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Gameplay / Re: Final Sephiroth patch / Complete Sephiroth patch FF7 PC *work in progress*
« on: 2011-11-23 20:48:22 »question about your limits idea:At the moment limits uncontrollable. I tried to make them controllable but there are some glitches so I decided to make them work like Vincent's(btw it's more balanced in my opinion). Limits and moves and their effects can be changed. GF-san can modify them as he likes of course for his patch after ill finish my work with them.
are you planning on making him controllable once he's transformed, with a slightly different moveset for a small amount of time (thinking along the lines of trance here, from ff9) or purely the same as Vincent, where he randomly uses one of two attacks for the whole rest of battle?
Good luck with this! It should be fun to play
P.s. btw it seems I've found a way to fix cloud's limits for seph:)(but it's a secret, so shh)
P.p.s. for those who likes to see cloud as arch enemy I too have smth special in mind:)