Author Topic: [PSX/PC] Save editor - Hyne (1.10.0)  (Read 404466 times)

andreasaspenberg

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Re: [1.7] Hyne - My ff8 save file editor
« Reply #175 on: 2013-09-04 11:41:08 »
i believe that you posted in the wrong topic. i suggest you start your own and ask there.

myst6re

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Re: [1.7] Hyne - My ff8 save file editor
« Reply #176 on: 2013-12-11 17:30:31 »
Next version soon...

aya888888

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Re: [1.7] Hyne - My ff8 save file editor
« Reply #177 on: 2013-12-11 20:37:00 »
Next version soon...
Can Hyne 1.8 (next version) edit save file of FF8 new version (FF8 - 2013 Steam Version). Hope that can do it. Thank you ^_^

Vgr

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Re: [1.7] Hyne - My ff8 save file editor
« Reply #178 on: 2013-12-11 20:48:25 »
Can Hyne 1.8 (next version) edit save file of FF8 new version (FF8 - 2013 Steam Version). Hope that can do it. Thank you ^_^

It should be able to edit them for the Steam version. Have you tried disabling steam cloud saves?

Lostcause

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Re: [1.7] Hyne - My ff8 save file editor
« Reply #179 on: 2013-12-12 17:35:24 »
Next version soon...

Can hardly wait!  ;D

myst6re

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[1.8] Hyne - My ff8 save file editor
« Reply #180 on: 2013-12-14 15:47:48 »
Hyne 1.8 released !

Changelog
  • FF8 Steam support (see more infos below)
  • Adding "New window" option
  • [Battle Editor] Monster kills value is computed automatically by default
  • Bug: removed ff8 PC save files was not correctly deleted on disk
  • Japanese translation updated
  • Minor changes

About Steam support

In FF8 PC 2013, saves are located in "%USERPROFILE%\Documents\Square Enix\FINAL FANTASY VIII Steam\user_*\", you can edit *.ff8 files with Hyne 1.8 and the metadata.xml file will be automatically updated.
Hyne can also open slots, like the standard FF8 PC version. If you have two versions of FF8 installed, you can choose your version in "Settings -> PC Version".

Aavock

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Re: [1.8] Hyne - My ff8 save file editor
« Reply #181 on: 2013-12-14 16:20:02 »
Thank you for your hard work as always myst6re.

Lostcause

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Re: [1.8] Hyne - My ff8 save file editor
« Reply #182 on: 2013-12-14 20:31:24 »
Excellent! Thanks for your hard work on this one  ;D

There is just one thing. I downloaded it and tried it out, but when i am trying to load my save file, the launcher has deleted it...

Is there any way to disable this horrible Square-Enix launcher?
« Last Edit: 2013-12-14 20:50:46 by Lostcause »

myst6re

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #183 on: 2013-12-14 22:12:40 »
Well, I'm afraid I do not have a solution yet. You can maybe disable Cloud saves (game properties in Steam).


Hyne 1.8.1 released !

No, this is not a joke, I found a [insert some synonyms for 'stupid' here] bug which cause a bad update of the metadata.xml file. So please update if you use the 1.8 version.

Normally modified FF8 Steam save files are not deleted anymore.
« Last Edit: 2013-12-14 23:30:55 by myst6re »

Lostcause

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #184 on: 2013-12-15 00:39:51 »
Well, I'm afraid I do not have a solution yet. You can maybe disable Cloud saves (game properties in Steam).


Hyne 1.8.1 released !

No, this is not a joke, I found a [insert some synonyms for 'stupid' here] bug which cause a bad update of the metadata.xml file. So please update if you use the 1.8 version.

Normally modified FF8 Steam save files are not deleted anymore.

Awesome! Thanks for the wicked fast fix myst6re  ;D

sithlord48

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #185 on: 2013-12-15 13:21:47 »

Ill have the Linux Version will be up sometime today . the Mac os version will also be up today as long as my machine behaves itself.

Theclad

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #186 on: 2013-12-15 23:11:48 »
Thank you Francis ! :)

I Hope you're not so tired ! See you soon before Xmas ! :)

Take care !

persona

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #187 on: 2013-12-16 22:30:43 »
thanks for the update, but for some reason 1.8.1 keeps crashing when loading epsxe .mcr files with FF8 saves on them. Any idea why? 1.7 works just fine, tested on 7 and XP

sithlord48

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #188 on: 2013-12-16 23:28:11 »
For those of you using hyne on linux (and not using my ppa)

here is tarball with the 32-bit and 64-bit linux builds containg the binaries and the translation files. if you have Qt 4.8+ on your system it should work just fine.

https://drive.google.com/file/d/0BxqH9L8_QubjN1lOLUJMcWxZS00

and A Mac Os Version is availble as well the binary is 64bit only.

https://drive.google.com/file/d/0BxqH9L8_QubjaURVT2llTDVzTkE

anyone intrested in source code can easily get the 1.8.1 source from

http://sourceforge.net/p/hyne/svn/HEAD/tarball?path=/tags/1.8.1

hopefully myst will make me a release technician for hyne (makou and deling) so i can just upload the files directly to sourceforge.
« Last Edit: 2013-12-17 01:50:59 by sithlord48 »

falkTX

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #189 on: 2013-12-16 23:49:29 »
Running linux here, thanks for keeping those updated!

(I'm not running/testing the binaries though, I want to complete all achievements first. Damn those 10'000 kills...)

sithlord48

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #190 on: 2013-12-17 01:41:24 »
Running linux here, thanks for keeping those updated!

(I'm not running/testing the binaries though, I want to complete all achievements first. Damn those 10'000 kills...)

are you using the ppa, if not why? if so daily or stable?

falkTX

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #191 on: 2013-12-18 01:51:29 »
are you using the ppa, if not why? if so daily or stable?
as I said, I'm not running anything right now (want to complete achievements first).

(psst, psst... I'm very close though :) http://steamcommunity.com/id/falktx/stats/39150/achievements)

erocysp

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #192 on: 2013-12-21 11:12:21 »
There is a bug with the max (255 magic) implementation -
Setting 255 of magic in the editor and the result in game.
I attempted to share a portion of magic across characters, as you can see the amount is quite incorrect and has the additional effect of breaking magic casting in combat.


This is on the steam version of ff8.

tuan1998pro

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #193 on: 2013-12-29 07:52:35 »
Well, I'm afraid I do not have a solution yet. You can maybe disable Cloud saves (game properties in Steam).


Hyne 1.8.1 released !

No, this is not a joke, I found a [insert some synonyms for 'stupid' here] bug which cause a bad update of the metadata.xml file. So please update if you use the 1.8 version.

Normally modified FF8 Steam save files are not deleted anymore.

once again thanks for the update myst6re, but my ffviii still delete the save file after being edited, can you help me with this problem?(ffviii steam version 2013)

myst6re

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #194 on: 2013-12-29 09:19:30 »
There is a bug with the max (255 magic) implementation -
Setting 255 of magic in the editor and the result in game.
I attempted to share a portion of magic across characters, as you can see the amount is quite incorrect and has the additional effect of breaking magic casting in combat.
[image]

This is on the steam version of ff8.

Using a save editor is not a safe action, you should know that, but I can limit this amount in standard mode.

once again thanks for the update myst6re, but my ffviii still delete the save file after being edited, can you help me with this problem?(ffviii steam version 2013)

I currently work on an 1.8.2 version which may resolve some related problems. Do you have a "user_[some_numbers]" directory in "%USERPROFILE%\Documents\Square Enix\FINAL FANTASY VIII Steam"? Have you several "FINAL FANTASY VIII" entries in the uninstall program list?

tuan1998pro

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #195 on: 2014-01-01 01:51:21 »
Thanks for the reply myst6re and no, i don't have any user name and stuff like that. But no worries myst6re, i've just found out an alternative way to make the game not delete my save game. I use these steps to make edited file playable without being deleted, in case you need it:
1. Edit the save file and save as normal
2. Make a copy of the save you just edited to somewhere else.
3. After the intro square soft, square enix, the edited save file will be deleted.
4. Alt + tab out of the game, copy the save in step 2 to the  "%USERPROFILE%\Documents\Square Enix\FINAL FANTASY VIII Steam".
5. PLAY the edited save file.

myst6re

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #196 on: 2014-01-01 14:32:49 »
  • Start the game
  • Edit your saves with Hyne
  • Load an edited save with the game
  • Resave the edited save in the game

Anyway, I know why you don't have the user directory, and I think that Hyne 1.8.2 will work with your version of FF8.



Hyne 1.8.2 released !

Changelog:
  • [FF8 rerelease] Metadata.xml (Cloud saves) can be updated manually (File > Sign saves for the Cloud...).
  • [FF8 rerelease] Adding error messages when there are errors with metadata.xml (Cloud saves)
  • [FF8 rerelease] Fixing bug: when saving a *.ff8 file, the metadata file is not saved if the selected ff8 installation is not a Steam installation.
  • [FF8 rerelease] Fixing bug: Steam version can be not detected when there are several FF8 installations on the computer.
  • [FF8 rerelease] Hyne now update the metadata file even it is not in an "user_*" directory. Please let me know if it isn't work.
  • Fixing bug: last save path is not saved when exporting a selected save to PC.
  • Change spell count limit to 100 in standard mode.
  • Fixing (old) regression: animate multi-frame icons in save list view (PS memorycard)

« Last Edit: 2014-01-01 18:10:29 by myst6re »

tuan1998pro

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Re: [1.8.2] Hyne - My ff8 save file editor
« Reply #197 on: 2014-01-08 11:19:29 »
myst6re, sorry for the late reply cos i've been busy with school lately. So ok, i will try the new version. I'll let you know as soon as possible.
Thank you!

tuan1998pro

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Re: [1.8.1] Hyne - My ff8 save file editor
« Reply #198 on: 2014-01-08 11:32:03 »
  • Start the game
  • Edit your saves with Hyne
  • Load an edited save with the game
  • Resave the edited save in the game

Anyway, I know why you don't have the user directory, and I think that Hyne 1.8.2 will work with your version of FF8.



Hyne 1.8.2 released !

Changelog:
  • [FF8 rerelease] Metadata.xml (Cloud saves) can be updated manually (File > Sign saves for the Cloud...).
  • [FF8 rerelease] Adding error messages when there are errors with metadata.xml (Cloud saves)
  • [FF8 rerelease] Fixing bug: when saving a *.ff8 file, the metadata file is not saved if the selected ff8 installation is not a Steam installation.
  • [FF8 rerelease] Fixing bug: Steam version can be not detected when there are several FF8 installations on the computer.
  • [FF8 rerelease] Hyne now update the metadata file even it is not in an "user_*" directory. Please let me know if it isn't work.
  • Fixing bug: last save path is not saved when exporting a selected save to PC.
  • Change spell count limit to 100 in standard mode.
  • Fixing (old) regression: animate multi-frame icons in save list view (PS memorycard)

Thanks man, i really appreciate it .You've fixed it. Keep up the good work.

panda78

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Re: [1.8.2] Hyne - My ff8 save file editor
« Reply #199 on: 2014-01-29 05:59:21 »
hi all , my first time here.
i have a original PS3 and FF8 downloaded from psn . there's a way for me to mod my save file? (.PSV)

thanks to all