Miscellaneous Forums > General Discussion
(Sorry for noob-ness) FFVII: mods for psx version only
Covarr:
--- Quote from: sl1982 on 2010-03-22 06:06:38 ---You arent calling Avalanche organized are you? LOL
--- End quote ---
Not in the slightest, but have you seen the place where pretty much all N64 retextures hail from? It's loaded with unnecessary dupe topics that should have been updates to previous topics, generally redundant projects (roughly ten Mario Kart texture packs that all serve the same purpose), and outdated stickies. Not to mention, the first posts in about half the threads pretty much never get updated, so to find the latest release of a texture pack you have to browse through sometimes dozens of pages of post after post of "whens the new version of ur textur pack comin out! weve been waiting too long".
titeguy3:
I've actually found that Qhimm is a lot more organized than most modding community forum boards. It's just easier to find stuff.
sl1982:
Hmm maybe ill shall clean up my little corner of the forum one of these days
Gemini:
--- Quote from: Kudistos Megistos on 2010-03-02 21:18:48 ---The problem is that we can't have models with bigger file sizes than the original.
--- End quote ---
Data can be relocated around the disk, models included. You don't even need to rebuild the whole ISO, but just move a file in an empty region of the image (i.e. end of disk). In other words, the only actual limit is the hardware.
Bosola:
As far as I know, that isn't true. The issue is not the limitations of the disc, but to do with the fact that -
a) Bits of the executable don't look for files, but go to particular sectors and tracks expecting data, so we'd have to disassemble parts of the executable and change these locations, and
b) We can't create PSOne data lookup-tables / filesystem data from scratch.
If you know differently, though, I'd be very interested to hear how I could exceed the limits of the KERNEL.BIN. I *have* heard about attempts in the past to get PSOne homebrew up and running without the Net Yaroze framework - presumably, *someone* must be able to author bootable Playstation discs.
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