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(Sorry for noob-ness) FFVII: mods for psx version only

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m35:
Just throwing ideas around here. It might not be too hard to port PCSX emulator to PS3 (it's probably already been done) then you could modify the emulator to have special FF7 hooks that intercept resources requests and replace them with external hi-rez data. That may also mean increasing the emulated PSX ram which may complicate things. You can find an example of this sort of thing with Zelda Ocarina in an N64 emulator. Textures were all replaced with much higher rez versions (ask youtube for videos).

titeguy3:
KwaA?  ???

Ocarina Of Time with updated textures on an emulator? Care to provide a link?

EDIT: I think I found it - http://www.n64redux.com/content/ocarina-time-community-retexture-project

Timu Sumisu:
yea, thats kinda the zelda version of team avalanche... they've also been around a lot longer :P

Covarr:

--- Quote from: Timu Sumisu on 2010-03-22 02:56:32 ---yea, thats kinda the zelda version of team avalanche... they've also been around a lot longer :P

--- End quote ---
They're also a lot less organized and slower to actually do anything. I've been following all the N64 retexture projects at emutalk, and it seems like very few of them ever get anywhere near completion.

sl1982:
You arent calling Avalanche organized are you? LOL

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