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Messages - White Wind

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76
I read something on ff7.fr, don't know what's it worth, but I thought it may be worth mentioning here. If it was already known or considered by you then nevermind.
They say that in the American bêta some names were more faithful to the Japanese version before they got changed in the American final version. And their example is Pale Horse, which was Pyro Holes in the American bêta.
So, according to ff7.fr, Pyro Holes is more faithful to the Japanese version than Pale Horse is.

77
Looking perfect to me, they are neat, i like the directions and the shadowing on the symbols is nice. Good job guys.

Ah right, there's the truck scene too involving both models. Yeah I just didn't get the meaning of "next time" in your sentence and wasn't sure if you were talking about Model Overhaul.

The Hierophant. Nice catch.

About gameplay, I was reading what you wrote some time ago:

Also a few other niggles I will add to this thread in time. One of them is that the Midgardsormr should be faster so you cannot escape it, should be a lot harder, so you cannot kill it near start, and should not return once you have killed it.  It should be given boss status.  I plan to do this.  At moment, even when you first get there, with poison, you can kill it. You can also make it all way across the marsh if you time it right.  Seems at certain points the MS will not chase you.  And you can cheat by saving in middle of swamp and reloading. Should need a Chocobo to stand a chance at beginning of game.

and I'm all for that, that'd be a nice addition to Weapon.
The creature is meant to be a beast, fearsome and unavoidable without a chocobo (maybe get rid of the shadow and force one battle in the swamp for each time you're walking in it/ trying to cross it, per loaded session).
I see him as an optional boss which you can return to later on when you've grown stronger, and so he should be well more rewarding if you manage to beat him (with a nice piece of prize dropped).
We could even imagine a mini sidequest about his defeat, involving the Grean family or people at Kalm, why not.

And having the capability of learning Bêta so early in the game is a joke and unbalance a big portion of the game.

The only problem with the guy being meant to be unique (you see where I'm going) is that damn scene which inspired Dracul himself. Big conflict there, having that scene defeats the whole idea, but shit removing it would be a sacrifice, because it's good and meaningful at that moment of the game...

78
Team Avalanche / Re: Recreating scenes in 3D
« on: 2016-02-01 03:45:55 »
Let's go for beer then.. vive les moines x)

79
Team Avalanche / Re: Recreating scenes in 3D
« on: 2016-01-31 16:08:53 »
Oley my sweet country being represented (not sure how well or how bad though) Im'a Belgian as well et vive les frites. I say thanks for linking to your project, but dude I can't help and say that the members here at Qhimm are always of good will and certainly of good advice, now the choice is yours alone to listen to them or not of course, but saying they will try to discourage the newcomers is plain wrong, and it is the other way all around. (...where did I learn the word 'newcomer' already..)

You asked us to tell you what we think. If some think your work can be improved and say it constructively, don't then accuse them of anything, because they're just giving their opinion which you asked for.
And besides, if you think your work is perfect regarding your criterias and doesn't need anything more, then why ask us for our opinion in the first place. Do not ask it then allow only "Yeah it's perfect" and bash anything else.

80
I'm also gonna use Cloud with sword next time.  No idea why I didn't do it before.  It will mean certain edits needed in case the option is used... so Zax and Cloud both can't have the sword at same time and so on.

Next time what? You're talking about Model Overhaul? And Cloud and Zax being seen at the same time, that only happens in the Lifestream projections no?

81
Politics.. I feel we're all in the same boat anyway, American or not. Each time, we're given a "choice" between 3 or 4 puppets, all planning to head towards the same horizon.. be it puppet n°3 or puppet n°1 or whichever, they all do the same things just not the same way, and the result is the same anyway. Countries are multinational companies and politics have no other desire than leading them as that, and they're not gonna listen to anyone. They've been preaching change for ages now, they do every time, and either people trusting it or not they won't stop the masquerade.

82
Hey I didn't see this in the bugreport or in this thread by quickly scanning through the pages, so I found this bug a bit weird.
A couple of times after winning a battle or doing something random in world map or just running around and maybe pressing a couple of buttons fast, the game starts to run at twice the speed. This is fixable by just restarting the game, but other than that I haven't found how to get rid of it. It doubles the speed of running around and the battle, but the options work normally. I don't remember if the clock still runs at the same speed or if it's doubled as well. This has happened twice or thrice in my about 25 hours of gameplay, and I'm only using a clean installs of Steam version and reunion.

Sorry if this is a known bug. Thanks for the awesome mod!

Select + Up increases the game speed and Select + Down decreases it, that's an option in the 60FPS Battles mod. Looks like it's what's happening to you, unless you can confirm it's not.

83
In other news... I am working through Kaldarasha's flevel fixes and adding where appropriate.  May take some time....

Nice!!

84
That's why I'm asking you to recheck Sephiroth's dialogue during that scene.  At one point, he uses the word "materias" when I thought you had already decided to go with a single, interchangeable word, materia.

I think what Dan is saying is that there are two words: materia for single, and materias for plural. In his relocalization materia is treated as the word "diamond". One diamond, Two diamonds, Diamond is unbreakable.. So having materia and materias in the same speech is possible and is not an error.

85
(I'm not discussing anything :p)
but just saying, in my copy I'll set Shin-Ra Armour or Shin-Ra Protection, and Shin-Ra Armour V.2 / Shin-Ra Protection V.2 (will see what space can allow, maybe Gear if I have to).
I just prefer being told that Shin-Ra make them rather than the former is cheap.
will be the only change

Hey now that I think of it (that's not related to The Reunion) that'd be cool if Cloud was equipped with a cheap Shin-Ra armour during the flashback (I'll fiddle with that). /off-topic off

86
"inside materia", I understand it as being generic, like in "Energy lies in meat" or "Strength lies in wisdom"

87
Oww, haha okay!

Well, indeed, every word has its reason and you know better. Always had confidence in what you're doing.

88
Okay no problem ^_^ Knowing you've already discussed them and thought about the alternatives is all it takes to put my mind at ease really :)

89
Okay, this will be my last post about non-dialogue, I promise. I know you said 100 times we don't discuss blue and yellow entries, but I have things to say:

- In the non-dialogue sheet there is one battle dialogue line, I always wondered what it's doing there. But well,
it's Palmer "Ugh!"
In other battle dialogues, is there the name in front of the spoken text too?
If yes and so if "Palmer" is to stay, I think the line should then be Palmer: "Ugh!" with a colon, and there should always be one after a name before the spoken text in battle dialogue lines.

- Shin-Ra Frogman: Lit. Shin-Ra Diving Soldier, but he is not meant to dive by himself but with a vehicle, so I find frogman to be out of place. Those guys have no tuba, no flippers, they're meant to maneuver submarines (we even see them do so) that's how they dive.
Shin-Ra Submariner is the way to go I think.

- Fury 2: I know the "2" is there in Japanese, but Fura would be consistent with the spell naming scheme already in place.

- Zax's Home: Shouldn't it be spelt Zax' Home ? (you know better than me, I'm just asking if a mistake slipped through)

- Rebirth Sephiroth: Wouldn't Sephiroth Rebirth be better, like for Jenova Birth, Jenova Life, Jenova Death ?

- Bar: Turtle Lounge, that just looks and reads weird. Why not simply "Turtle Lounge Bar" or "The Turtle Lounge Bar"? Or maybe at least "Bar: The Turtle Lounge".
Same thing for Pub: Starlet --> "Starlet Pub" / "The Starlet Pub" / "Pub: The Starlet".
And "(The) Turtle Lounge Bar" "(The) Starlet Pub" would be more in line with Shin-Ra Members' Bar.

- Revised Armour and Cheap Armour: I feel these as missed opportunities to have "Shin-Ra" in the name of armours we can wear, which would be cool. I'm aware of the space limit, but if we change "Armour" into "Gear", would there be enough space for "Shin-Ra" to be reinstated?
And Cheap Armour... that sounds like crap, you'd think that is leather or iron, never something that is more resistant than mithril and carbon. But if it is a cheap Shin-Ra gear, then the meaning/ the feel is not the same anymore, it becomes credible it is more resistant than mithril and carbon (because you're told Shin-Ra make them).
And Revised Armour.. revised from what? Sounds weird too without "Shin-Ra".


Now the following are mere suggestions you can ignore, not better than your choices, just there for you to see:

- Extreme Lifeform Hojo NA: I had read somewhere that the idea here is that Hojo's form has like reached the boundaries of Life. Then shouldn't it be more "Extreme-Life Form", as in form of the extreme of Life, rather than "Extreme Lifeform" as in lifeform that went extreme?
- Hundred Gunner --> Hectogunner ? More in phase with Heligunner, the other guy from the same boss fight.
- Firebomb: I'm wondering if Fire Bomb wouldn't do a better job. Is a firebomb something that exists?
- Grangaran --> Grangranny ?
- Twin Brain --> Siamese Brain, Siamese Brains ?
- Share --> Swap ?

90
Just noticed this thread exists ^_^ I'm a retro-game soundtrack and chiptune junkie.
Will do my best to post as few links as possible x)

Can't evade Zelda games, Majora's Mask being my favourite

FF 4 6 7 8

Metroid, Super Metroid and Metroid Zero Mission for the atmospheres and epicness
https://www.youtube.com/watch?v=-Sn9G-RHtII
https://www.youtube.com/watch?v=gW0AlJoeiPw

Megaman 2
https://www.youtube.com/watch?v=uGuHOyiYOTA
https://www.youtube.com/watch?v=8byKCOen07E
https://www.youtube.com/watch?v=ZT9DST_M_g8

Terranigma
https://www.youtube.com/watch?v=639_q_6Ahp0

Seiken Densetsu 3

Super Castlevania IV
https://www.youtube.com/watch?v=AKVmvVRXXCM

Wild Arms (haven't played it yet)
https://www.youtube.com/watch?v=6wA1gLCg4N8
https://www.youtube.com/watch?v=WoGPdF-eX0o
https://www.youtube.com/watch?v=OFhOOUWquO0

Digger T. Rock (!) The hardest game I succeeded to beat as a child (well, with Ninja Gaiden, Captain Planet ;) and Trojan). I love its soundtrack
https://www.youtube.com/watch?v=IX7D4tSahW8
https://www.youtube.com/watch?v=DiULJ9lLkEw
https://www.youtube.com/watch?v=oFQYiBxvlyk

Donkey Kong Country
https://www.youtube.com/watch?v=zXJtgIwPLTA
https://www.youtube.com/watch?v=MrQKCB8EJKw

Street Fighter 2 Turbo (Vega, Ken and Ryu)
on two guitars, really sweet https://www.youtube.com/watch?v=BxU_4rQAxEA

BUT the Megaman X series has to have my favorite tracks.. When epicness meets rock inside an SNES soundchip, I'm on my knees
MMX:
https://www.youtube.com/watch?v=J8eLoCtHB4E
https://www.youtube.com/watch?v=wdvJtSroRSw
https://www.youtube.com/watch?v=D8MsgfSkur8
https://www.youtube.com/watch?v=KqCutnx8GPk
Love that one https://www.youtube.com/watch?v=CiFZpHaii5g
MMX2:
https://www.youtube.com/watch?v=fMrzEe_kgAE
<3<3<3 https://www.youtube.com/watch?v=GJ9FqD7wWEU
https://www.youtube.com/watch?v=gBFuYdI1_ow
https://www.youtube.com/watch?v=vABtjS3hZiM

AANNND.. then there's Final Fantasy Mystic Quest =p
https://www.youtube.com/watch?v=_-7W4w1s5mg
Those two are rock and epic as fuck, and delivered by the SNES it sounds just great
https://www.youtube.com/watch?v=2upPEhhzTTw
https://www.youtube.com/watch?v=MdWzayqvpWA#t=0m12s

Honourable mentions:

Soul Blazer
https://www.youtube.com/watch?v=l8z0Jz5wEqI
https://www.youtube.com/watch?v=t1nyv2ucSPk
https://www.youtube.com/watch?v=Nmp-rocsRQ0

Intro of Megaman 3 by SongeLeReveur: https://www.youtube.com/watch?v=nnmaWfqu6SI

Meridian Dance from Secret of Mana: https://www.youtube.com/watch?v=gqEmRjtTVzQ

Corneria in Starfox: https://www.youtube.com/watch?v=H4U22Y6orcI

Memorial of the Fallen Ones from Demon's Crest: https://www.youtube.com/watch?v=Dr7UW5675cI

All in all, a lot of Squaresoft and Capcom.
And for animes, it has to be Saint Seiya.

91
I will just say I'm more convinced by the arguments favouring Crime Hazard. And I see a better connection between the words Crime and Hazard than between Climb and Hazard.

92
Any chance for an option to keep the original English Limit break names? Climhazzard has a history now with later games and simply sounds better than Crime Hazard. Failing that, may I ask how to edit manually for myself? :)

I doubt DLPB will involve again more work and time for options to accomodate the old (and obsolete) original text

I am not ever adding any other options or work arounds.  The whole point of the retranslation project is to retranslate - and I think I've added enough concessions already, especially with character names.

 but any change can be made by yourself with touphScript: http://forums.qhimm.com/index.php?topic=11944.0 but you'll have to wait for the next revision of touphScript because it is not compatible with R04 as of now, it is being worked on by luksy.

94
"Pud", a slang word for "penis" (the creature has 3 tentacles). And then urea, which is found in urine (the guy looks like some water bug).
I'm maybe in stereotype zone, but could it be they gave a 3-tentacle creature a name sexually connotated..

95
That might get you interested:

http://latin.campus.nd.edu/cgi-bin/lookit.pl?latin=cubile

and in Spanish "cubil" is the name for the place where animals/insects gather for sleep:

http://www.wordreference.com/definicion/cubil

so "cubile" / "cubil" basically means "lair / den / nest / hive".
I find that very much related to the insect-type of our guy...


And there's this (source is below):

"In fact, I think most Japanese that try to distinguish ヴァ and バ pronounce what would be /v/ indeed like the Spanish [β] (...) In any case, I think it can be said that the /v/ phoneme doesn't (yet) exist in Japanese and for those speakers that do recognize it as different from /b/, it's almost never the voiced labiodental fricative [v], but rather the voiced bilabial fricative [β]."

"It varies, but it is usually a weak "b". (...) Originally, Japanese had no ヴ character so they used variations of ビ (bi). I think some Japanese might be able to do it, but they find it quite awkward. (...) ヴ was probably introduced in order to reduce confusion and to retain accuracy when transliterating."

That's from here: http://japanese.stackexchange.com/questions/24498/do-japanese-actually-pronounce-the-v-sound


And about the letter V in Latin:

"(...) Only in medieval times (11th century) did J and W solve the problem. In fact, V began to acquire its modern pronunciation as a voiced dental, which became further confused with the Greek beta sound, becoming practically a B in Spanish (...) The original V has many aliases: U, W, F and B to represent its assorted sounds."

http://mysite.du.edu/~etuttle/classics/latalph.htm (end of 3rd paragraph)


So I think it's safe to say that "cubil(e)" could easily become "cuvil".


but "duns"..
I've looked at that, I don't know what it's worth: https://www.facebook.com/events/159525254394727/
EDIT: like his arms and his way of attacking you make him look like some sort of drummer?

96
Any day I'd trade the dumb achievements for better compatibility with the mods found on qhimm

97
Hey, now could be a good time for asking that.. Do you think the Adaptive-Sync techs of modern GPUs/monitors could interfere?
Basically, the refresh rate of the monitor becomes equal to the fps you're getting from your GPU (48fps implies that your monitor is refreshing @48Hz, 36fps --> @36Hz, and so on).

That just means that I'll be @60Hz in battles and at @30Hz on the world map, or should I expect any bad effects from A-Sync?

EDIT: well.. or A-Sync will just be ineffective/not enabled in FF VII, since the game doesn't support it.. I'd rather say that

98
R04 is on hold for a day or two while I add the new frame limiter fix option.  Because field and quite possibly every other module are now fixed

http://forums.qhimm.com/index.php?topic=15956.msg234186#msg234186

 8)

Battle fps is also fixed and will now also run correctly with my 60fps mod.

wait, WHAT?? ..Omg you're the hero
All the things you're bringing to the game, that is tremendous, and so very much exciting!

I'm always amazed, the guys here work on something for months and then someday poof, like it's fallen from the sky, and like it was something easy

(...) Reunion is quickly becoming the second must-have for playing these days.

That is so true.
And Weapon will bring so much more sense to FF VII mechanics. No way that I will come back to the game after 10 years without that one. Patience will pay off!
You're a boss Sir

99
Well.. other than the practicity of playing the game on the same platform as your other games, and from the same library, I can't see which benefits there could be.
Achievements are a joke, and I think there's nothing more to the Steam version.
Apart from the fmv yeah, that are better than in 98 FFVII, but a goblin in the basement of Dan's house is working on it.

100
When will a Steam compatible update be released? I'm new to this and can't seem to find an older version of this mod to install in the meantime.

The R03d release is available for now (till R03e is in the place) and it is compatible with the Steam game. Check first page.

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