First of all, great work, guys. I really mean it. You're really top-shelf. Consider this post 90% praise. While 90% of the words in it may not be, the words that are for praise make up 90% of the mood I'm trying to convey with this post. With that said, about 8% is about something I would like cleared up and the remaining 2% is an offer to help. My offer is only 2% of this because I doubt I would be of much help due in part to my inexperience with 3D modeling, but mainly due to my 10-12-hour a day job.
The thing I would like cleared up involves the claim that this patch renders the Reunion patch unnecessary. When using this patch after removing the Reunion patch, I noticed that Emerald Weapon had reverted back to using its original world map model instead of the 2-part battle one like in the Reunion one. This is something I'm sure will be changed in the near future and I have no issues with it being the way it is. What concerns me is that this patch was supposed to include all of the changes that the Reunion one did, yet that isn't the case. One model isn't a big deal, but that means there could be other things left out that perhaps the 3 of you overlooked. I just thought I'd mention that so you don't end up overlooking other things because it was assumed they were already taken care of.
Regarding offering my help, I have played around with one 3D model program called 3DOBuilder+. I'm of the understanding that it was written for the sole purpose of editing and creating the models used in the real-time strategy game, Total Annihilation. I have made several "units", or playable objects from stationary gun towers to a flying unit made of rings that form a sphere with each sphere spinning around it's axis at a slightly different speed than the one next to it. Here are a few pictures of some models I made starting with a single square:
Mr. Man (good)Legs Man (evil)Disabler (good)Disabler 2 (evil)(default mode, large wheels are the front wheels)
(in attack mode with gun out)
Hyperan (good)Hyper Z (evil)Keep in mind that in the game they are about half this size and the game doesn't take much advantage of a 3D video card, so anything more detailed than this is pretty pointless. If there is a free and easy way to make an animated GIF, I could show you how they move when they walk/roll/fly.