Author Topic: [HD Remake] WIP Sector 5 slums  (Read 276074 times)

LeonhartGR

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Re: [HD Remake] WIP Sector 5 slums
« Reply #225 on: 2014-03-18 01:00:47 »
You have put lots of serious thought into it Mayo and that's what makes your modifications special and recognizable by the community! :) About the tatami I thought it was made like this on purpose in the original because of the industrial effect in this area. In such an imaginary reality big tatami blocks with no certain order with some concrete grayish moldy scent in it, would make more sense to me in that type of room... Well this is just a thought that you don't need or have to take seriously into consideration, especially if it also delays the progress of other scenes.
« Last Edit: 2014-03-18 01:06:36 by LeonhartGR »

Sebanisu

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Re: [HD Remake] WIP Sector 5 slums
« Reply #226 on: 2014-03-18 15:44:55 »
I read that there wasn't any 80 inch CRT tvs.. and I was like really?! lol I never realized my huge crts were never larger than like 43 inches....

I was thinking maybe they have hung a 80 rear projection television on the wall :P

though maybe not

http://reviews.cnet.com/8301-33199_7-57557233-221/rip-rear-projection-tv/ here is one of the last rptvs. i guess it was 92 inch.

http://reviews.cnet.com/projection-tvs/mitsubishi-wd-65737/4505-6484_7-33588548.html review of last rptv as shown above... some side profile images and such. :P
« Last Edit: 2014-03-18 15:51:21 by Sebanisu »

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #227 on: 2014-03-22 16:40:17 »
Update... More details, namely finishing the TV, adding a VHS player and some VHS tapes... and adding all the cables with it  :P



Kaldarasha

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Re: [HD Remake] WIP Sector 5 slums
« Reply #228 on: 2014-03-23 10:20:06 »
Please add an old PSX console. It would be a lovley allusion.

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #229 on: 2014-03-24 06:27:35 »
Please add an old PSX console. It would be a lovley allusion.
Working on it  ;)


LeonhartGR

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Re: [HD Remake] WIP Sector 5 slums
« Reply #230 on: 2014-03-24 12:14:53 »
Missed the old design! :)

Kaldarasha

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Re: [HD Remake] WIP Sector 5 slums
« Reply #231 on: 2014-03-24 12:33:23 »
Great! :-D
But don't forget Shin-Ra is the only company in this world. So it's a Shin-Ra PlayStation.

Missed the old design! :)

Me, too... :'(

Covarr

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Re: [HD Remake] WIP Sector 5 slums
« Reply #232 on: 2014-03-24 15:35:36 »
Will the TV be a light source that affects other parts of the scene when this is done?

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #233 on: 2014-03-25 05:19:01 »
Ok, the PSX model is done and UV unwrapped. I'll do the texturing tomorrow.



Great! :-D
But don't forget Shin-Ra is the only company in this world. So it's a Shin-Ra PlayStation.
I had that in mind as well. I think I'll have fun with the logo.

Will the TV be a light source that affects other parts of the scene when this is done?

Actually, this is already the case. It isn't really noticeable because the room is already brightly lit, so the little extra light from the TV doesn't make much of a difference. If I ramp up the TV light, then whatever is on screen will be saturated with brightness. For reference, I made a quick render at small scale to give you an idea of the lighting from the TV alone. I think it's fairly realistic.


Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #234 on: 2014-03-26 06:07:52 »
... and DONE  :D





That was fun to make. I might have gotten a little carried away regarding the details  :P

LeonhartGR

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Re: [HD Remake] WIP Sector 5 slums
« Reply #235 on: 2014-03-26 12:01:28 »
Name it MakoStation!!! :P :P

KnifeTheSky77

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Re: [HD Remake] WIP Sector 5 slums
« Reply #236 on: 2014-03-26 17:32:45 »
Wow I just nostalgia"d pretty hard, if you plan on making a controller to go with it remember that analog sticks weren't a thing until after ff7 came out I believe

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #237 on: 2014-03-27 02:31:42 »
Wow I just nostalgia"d pretty hard, if you plan on making a controller to go with it remember that analog sticks weren't a thing until after ff7 came out I believe
I do remember that (well, that was the setup I was playing FF7 with in the first place). Besides, not having to do the controller sticks will make my modelling job easier  :P

Tempus

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Re: [HD Remake] WIP Sector 5 slums
« Reply #238 on: 2014-03-30 06:08:57 »
Ah, neat console (and backgrounds too!) Looks like you guys are making good progress on the early Midgar area.

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #239 on: 2014-03-30 23:51:45 »
Mini-update with the PS1 added to the scene with controller, memory card and cables.


LeonhartGR

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Re: [HD Remake] WIP Sector 5 slums
« Reply #240 on: 2014-03-31 00:22:44 »
You can place a FFVII case somewhere there as well ;)

Kaldarasha

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Re: [HD Remake] WIP Sector 5 slums
« Reply #241 on: 2014-03-31 07:45:29 »
You can place a FFVII case somewhere there as well ;)

No, this would be strange somehow, but Xenongears is mentioned in the game by Cloud.

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #242 on: 2014-04-05 18:29:12 »
Here's my personal take on it...



KnifeTheSky77

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Re: [HD Remake] WIP Sector 5 slums
« Reply #243 on: 2014-04-05 18:52:32 »
Blehhhh the EU version  ;)
Lookin good

LeonhartGR

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Re: [HD Remake] WIP Sector 5 slums
« Reply #244 on: 2014-04-06 23:52:33 »
You could place an imaginary title though that would have to do with something we are anticipating from Square in the future!

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #245 on: 2014-04-07 05:05:44 »
A cookie for the person who'll get the reference from the game box  ;)

Anyway, here's a quick update (50% res).


narcku

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Re: [HD Remake] WIP Sector 5 slums
« Reply #246 on: 2014-04-07 14:03:00 »
Looking good as always ;)
Quote
A cookie for the person who'll get the reference from the game box  ;)
You mean this? (Log Horizon much?)

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #247 on: 2014-04-07 15:46:06 »
Yup! Here you go!

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #248 on: 2014-04-15 03:45:41 »
Very quick update... (20% res with not many samples)



Actually, the scene is nearly done. I need to model and texture a magazine, do the textures for dishes, tea kettle, candle, lighter and a couple of other things. I think it should be finished by Easter.

Mayo Master

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Re: [HD Remake] WIP Sector 5 slums
« Reply #249 on: 2014-04-18 19:39:58 »
Hi folks,

Can anybody help me out there? It's probably about something simple, but I can't figure it out. After my last change of hard drive, I needed to re-install FF7 (I got the 2012 PC downloadable version) and then re-convert it to the 1998 version using Kranmer's game converted, before I could test my mods. However, after conversion, I can't launch the game (Please Insert disc message) despite I had a USB drive renamed for that purpose (it was working before, why doesn't it now?). If I could have some help to fix that, it would be much appreciated.