Author Topic: FF8RE How to remove the priority of limit break  (Read 286 times)

albert

  • *
  • Posts: 28
    • View Profile
FF8RE How to remove the priority of limit break
« on: 2024-04-24 14:50:00 »
Hi everyone,

I'm modder of FF8RE. there is a question bothers me a long time.

All we know the limit break has a priority in battle, it can hold enemy's move(truth is let limit break move priority 1) and let the ATB increase a little after the move is finished.

when the character's speed increase, it will more and more imbalance and til totally break it.

About 150 of speedpoint with haste(equals 240) as I calculated you can use limit break to hold enemy's move in whole battle, you can do it again and again, even the enemy's speed at 255.

Do we have a good idea?


WartanThamar

  • *
  • Posts: 3
    • View Profile
Re: FF8RE How to remove the priority of limit break
« Reply #1 on: Yesterday at 03:59:30 »
Hey there! Fellow FF8RE modder here.

Yeah, that limit break priority can get a little crazy with high speed, huh? I've noticed the same thing.

One idea might be a cap on how much the ATB gauge can refill after a Limit Break.  That way, even with super speed, it wouldn't completely lock enemies out.  Or maybe a diminishing return on the refill – the faster you are, the less the gauge refills after a Limit Break.

Just spitballin' here! What do you think?