Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Mamoruanime

Pages: [1]
1
I've been trying to hunt down the textures used during triple triad's match sequences (not the ones used in the card menu found in Menu/mcXX.TEX). I was wondering if anyone knew off hand which data pack it's in, and which file in that pack stores that texture data.

The ones I need are the same ones used in Triple Triad Gold. Much appreciated if anyone knows :)

2
Troubleshooting / Regarding TTG
« on: 2008-04-03 12:40:51 »
Hmm... I dont know how much this has been asked, or if its been asked before :p
but... I see that the project's been inactive for a while (at least according to the site); are there any plans on releasing the source if it has become abandonware?

:P all of the clone's sites have long since died, which is rather disappointing lol

Anywho, didn't think it'd hurt to ask

3
Hmm I havent been here in a long ass time, but I've noticed something...

Every time I've installed FFVII for PC, and wanted to use my PSF files, FF7music is horribly complicated, and even the tutorials are lacking (Theres got to be a step missing, I'm getting issues up the ass with ff7music.exe)... One thing I've noticed with the patching process is that it could all be automated; simple as clicking a button and having it finish... <_< I would write a simple VB app that modifies the files necessary (and I probably will once I install VS.net again), but before I even bother; is there already an automated patcher?

Meh if I take on the task I think I may make a library system with known soundtrack filenames (like zophar.net's psf rips, etc) and their associated links in the ini that the user can load when patching, but yeah... the whole process seems like it takes 100x longer then it logically should <_<... Automation ftw

Anyway, just thought I'd ask :P

4
General Discussion / About Nabuo Uematsu leaving square-
« on: 2004-11-22 17:39:18 »
I've gathered a little bit more information on his leaving. Its nothing against square-enix, or anything like that. He's only leaving so that he may work on games for other companies as well ^_^

Apon his leaving, he's opening up his own composition company that will do specialty services for various game companies who hire him.

So, basically, Mr.Uematsu may still do Final Fantasy games in the future, but rather then being part of square, he'd be part of his own company. ^_^

I think thats awesome personally, because I love Uematsu's compositions, and I would love to hear em in other companies games as well as square-enix's ^_^

5
lol I'm just wondering if anyone's copy of FFVIIPC crashes at the snowboarding minigame, and if so, how did you fix it? O_O

I know theres a whole deal with chocobo racing, but I didnt have any trouble with that... actually, I havent had any trouble until I reached the snowboarding minigame...

Anyways, i'm mainly wondering if this is a widerange problem, or if its just me having these troubles...

thx in advance

6
General Discussion / FFVII Text dump... anyone got it?
« on: 2004-11-13 06:32:26 »
I'm lookin for a FFVII text dump. Anyone have it?

7
General Discussion / Simple Flash Movie I made :P
« on: 2004-11-12 03:32:42 »
This is like... my first flash movie I made like a year ago :p
Its based off that little manga cell that Dizzy made with Sephiroth chasing Cloud :p

http://www.omnidev.net/mamoruanime/cloudroth.swf

Sorry if this isnt the right section... But I figured this was related to FF, so I put it in general... [/url]

Credits:

Animation/Artwork- Mamoruanime
Resequenced FF Music- tssf
Original Concept- Dizzy

8
Troubleshooting / Suggestion for the resource rippers
« on: 2004-11-11 02:55:34 »
I have a suggestion for the resource rippers for FFVII and FFVIII such as the sound and model tools.

Just a simple "Extract All" button, with a drop down box for what kinda format you want em extracted to :p

Anyways, just a suggestion ^_^

Pages: [1]