

Zara9

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #351 on: 2019-05-09 08:10:37 »
hey

is there anyway a enemy control feature could be added to this ff8 hyne save editor please, so you can play as the enemies on this game

Ex-SOLDIER

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #352 on: 2019-06-12 10:53:47 »
They announced the Final Fantasy VIII Remaster. Will be also on steam. Any chance this editor will be updated?

gunner_1207

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #353 on: 2019-08-08 22:14:42 »
is this magnificent tool usable for steam?, if so how do you find the saves to edit . cant figure it out

sithlord48

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #354 on: 2019-08-13 12:11:06 »
Not sure if the remaster will have different saves at all. Just gonna have to wait for its release to find out.

Yes it works for the steam version.

Your answer was quite easy to find, You should try asking your questions to the googlebox before you ask us.
https://steamcommunity.com/app/39150/discussions/0/666828127052110875/?l=english

gunner_1207

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #355 on: 2019-08-18 20:42:18 »
Thank you sithlord48 found them and did what i wanted, mostly, another question if i may. do you know how to alter the spell in a draw point?. the drop down menu appears when modifying the status e.g full, half full etc. but nothing when i click on the spell.

Maki

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #356 on: 2019-08-19 08:16:09 »
Thank you sithlord48 found them and did what i wanted, mostly, another question if i may. do you know how to alter the spell in a draw point?. the drop down menu appears when modifying the status e.g full, half full etc. but nothing when i click on the spell.

http://forums.qhimm.com/index.php?topic=16980.0

gunner_1207

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #357 on: 2019-08-19 21:48:43 »
Thank you Maki that helped alot

asfr11

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #358 on: 2019-09-03 16:58:28 »
CONFIRMED!!! It works with the "Remaster", PC version.

andercostald

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #359 on: 2019-09-03 18:41:03 »
The saves from Remastered FF8 and Steam original version are different files. I wonder if Hyne works on FF8 Remastered save files.

sithlord48

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #360 on: 2019-09-03 19:46:40 »
The saves from Remastered FF8 and Steam original version are different files. I wonder if Hyne works on FF8 Remastered save files.

Don't know without a copy of a save,  if you have one post it maybe it works maybe it can be made to work who knows.

myst6re

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #361 on: 2019-09-03 20:23:29 »
I will look into that

andercostald

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #362 on: 2019-09-03 20:36:42 »
Don't know without a copy of a save,  if you have one post it maybe it works maybe it can be made to work who knows.
I have loaded Remastered version and the continue option gives no save files saved, the Steam original version saves doesn't read in FF8 Remastered. Because this I concluded the savefiles in FF8 original and Remaster are different files.

Yagami Light

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #363 on: 2019-09-03 20:41:27 »
The original steam save files work with the remastered version.

myst6re

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #364 on: 2019-09-03 21:13:17 »
Hyne works fine with FF8 Remaster, files are in [...]\Documents\My Games\FINAL FANTASY VIII Remastered\Steam\[...]\game_data\user\saves directory.
I don't know yet how cloud saves work with this version.

jpzchaos14

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #365 on: 2019-09-03 22:57:08 »
does it work with remastered ps4? Trying to check it out if i can use it.
Can anyone confirm if i can open a ps4 format save for remastered?

with the ps4 save file, it won't load on hyne.
on the other hand, if i try make a new save file, and overwrite the ps4 save, it corrupts the save.
tried many trials and errors here, still no good.
any ideas?
« Last Edit: 2019-09-04 01:00:46 by jpzchaos14 »

alxrite

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #366 on: 2019-09-04 03:58:30 »
It also does not work with the Switch version save file either. Would be amazing if this could happen for Switch and PS4. I can supply a Switch save if needed.

taz030485

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #367 on: 2019-09-04 06:34:52 »
I can confirm that the switch save files are also different for the remaster.

They are 11kb vs the original steam versions 3kb
In a hex editor there seems to be 4 extra bytes at the beginning of the file. I noticed similar byte patterns between the two.

I have uploaded a save file to my server andrewfaulkner[DOT]com[DOT]au/downloads/ff8/ff8slot00 the file has no extension
I started the game, and saved at the first checkpoint after showing Selphie the directory board, and did not get the cards of the dude near the elevator.

thesirspence

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #368 on: 2019-09-04 10:43:24 »
Just discovered this after googling how to ironically improve the graphics on the "Remaster".

I am sure those mods will follow, but I am over the moon that I will not have to look at Squall's ugly ass costume again. I always wished he could permanently wear his SeeD outfit. Thank you very much.

taz030485

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #369 on: 2019-09-04 15:19:25 »
Someone on another forum posted this, if it provides any help.

Quote
Switch saves and PC saves of the remaster are identical.
the difference is, pc stores some data external, while on Switch it's build into the save.

to convert a Switch save to PC:

- open ff8slot00 with a hex editor
- look at the first 4 bytes, it tells you how big the save is
- select 0x04 - length from the first 4 bytes (example: first 4 = 0x8D4, then select 0x4 - 0x8D7)
- save the selection as a new file with the extension ".ff8"

then you can open the switch save with Hyne.
the reverse also works, but you need to calculate the first 4 bytes after editing.

Ma7hiu5

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #370 on: 2019-09-06 13:51:17 »
I've been playing around with Hyne for a while, and it has a lot of neat stuff, however I'm super annoyed with a certain part of FF8 remaster,  losing the sacred card to the queen in dollet she moves to Galbadia every time...

Looking in Hyne the Triple Triad>rules section under Misc...
Last region visited is Galbadia
C.Queen - Dollet
...and then the region was Galbadia, but I changed this to Balamb to hopefully force her to move there.

Nothing I do actually makes her say moving to Balamb.  I doubt anything I'm doing ingame is changing the rng counter, as im in Dollet Pub (move/find save point)

I'll admit I'm not using Hyne 1.9.3 but 1.9.2c but surely that cant be it ?



badman112

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #371 on: 2019-09-06 22:17:23 »
Not sure how i would actually get intouch with the the person who made it or anyone who would go through the trouble for adding Nintendo switch version of the save.
So i ask does anyone know if this is going to compitabale with the nintendo switch save with hexing or changing bytes ect.

alxrite

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #372 on: 2019-09-07 00:46:43 »
Not sure how i would actually get intouch with the the person who made it or anyone who would go through the trouble for adding Nintendo switch version of the save.
So i ask does anyone know if this is going to compitabale with the nintendo switch save with hexing or changing bytes ect.

I have been hex editing saves from PC/Steam/PS1 to the switch over at GBATemp.

IFireflyl

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #373 on: 2019-09-07 02:20:27 »
I've been playing around with Hyne for a while, and it has a lot of neat stuff, however I'm super annoyed with a certain part of FF8 remaster,  losing the sacred card to the queen in dollet she moves to Galbadia every time...

Looking in Hyne the Triple Triad>rules section under Misc...
Last region visited is Galbadia
C.Queen - Dollet
...and then the region was Galbadia, but I changed this to Balamb to hopefully force her to move there.

Nothing I do actually makes her say moving to Balamb.  I doubt anything I'm doing ingame is changing the rng counter, as im in Dollet Pub (move/find save point)

I'll admit I'm not using Hyne 1.9.3 but 1.9.2c but surely that cant be it ?

You might want to look into Cheat Engine. There's a cheat table out on the fearless revolution website for Cheat Engine that has a Queen of Cards location in it. I'm not linking it because I don't know the rules of providing links to third-party websites, but you can Google "Final Fantasy VIII Remastered Cheat Table DrummerIX" and (currently) it is the first link. Using that should edit where she is in-game instead of relying on the save editor.

Not sure how i would actually get intouch with the the person who made it or anyone who would go through the trouble for adding Nintendo switch version of the save.
So i ask does anyone know if this is going to compitabale with the nintendo switch save with hexing or changing bytes ect.

Since they used the weird emulation I'm assuming they kept the save structure the same. If that's the case there shouldn't be a difference in the save file for the PS4, Xbox One, Switch, or PC versions.
« Last Edit: 2019-09-07 02:22:19 by IFireflyl »

jpzchaos14

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Re: [PSX/PC] Save editor - Hyne (1.9.3)
« Reply #374 on: 2019-09-07 10:02:41 »
any help regarding to remastered for ps4?