I uninstalled my copy of FFVII like a year ago because I didn't wanna play it anymore. But, i was floating around here and got really interested in the bootleg installer, so I reinstalled it and downloaded all the mods i needed and started up the installer. It told me everything was installed correctly.
So, I opened the game and it said "OpenGL Renderer appears to be the Microsoft software renderer. Expect extreme lags" and then crashes immediately afterwords. I uninstalled and reinstalled and tried again, but the same thing occurred. My drivers are completely up to date and everything, so I have no clue as to why this is happening. Like I've played this game with mods before with no problem, idk whats wrong.
Heres the APP.log
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: failed to set fullscreen mode
INFO: ATI Technologies Inc. ATI Mobility Radeon HD 4200 Series 3.3.11653 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.
INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized