Author Topic: [WIP] Team Avalanche's Graphical Overhaul  (Read 596973 times)

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1575 on: 2009-11-06 17:16:28 »
will this project still be availble with out a windows based installer? as in i can still hand patch the needed files, i am afraid that depending on how you create this installer wine wont run it.

I may be able to make up a non installer based patch comparable to the last one assuming that there is enough demand and that the installer does not work with wine.

Timu Sumisu

  • *
  • Posts: 1850
  • The Master
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1576 on: 2009-11-09 03:36:48 »
That one texture that didnt make it into the release, this is from hades...



Not one of the better ones, but I'm sufficiently satisfied.

V95

  • *
  • Posts: 25
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1577 on: 2009-11-15 17:12:27 »
Sorry for being a retard but may I know how can I get the 'Summon Pack Addon' to work, there's no guide or instruction there T.T

sorry sorry, sorry sorry~ xD

EDIT EDIT: Damn, still confused :l
« Last Edit: 2009-11-15 17:37:58 by V95 »

willis936

  • *
  • Posts: 370
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1578 on: 2009-11-15 17:53:31 »
Ok, Here's what you do:
1. Check the Beta Test thread
2. Win

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1579 on: 2009-11-15 18:15:47 »
lol yeah i guess that would be the best way to get it done right now

V95

  • *
  • Posts: 25
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1580 on: 2009-11-16 05:56:21 »
Seriously? xD So the 'Beta Test' is an installer only for the Overhaul or wuut? Does it include all of Team Avalanche's work? 'cause I like them all! T.T

Hellbringer616

  • *
  • Posts: 1913
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1581 on: 2009-11-16 12:13:31 »
Seriously? xD So the 'Beta Test' is an installer only for the Overhaul or wuut? Does it include all of Team Avalanche's work? 'cause I like them all! T.T

So far it installs everything, But there could be bugs, hence why it's a beta test. So far so good, But you never know, the first release will also probably be an actual update to the TA overhaul

drfeelgud88

  • *
  • Posts: 1355
  • da DOC iz here!
    • View Profile
    • My YouTube
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1582 on: 2009-11-16 16:30:07 »
I've yet to test this installer out, but I'm still waiting for a few more comments. I know, it's Beta, but my files are all cluttered, so I would need to re-install the game, then apply this installer, but I find myself lacking the time.  :|

ff7rules

  • *
  • Posts: 423
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1583 on: 2009-11-16 17:26:56 »
just tried installer all is working great so far!

EDIT: its crashing everytime on the world map not loading the textures according to the APP.log
« Last Edit: 2009-11-17 11:26:41 by ff7rules »

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1584 on: 2009-11-18 20:29:36 »
just tried installer all is working great so far!

EDIT: its crashing everytime on the world map not loading the textures according to the APP.log

The only thing i can think of is take a look at what files are missing (directory path as well) and compare them to the files in the textures folder and see if there are any discrepancies. Let me know what you find.

Tekkie.X

  • *
  • Posts: 896
  • Formerly known as DragonNinja
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1585 on: 2009-12-15 14:56:53 »
Three more contributions unless they've already been done.

I'll be testing them in game later

From the Chocobo minigame.

ba



ca



bu



I have the .psd files here if you'd like anything changed.
« Last Edit: 2009-12-15 15:29:11 by DragonNinja »

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1586 on: 2009-12-15 20:25:59 »
Right on, looks good. Keep it up  :-D

Timu Sumisu

  • *
  • Posts: 1850
  • The Master
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1587 on: 2009-12-15 21:26:58 »
awesome stuff dragonninja, hope to see more. (such as the chocobo heads, easy color swapping for them)

Hellbringer616

  • *
  • Posts: 1913
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1588 on: 2009-12-15 23:21:52 »
nice dragon ninja

drfeelgud88

  • *
  • Posts: 1355
  • da DOC iz here!
    • View Profile
    • My YouTube
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1589 on: 2009-12-16 01:17:40 »
That looks very sharp and nice!

Off-topic: BTW hellbringer616, you have no life!! Like myself! (Post count  :wink:)

Hellbringer616

  • *
  • Posts: 1913
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1590 on: 2009-12-21 11:28:51 »
Haha, i took a screen shot of that at exactly 1000 :-D

now, on topic: Is there a chance we've amassed enough for a new release SL? Or are you waiting on Pyro to finish his world map textures? (which is looking like it's pretty soon)

pyrozen

  • *
  • Posts: 791
  • Team Avalanche Member
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1591 on: 2009-12-21 19:04:54 »
even if i were to release the WMRP in it's current state, there are veyr few missing textures at this point.  I'm waiting on alp to finish the rivers/oceans and then i'm ready if sl1982 is.

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1592 on: 2009-12-21 22:25:55 »
Well my idea was to wait for all the main GUI stuff to be completed before another release but I havnt had much time to work on it. So I am not too sure, I might release something when pyrozen is done. We'll see.

pyrozen

  • *
  • Posts: 791
  • Team Avalanche Member
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1593 on: 2009-12-21 23:13:51 »
however you wanna work it is fine by me.  I'm still waiting for a few people to submit things to me, but once i recieve finished copies i will only have about 20 textures or so to finish up.  I can always use the extra time for fine tuning ;)

Lee

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1594 on: 2009-12-21 23:16:46 »
Well I will leave it alone for now until you have something ready for release. I dont really have much to warrant a release. It didnt help that I lost a bunch of stuff I finished.

pyrozen

  • *
  • Posts: 791
  • Team Avalanche Member
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1595 on: 2009-12-21 23:23:09 »
It didnt help that I lost a bunch of stuff I finished.

uh oh.... hope it wasn't a large portion of material. I've gotten in a seriously anal habit of ZIPing my entire FF7 folder every week or so.  I probably have 10 copies of the game on my HD.  I hope it wasn't a disheartening amount :)

As for what i'm waiting for:
grimmy is finishing up all of the towns exteriors. He ripped the textures from the FMVs and field backgrounds, and they look great. Albert is nearly done with the rivers/oceans, though i haven't heard from him in a few days, so hopefully he didn't bail! Once i get these in and squared away, i'll let you know.

Another thing i wanted to run past you, would it be possible to include one of the various "hard" modes into the installer? I've been playing with one lately and it actually has me interested in PLAYING the game again, and not simply modding it.  I hadn't actually played FF7 in months!

Lee

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1596 on: 2009-12-21 23:35:35 »
I lost enough that it pissed me off enough that I didnt work on it for a while. My own stupidity though. Didnt back up the folder and was using old stuff to test the installer and accidentally installed it over my ff7 folder. As for the hard mod I am not sure exactly what that involves and what needs to be installed but I am sure it could be worked out assuming you can get permission to have it included.

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1597 on: 2009-12-24 01:59:12 »
SSD seems to reduce the lag from the limit break text by quite a bit. So anyone that doesnt like the lagging better get an SSD  :-P

Hellbringer616

  • *
  • Posts: 1913
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1598 on: 2009-12-24 04:27:54 »
you have a SDD? I envy you!!! i have no lag though

sl1982

  • Administrator
  • *
  • Posts: 3764
  • GUI Master :P
    • View Profile
Re: [WIP] Team Avalanche's Graphical Overhaul
« Reply #1599 on: 2009-12-24 13:59:57 »
you have a SDD? I envy you!!! i have no lag though

Just got it, merry christmas to me lol. And the lag only seems to happen when loading certain things, like the flashing limit break text and the summon animation. But they are much reduced now.