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Messages - Nywie93

Pages: [1] 2
1
anyone have crash to Date Cloud-Aerith Gold saucer ( to the scene king princess dragon ect?)

2
Troubleshooting / Pcreator need a solution
« on: 2011-12-04 15:22:37 »
Hello , i have problem to pcreator , he only accept 8 bits format and i have a 32 bits to my bmp , i can't convert to 8 bits this is reduces the quality of the textures , do you have a solution for change the id of the texture?  other programs exist for change the id numbers? thank you

3
Solved Problems / SOLVED: Convert 16 bits BMP to 8 bit BMP
« on: 2011-11-27 15:49:23 »
Hello , anyone have solution or program for convert a 16  bits BMP to 8 bits please?

4
Thx for Help Philman , my problem is solved now

5
where is for have 3ds Uvw ? i need import uv but it takes a format .uvw Oo

-Problem Solved thx-

6
The tex yes it's to  bmp format but the head it's 3DS format no OO ,a tutorial don't exist for  realize this in pcreator , i need create a new group or no ? i have open the rtao.3ds , select rtao-0 and open the bitmap ,i have change the texture id  to 2 ,  save ,  add the new rtao , select texture 2 to kimera , but the textures to the head don't change it's again the textures of apz cloud :/ , in my Uv Cord it's rtao- 0 , where is it to pcreator for change this

7
i have add the head of costum ac cloud to the body apz for battle models but i have two differents textures , the problem i can't add the textures of the head of ac cloud costum all body textures apz is canceled , anyone have solution just for add the new texture only for the head thank you

8
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-11-08 20:14:11 »
you have the finish the M004 , and you works to the M005 now ?
where download the FF7  1.03 ?
thanks for the news letters DLPB ;)

9
General Discussion / Search Database for World_us.lgp
« on: 2011-09-17 18:10:47 »
hello i search the database  for world_us.lgp , the files description example aaa.hrc = bronco  sk thx

10
i have change all materia files in my char .lgp by original , the materia return to original but blinks too
Change files dabf.hrc - dafa.a (mtra8sk) spell materia green, a other files create a problem ?

(dabf.hrc)
:HEADER_BLOCK 2
:SKELETON mtra8_sk
:BONES 1

null
root
1
1 DACA

(daca.rsd)

@RSD940102
PLY=DACB.PLY
MAT=DACB.MAT
GRP=DACB.GRP
NTEX=0

(Dacb.p) 350ko








.

11
Hello i have problem for all materia , what  is the problem please thx

http://www.youtube.com/watch?v=IyMo7783Z10

12
i have problem the png can't load
\Final Fantasy VII\mods\Avalanche\battle
My png is in the folder battle

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = Avalanche

why battle png don't works Oo
( the world and field works)

13
Releases / Re: [REL] Menu Overhaul Project
« on: 2011-09-07 21:49:46 »
Can you create all usfont 00 -14 Letter é ê ë  â ä ç û î please?

14
magochocobo thx ! create pack 3 lgp files too :P

15
Graphical / Re: [WIP] Battle-scene Enhancement
« on: 2011-08-31 13:59:10 »
I need The battle lgp files For after the train and reactor , problem to load to png , field and world loads to png but not battle , i prefer the files lgp files for battle.

16
i install this new graphism with textures_setup.exe, this is install successfully and create a folder condor but in the game the retexturing and remodeling don't works , but I do not know what is
the data2.bin , the problem must come from this probably.

17
i can't launch the program kimera Error 713 , class no registred , this next files need install to your computer dll MSSTDFMT.dll , i have insert in my folder kimera and system 32 ,this is no change the program don't work and now the game say error could not open file ACHC0 , the game freeze and return to win7  :-\

Edit :   I solved my problem;) , just a last question what is file coloc.tex ,i have error could not open file coloc.tex,the name of mod it create this error ?
it is possible to disable all errors messages in the game , thx ;)

Edit2: 'disable_popup = yes'

Thanks ,  all problem resolved

Topic is Close

18
thank you

19
Graphical / Re: [WIP] Battle-scene Enhancement
« on: 2011-08-27 18:44:08 »
where i can download all png for battle scene? (all files exist create)
(the first textures battle after the scene of train) it's important for look my mods battle works or no thx

20
Archive / How do I make custom models head stop blinking?
« on: 2011-08-27 18:06:23 »
Hello i have a problem to the heads of barret , cloud, this problem can be solved?
Cloud Apz and Barret by Timu is legal no ?
someone would have files you it works correctly lgp please? (For field Cloud Apz And Barret by Timu)
I put a video that might help can be found the problem , thank you

http://www.youtube.com/watch?v=4Xy73Oy8Z0E

21
Graphical / Re: [WIP] Battle-scene Enhancement
« on: 2011-08-27 14:07:52 »
where download complete battle scene enhancement lgp files? it's only png files? my battle scene enhancement  don't work to png , i have my folder battle in mods Final Fantasy VII\mods\avalanche\battle
 , world and field works but not battle , I do not know why

22
Graphical / Re: [REL] sl1982's Field Enhancement
« on: 2011-08-26 21:16:30 »
this field enchancement is only for Midgar ?

23
Releases / Re: [REL] Project SeeD (FF8 GUI overhaul)
« on: 2011-07-25 18:21:44 »
I need help, can you explain how to install the seed project mod, step by step thank you

24
Troubleshooting / Bug Head Barret
« on: 2010-10-20 19:15:31 »

Hello
I have a problem posting on the head barret, barret mod with the reconstruction in just a blinking light on the face, but when I change to the field version barret Timu is straightforwardly head flashing and it is quite annoying to play, I would miss there a file textures?
I see no problem or may come thank you goodbye

http://www.youtube.com/watch?v=4Xy73Oy8Z0E

25
Troubleshooting / Re: Error opening Cloud.T04
« on: 2010-10-06 20:26:21 »
Hello

I also have also an error cloud.t04 there to there a way with opengl.cfg ensure disabled error messages? I think this is possible because me personally this error does not prevent me from playing properly, so if I could just make all to remove this error message when fighting locks it suits me

Bye

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