Finally got him streamlined, with retopo'd geometry (all quads) with normal maps that were sculpted in ZBrush. Built the rig by hand from scratch in Maya, I've still yet to implement some muscles deformers (to get that perfect pectoral deltoid trapezius look) He has a working jaw, it can open and close over the teeth. And even working eye lids that close.
Point is... I couldn't do all this 6 months ago. (ZBrush, retopo-ing, Maya rigging)
This is actually for the project that I'm building the New Canon Cloud for. I won't say much, because honestly don't expect much attention when it's done... but just imagine something that involves Cloud and Imp's