Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3070191 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3550 on: 2017-04-24 22:28:41 »
377 doesn't seem to loop in PC version (It's the Kefka like laugh heard in the Ghost Hotel).  But on PSX it does.  I have corrected it to loop.

bryanbeus

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3551 on: 2017-04-27 14:38:39 »
Thanks for the mod! Pretty cool. I'm excited to try it out.
While downloading the torrent I had my anti-virus protection pop up with a message saying that part--not all--of the file is infected and the anti-virus software blocked it.
"The application bittorrentie.exe accesses a web resource
http://idpix.media6degrees.com/observ/hbpix?pixId=3715 that has been detected as infected. The web resource has been blocked and your PC is now safe."
Know why this might be happening? Will this cause any problems?
B

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3552 on: 2017-04-27 15:26:22 »
I have no idea what that is, but it isn't related to The Reunion. There is no virus in my torrent or any of my files.

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3553 on: 2017-04-27 15:28:49 »
I'm guessing something is wrong with your torrent client; that filename "bittorrentie.exe" does not match anything in The Reunion at all.

Yshtola

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3554 on: 2017-04-27 19:39:12 »
Hello, my game seems to be crashing after having installed the mod,
As soon as the game launches, nothing happens, the screen is black and then after a few seconds it stops responding and I have to close it, I tried to see what happens when I uninstall the mod and the game works again, when I checked the app.log there was nothing written in it, I think it might be empty because the game doesn't even start. I used utorrent to install the mod
I am using windows 10 by and the steam version of ff7, I don't have any other mods installed. If you could let me know anything about fixing this it would be really helpful!

Tetra

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3555 on: 2017-04-27 20:48:01 »
Hi, such a great mod, but I have an item here I don't find in the net.


Spacetime bomb - Uses "Demara" against one opponent


What is Demara?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3556 on: 2017-04-27 21:13:25 »
Demara has nothing to do with this project.  No such word exists. You've likely used another mod on top of this one, which you are not meant to do.  Or you are using 7th Heaven, which is, again, not the installer from here and uses a mix of mods which will likely conflict.
« Last Edit: 2017-04-27 21:15:14 by DLPB »

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3557 on: 2017-04-27 23:26:03 »
Demara, as far as I can tell, is from gjoerulv's Hardcore mod, and is Demi3 in FF7 standard, or Gravira in most other FF games as well as Beacause.

bryanbeus

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3558 on: 2017-04-27 23:38:37 »
Thanks for the quick reply. That would make sense. Not sure why this would be happening. Hardly ever use a torrent, but I'll figure it out.

So far the game is pretty great, but I had a really hard core crash--even denied me getting into the task manager. I looked through the readme for access to the database, but the google link in the file says it's no longer there. Is there another link somewhere that I'm missing?

The crash happened while on the 5:00 timer coming back from the first boss, the scorpion. Nothing happened when I pressed X while standing next to the girl who has her foot stuck, and since I didn't know the story I just ran on, and when I got to the gates the game refused to proceed. Quit, went back, tried it again, still nothing, and then this time when I got the game over screen my whole monitor went dark and the audio fixed in a one-second loop. On my second monitor I couldn't get access to the task manager, as the game blocked it, so I had to do a hard reset.

Played through one more time (after looking up a walkthrough), and this time it worked?

Anyway, just FYI. The game seems fun and I'm happy to donate or assist if I can get all the way through.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3559 on: 2017-04-27 23:48:02 »
The crash definitely hasn't been reported before, so I doubt it's the fault of this project.  If you are using 7th Heaven, then it may be that that is messing things up somehow?

bryanbeus

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3560 on: 2017-04-28 01:08:34 »
Nope. Just this mod. Oh well. Hopefully it won't keep happening.

I'm pretty handy with photoshop (I use professionally), so if you'd like a quick hand I might be able to help out. Can't commit to much, but maybe an afternoon cleaning up files or fixing things. LMK

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3561 on: 2017-04-28 01:29:10 »
I am not at all sure how your issue could happen on a normal install with aali's Custom Driver installed (or with Steam version). It definitely shouldn't - and I can't see it being my issue at all.  If it does happen again, try and get a video of it.

Tetra

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3562 on: 2017-04-28 15:13:07 »
Demara has nothing to do with this project.  No such word exists. You've likely used another mod on top of this one, which you are not meant to do.  Or you are using 7th Heaven, which is, again, not the installer from here and uses a mix of mods which will likely conflict.

Demara, as far as I can tell, is from gjoerulv's Hardcore mod, and is Demi3 in FF7 standard, or Gravira in most other FF games as well as Beacause.



Thank you for the info and this is all correct, I'm using 7H with many mods combined. I didn't know gjoerulv's Hardcore mod translated names, too. So I thought it was a translation by Beacause. Sorry for the inconvenience.

belderiver

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3563 on: 2017-04-30 20:10:36 »
Hey there! Just discovered this project - it's really incredible what you've done here, and how thoroughly you've documented so many of your decisions. It really gives a lot of insight for those of us who have no way of reading the original translation, so thank you.

I was wondering if there was any way to access the script outside of the game? I'd like to read/refer to it.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3564 on: 2017-04-30 22:40:22 »
Toughsctipt dumps all texts. With makoureactor you can also access the text.

belderiver

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3565 on: 2017-05-01 01:41:21 »
Toughsctipt dumps all texts. With makoureactor you can also access the text.

Hmm, looks like the download link for touphscript is broken; I'll try makoureactor for now, but would love access to the script dumping tool as well.
« Last Edit: 2017-05-01 01:47:03 by belderiver »

luksy

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3566 on: 2017-05-01 08:03:47 »
Hmm, looks like the download link for touphscript is broken; I'll try makoureactor for now, but would love access to the script dumping tool as well.

I just updated the touphscript links.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3567 on: 2017-05-01 12:08:46 »
Luksy has also just added the link for 1.3.1, which is compatible with Steam and The Reunion R04 onwards.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3568 on: 2017-05-03 11:36:43 »
Help required.

As you know, I am attempting to fix as many bugs as possible in FF7 for The Reunion.  If anyone has already fixed a lot of the errors with vanilla scene/kernel then I'd like to know.  It's no good to me if non-bug changes have also been made (like difficulty changes).

Sega Chief

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3569 on: 2017-05-03 14:40:54 »
Help required.

As you know, I am attempting to fix as many bugs as possible in FF7 for The Reunion.  If anyone has already fixed a lot of the errors with vanilla scene/kernel then I'd like to know.  It's no good to me if non-bug changes have also been made (like difficulty changes).

What kind of errors do you mean?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3570 on: 2017-05-03 15:05:59 »
Basically errors such as Rude (or was it Reno) not attacking all through a battle, or other battle AI errors (like Ruby tentacle causing game hang).

Would save me a lot of time if these errors were fixed in vanilla files.  I am currently sorting and adding them here (battle ones mostly added already by White Wind): http://goo.gl/2ASLFl

« Last Edit: 2017-05-03 23:41:46 by DLPB »

Mistashaap

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3571 on: 2017-05-04 06:48:06 »
hey, i really like this mod so far, but am having trouble in aeris's house. i put on auto run when i installed but even though i try walking out, when i get past the bedroom door, something happens and it triggers a run, which triggers aeris and i can't escape. is there a way to quickly turn on and off the autrorun? or am i doing something wrong?

Thanks!

lionheart82

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3572 on: 2017-05-04 08:13:27 »
hey, i really like this mod so far, but am having trouble in aeris's house. i put on auto run when i installed but even though i try walking out, when i get past the bedroom door, something happens and it triggers a run, which triggers aeris and i can't escape. is there a way to quickly turn on and off the autrorun? or am i doing something wrong?

Thanks!
Yeah, disable autorun(both in ochu and 7h), its triggering creacking action always. Even holding circle to walk doesnt work. You can enable it afterwards.

Sent from my Xperia ZR using Tapatalk


DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3573 on: 2017-05-04 13:54:33 »
To get past that part at the moment, you just run in the same spot as you'd usually walk.

Sega Chief

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #3574 on: 2017-05-04 23:35:20 »
Had a quick look, I can fix these tickets for scene/kernel (number based on row in spreadsheet): #2, 44, 47, 56, 57, 58, 59, 60, 61, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81

But:

#55 is a field script thing; set the drop properties for AP to be 255, 255, 255
   and it will be picked up as mastered; no kernel edit required.

#56 is awkward because it obeys command data and not weapon data, and some
   weapons are long-range. Setting it to obey weapon target data may
   work out but there could be unintended side-effects.

#63 can be fixed by either removing the gil+ effect from the attack or by having
   the enemy stop using that attack after a certain amount of time.

#64 Depends on what suitable animation to change it to; there's plenty of
   other items that share animations with spells/attacks though.

#65 This seems more like a feature of the fight; he has higher defences and
   HP (relatively speaking) than anything else up to that point so
   enhanced back-attack damage was likely intentional here.

#71 Depends how you want it fixed; exception in the counter script
   or disabling Manipulate flag for them

#77 This is more a mechanical issue but I had an idea to fix it; if a turn
   was added to his counter script then he'd at least be facing the
   correct way visually after a rear-machine gun (like how the Bodyblow
   counter works but the turning would be AFTER the machine gun).
        This guy has resisted fixing since time immemorial though :l

I also spotted some other issues that I can fix in the menu section:

Menu
#2, 11, 12, 13

#13 Not sure about 13, it might be bugged. The sellable flag is unchecked but surely someone's tried this by now.