I think I've found a new crash. I was fighting Hundred Gunner, and the game crashed when I used Thunder on it with Barret. The spell may have killed the boss, but I'm not certain.
Here is my report:
app.log:
https://drive.google.com/file/d/1I2UygJul-sM8PwuKIlYfiXF5YAn360MM/view?usp=sharingreunion.log:
https://pastebin.com/JcynA20vsave file (use slot 1):
https://www.sendspace.com/file/06r2ecIf the drive link doesn't work let me know. I tried pastebin but it is incredibly slow with large files and it kept crashing on me.
I also used mode 1 for 60fps battles. I have a suspicion that disabling screen flash at boss death may have been the culprit here, as I may have had it disabled when I crashed at Guard Scorpion.
Once I get home tonight I'll be able to test that theory, but I wanted to make you aware of this now.
EDIT: I did a bit more testing, and it does seem like there may be something wrong when the boss death screen flash is disabled. I fought both Hundred Gunner and Guard Scorpion again with the boss death flash disabled, and I crashed both times when I dealt the final blow. But when I re-enabled the flash, I defeated both bosses as normal.
However, if I set Disable_All to y, then the crash does not occur, and the boss indeed does not flash the screen upon death. The same goes for when Boss_Death = y and Disable_All = y. Only when Boss_Death = y and Disable_All = n do I get the crash.