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Messages - Tray

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7th Heaven / Re: Some mods failing to load
« on: 2017-06-28 04:17:03 »
That did it, sorry about that.  It looks like I accidentally pasted the music file twice.

Thanks for the help.

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7th Heaven / Some mods failing to load
« on: 2017-06-28 02:10:36 »
Hey, I recently tried using the 7th Heaven tool to mod FF7 and I'm having an issue getting certain mods to activate.  Initially the Catalog was empty and I included the line "iros://Url/http$pastebin.com/raw.php?i=dDBkYkDu" in my subscriptions section under Settings in order to get them to appear.  I'm following the guide posted here:  http://forums.qhimm.com/index.php?topic=15520.0

I've noticed a couple of the mods don't seem to be present when I launch the game.  The field textures and the New Threat mods seem like they're working fine, but the battle and field character model mods don't seem to work.  There's also a lot of files appearing in my 7th Heaven library that didn't seem to be mentioned, BackupGC, data, direct, DLL_in, etc.  I've tried with these launching the game with these active and inactive but neither seem to work. 

I'm currently using the Steam version and I'm running off of an external hardrive if that makes any difference.

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Hey, I just beat the midgar raid and I was a little curious how the final boss stacks up to some of the some of the sidebosses.  Like if I played to the point where I could beat emerald and ruby weapon before I finished the game would it make the final boss relatively easy or is he about as powerful as the two weapons?

Thanks for the great mod by the way, I've played ff7 so much I could beat the regular game with no problem and this has given me a run for my money at some points so it makes it a lot more enjoyable.

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