Author Topic: [SOLVED] FF7 crash on start after installation  (Read 6976 times)

Romsh

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[SOLVED] FF7 crash on start after installation
« on: 2015-05-05 20:34:16 »
Hi everybody,
I have Final Fantasy 7 on Steam and  want to play with some mods.
So i decided to follow this tutorial => http://forums.qhimm.com/index.php?topic=13212.0
But, after installation, i launch game with the BootLoader and black screen, little sound (acute ?) and return to windows (no crash popup)

I used Game Converter and have ff7 folder to c:/ => "c:/ff7/"

Thanks you for futur help, and have a nice day !

EDIT: I tried to copy the files but i have a crash popup and the next APP.LOG

EDIT 2: I tried so many times to reinstall with other parameters and a last time with "minimal" preset and the problem isn't solved.

This is my APP.LOG:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2 4.5.0 NVIDIA 350.12
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
ERROR: could not open file c:\ff7\Data\music\music.idx
creating dsound primary buffer
reading audio file
ERROR: could not open file c:\ff7\Data\sound\audio.fmt

NEXT APP.LOG:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2 4.5.0 NVIDIA 350.12
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
« Last Edit: 2015-05-06 20:28:17 by Romsh »

Romsh

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Re: FF7 Bootleg crash after installation
« Reply #1 on: 2015-05-06 18:01:59 »
I found something !
It's not the bootleg who make my game crash, it's the Game Converter.
After Game Converter, the game crash without any mods.

Someone have an idea ?

Romsh

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Re: FF7 crash after Game Converter !
« Reply #2 on: 2015-05-06 20:27:47 »
Sorry for triple post but i resolved my problem.
The problem came from Game Converter.

Next the solution :

- I copy/past the missing files from language folder to the right one.
- After run the bootleg and it works.

Sorry for disturbing.
« Last Edit: 2017-01-31 09:14:47 by Romsh »