Wild over the top numbers flashing all over don't lead to any brain cells being used. And the story will also be hollywoodized nonsense. The voice parts I've heard so far and the scenes I've seen all point to it. But I've never had any hope for this tosh.
I also don't think it looks fantastic. I base my love of a game on intellect, story, and qualities that are more than just flashy visuals. In that, I'm with EQ2Alyza. To be blunt, I think it's shite. Shockingly shite.
(if you think about the materia system here its requirement of "braincells" for "tactical" use
I can agree that the story presentation seems to be dumbed down but since i fortunately know the story already this part is luckily irrelevant to me (not that the original ff7 story is that unique or deep in the first place once you look at the core of it....)
I like the original ff7 alot but i also certainly look forward to this remake.
We simply disagree then ^^
As it looks now you will stay in Midgar the whole first episode.
Which still can be rewritten to be taking place in Midgar.
Well that's just too far-fetched to be honest.
If you guys ask me i'd say this is the wrong era/time for FF7 to be remade. They are catering to feminists and destroying the style of beloved characters..
While characters like Cloud and Sephiroth do look better than ever - characters like Tifa and Jessie look worse than ever..
What i am saying is that they could have made Tifa look like this:
(https://cdnb.artstation.com/p/assets/images/images/010/790/887/large/blair-armitage-turnaround.jpg?1526258709)
But because they are catering to feminists she turned out ugly with leggins, a different skirt, black parts on the white shirt and so on.. Man - if i am going to play this game i will have a torture looking at her and being reminded that she would have been much better looking were it not for the feminists and Square catering to them instead of the fans.
The explanation is simple... The combat system was perfect - the implementation of it was not.
(https://www.gameaxis.com/wp-content/uploads/2019/06/FinalFantasyVIIRemake-E3-2019-Tifa-Combat.jpg)
I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?
The explanation is simple... The combat system was perfect - the implementation of it was not.
With the remake - the whole thing is rotten.
And Tifa looks awesome. They don't have to design the character to look like a hooker in order for her to look badass.
... i think its absurd to call FF7s combat anything remotely close to deep or complex which is often used as an argument opposing the transition to a faster direct input paced system.
Well, calling it absurd to have that view is way too harsh, and doesn't really make sense (bad choice of the word absurd). I agree that FF7's combat falls short on how it was realized in the game. Too easy, too many ways to exploit, too many overkill attacks, <insert more "flaws" here>, etc. The biggest problem is that you don't really need to explore the combat system to beat the game. Upgrade your equipment, heal often and pretty much everyone and their grandparents can beat the game. All of the above may not be bad in itself, but it really undermines everything the combat-system has to offer. Anyone who has worked on tools, mods, or even played mods, know how much more potential there is in the battle system. It just wasn't realized in the game.
Personally, I think the action style combat looks stupid. It's really, really hard to take it seriously considering it's supposed to look realistic. In turn-based, you know that the combat you see on-screen isn't actually what happens. It's an abstraction of what really happens. When it's action based like this, how you should interpret it is vague. Is this how it really happens? Do these character really survive several machinegun shots to their bodies?
The realistic approach could look dumb if it was turn-based too, don't get me wrong, but it would depend on how it was implemented. But we've now seen how they are doing it with the action approach and it looks stupid. Imo they shouldn't have done the realistic style, and they would have avoided this "problem" altogether.
https://www.youtube.com/watch?v=REiyl4haWnY&t=11m
Sorry don't like to hang out specific people, but these comments really make me smh. It would be a waste not to make it action oriented? What about FPS fans? Or puzzle-game fans?
On the feminist Tifa thing... Doesn't she look more like a thing feminists would shriek about in the new desing? A mean, that mini-skirt + socks look like a school-girl fetish thing.
It's also too far-fetched that Zack meets Aerith in the same way as Cloud did. But it happened that way.
There are many hints that the first CD will be play in Midgar. Nomura said that the story will change and that the compilation of FF7 won't fit anymore (it's silly that he thinks that it fits before), which indicates a massive rewrite of the story. They also said that they want to decide the game into episodes, where each episode will be a full game and has its own game play. This means they have to divide the game into separate pieces and have to find a way to tell each story without direct contact of the other stories.
Then there is a very practical reason. SE has to produce the remake with as low cost as possible, but they also want a breath-taking experience, so they can't come with a lifeless small city as in the original. What's clever to do is to keep the story in Midgar and working only on the huge city rather than working on a whole continent. Maybe that's why they hired Cyberconnect2 for the project in the first place, because they had experience with creating big lively cities. (Keep also in mind that SE struggled with creating FFXV open world.)
The last hint is that we have no footage of outside of Midgar. The iconic moment where Sephiroth goes walking through the burning Nibleheim is something I would expect to see, instead we see Sephiroth confronting Cloud in Midgar. Then there are additional bike scenes, which probably means that there is a lot more to be explored than in the original game.
Though, the only argument why I could be wrong is that we have mainly seen scenes from the very beginning of the game, but... well, call it a feeling that I right about that. If you look on some older threads where we discussed the refusing of SE to make a remake of FF7 I predicted that SE will make a remake of it in the middle or to the end of the PS4 lifetime, because they need this money. And I was right about that.
Get me right I hope I'm wrong and FF7-R will blow our minds away. But my concerns started when I saw, which people are responsible for it. Hideo Kojima would have been a welcome surprise to me and a cooperation with Monolith, even though it means that it would have been designed with the switch in mind. But at last I had a guarantee that they focus on a very good game play and story and not on shiny graphical blending mechanics to hide the next uninspired Final Fantasy meets Kingdom Hearts mix.
I think a good comparison is Lufia II to its DS remake. These are very different from each other, but both are great games. A downside of the remake for me was the very linear story, other than this it was pretty entertaining. But, while it is graphical very impressive for a DS game it still stands in the shadow of the original game.
This is what I expect for the FF7 remake, though this would be a disaster for SE because the remake needs to surpass the original.
Edit
Just found this
https://www.ign.com/articles/2019/06/11/final-fantasy-vii-remake-expands-on-the-story-of-midgar-e3-2019
(https://www.gameaxis.com/wp-content/uploads/2019/06/FinalFantasyVIIRemake-E3-2019-Tifa-Combat.jpg)
I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?
Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.
I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.
This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.
I fully agree with tifas model being kinda unnecessarily tamed down wtih the long stocking socks; other than that though damn this looks absolutely fantastic im really hyped now combat looks extremely fun and the whole thing is visually absolutely stunning.
Cant wait to get DLPBs explanation on why this combat is all complete crap and am interested in how precisely the original scorpion battle (or rest of combat) is so much more tactical, braincell demanding than this lol (while restressing that the numbers are too flashy) ^^
The whole "feminists ruined Tifa" thing is silly. They've ruined plenty but this isn't one of them.
Has everyone forgotten Final Fantasy 15's Cindy?
And Tifa looks awesome. They don't have to design the character to look like a hooker in order for her to look badass.
Cheers
FFXII kept me obsessed the first time i played it for many hours, but after i stoped playing i never got back in. So i thought it were impressive and great but i disliked it's battle-system as i died all the time in a catacomb or whatever. Had to use cheats to get past a part in it. I never had to cheat in the old games. - The problem was that the game had real-time battles. Every enemy could attack and you could never be safe - all your characters got attacked at once.
The new Remake has a pausing-ability and also keeps some of the traditional aspects. That will make it harder for the AI to kill everyone in the party before the player can react.
Seriously as a character? We have a guy with a crazy hairdo holding an impossibly big sword and a dude who goes around with a gun arm. The new dialogue I've heard so far has also been ridiculous. I can assure you that seriousness is not the reason she isn't showing any panties.
I didn't buy she was the type to walk around wearing those clothes everywhere. But then this was originally an anime style game - where it could work.You hit the nail on the head. I think her clothes now better match her personality
It seems too far from the original to load data correctly.What do you mean Alyza?
Ultimately, just by depicting the story until the original's Escape From Midgar, we already reached a huge capacity with a pack of 2 Blu-ray discs, which should have enough density and volume for the world setting and storyline.
For everyone who complained about Turn Based not being in the game - Tactical Mode solves that completely. You can play it like that, or as an action RPG
------
No, it doesn't. They said the same kind of thing about ff12 and it was unplayable in the obviously non intended mode. We can see with our own eyes what they've done to the battle mechanics. Them pretending it isn't so is not conning me.
Also, it's not about how many things you can find that are flashy or catchy - it's about pacing, writing, and soul. All of which the game already show a chronic lack of.
It always seems to be the case that before a game that shows early signs of some serious flaws is released, people create a deluge of excuses and alternate explanations or else dwell on graphical power. But for me personally, I already see all the reasons I'll dislike the game - even if others will end up loving it. 8)
- Also, they've stuck to inferior translations - like Cross Slash. Once again, they'll pander to "canon". And I bet Genesis etc all get roped in.
Demo Minutes, 42:00 starts (https://www.twitch.tv/videos/438811036)
Max Demo Impressions Resume (Walltext coming!):
Square Enix ethics team told developers to “tighten her chest” to avoid getting jiggly during intense action.[/li][/list]
Squares ethics committee is likely from the NA branch
These renders give me a weird cosplay vibe, cant put my finger on it, possibly "too realistic" or something, not sure how to put it but they feel off :PI think the term you're looking for is uncanny valley (https://en.wikipedia.org/wiki/Uncanny_valley)
There we go.Ahah I knew it you're gonna comment Nomura's statement!
"More modern" is just a mealy-mouth way of saying "We've dumbed down because muh outraged political correct idiots."
This is another reason the original will always have a special appeal... because it will always have a feeling of being more adult and not this childish slapstick.
So far looks really good to me and i'd be lying if i said i wasn't excited. I'm liking the gameplay as well and I think they've nailed it: feels action enough without being mere button mashing or AI driven (Gambits were a mistake). I want to believe they're putting a tremendous amount of care into this, more than they've ever done to any other project. The main worry is "how much" they will expand each part and how it'll fit with the whole story, but that's probably the last thing we'll get to know.Caledor that is a big question mark on how they'll manage the other parts. However, I agree with you, I believe that Square-Enix knows how much fans will destroy them if anything goes bad. Even though, I'm still worried of the second and third part... I feel a lot will depend from the sales.
You'll end up with huge parts of the original story being missed.
I also think it ruins the immersion of the story when you see your characters fighting something like this - as it then transitions to the main story and looks absurd. In the original game, you separated battle from story. Here - it's part of it and looks stupid.
There's a reason why being stabbed in a cutscene and being shot in the face by Rufus in battle are not taken as the same thing [and in the remake will be forced to be because of how it's being presented]. How's it going to look when cutscenes show people being blown away and Aerith dies from a single stab wound? ::)
And you're a fanboy who'll defend it all costs "imo".
You should read what I wrote. Devoting massive resources to graphics takes time away from other areas of the game. You realize this thing has a deadline and a budget... right?
If you have seamless battles with cutscenes showing your characters shot and stabbed - and then you see Aerith killed by a single stab, how do you reconcile those?
It's not a poor argument. And I'm not talking about realism - I'm talking about believability in the world presented - Storytelling. They're completely different things. Unless you think anything should happen for any reason - which is bad story telling. Again, read what I wrote. If you have seamless battles with cutscenes showing your characters shot and stabbed - and then you see Aerith killed by a single stab, how do you reconcile those? In the original game, you separated battle from story and suspended disbelief. You can't do that with the remake.
I can't make my position on this any clearer than that. FF12, 13, 14, 15, the spin offs, the sad "remasters", and Advent Children, and the released info and scenes so far from FF7r all point to me being right.
12 is good, but it doesn't hold a candle to 10 and prior.
FF7:R has my interest, but probably moreso due to nastalgia. It feels more like a battle to hold onto my beloved original, rather than trying to embrace this new vision. Gotta see more before I can begin to parse my thoughts on it.
The best thing about it, and a thing that everyone appears to overlook is that you don't need to fight that battle. You can get the remake and enjoy it, you can keep the original and enjoy it. It's a new take on FF7, not a replacement. The original will always be there for you. Available pretty much on any console, tablet, phone. I'm sure you could even get it on some of Samsung's fridges if you really wanted it.
This is why I don't get the whole crying and moaning about the remake. Don't like it? Great. The original is there for you and will always be.
Welp, it's a huuuge missed opportunity to have a massive production team remaking FF7 legally, the "right(ish)" way, instead of creating FF7R: the DBZ-matrix-realism-crap reboot lol. Same with most of the other FF ports/remakes, instead here it's wasted by cheap and lazy production cycles. But, shrug, I don't really care, SE is pretty much a lost cause in the FF department as far as I'm concerned.
Whereas the cryers may cry, there are at least 10x as many who seemingly just loves whatever SE throws at them regarding FF7r. There are plenty of reaction vids out there with more cringeworthy statements to count.
I've never seen a single episode of Game of Thrones
Did you miss the shitstorm that went down with the latest season of Game of Thrones?
Famitsu - Nomura Interview. (https://twinfinite.net/2019/06/final-fantasy-vii-remake-famitsu/) - More accurate translation
- Nomura-san explains that the shadow that appears at the end of the latest trailer is something that has been added for the Remake. They are called "The Guardians of Destiny" (Unmei no Bannin 運命の番人, video (https://imgur.com/eR1eHvM)) , and it’s a mysterious existence that appears in front of the party. He hopes that those who played the original game will enjoy these new elements.
Idk that is completely fair to blame only him for crystal skull, he only co-wrote it. He wrote and directed ep 1-3 of star wars.
Phantom Menace
Anakin = 6 years old.
Padme = 20 years old.
Attack of the clones
Anakin = 25 years old.
Padme = 25 years old.
Anybody see a problem here?
She lies about her age? Well she's not the first one. Or she did a lot of space travel.Not sure there is necessarily lying involved (unless she looks insanely good for 40 but if that's the case, why does Mon Mothma look like someone bordering on retirement?). The only non-plot-destroying alternative would be that she's a really early bloomer and only 12 or 13 during TPM, while Anakin is really late and actually 10ish. As I understand it, the whole "space travel keeps you young" thing only applies when traveling at relativistic speeds, which hyperspace isn't.
I think he means the casting of the actors too... it looks ridiculous.It's just the whole plot hole aspect of it. Anakin's supposed to be this cute (but very whiny) kid in tPM while Padme's probably out of the Naboo-equivalent of grad school, then suddenly they're close enough to be dating in AotC, and having kids in RotS?
"And that's precisely why the majority who loved the original game wanted it to be a proper remaster and not this awful modern hybrid tripe."
Yes, not a remaster with the old models.. A remaster with the PS4 graphics.
Wrong. The LARGE majority of people are excited for the remake. The people crying their eyes out about it are definitely a small minority.If people could choose between FF7 original with PS4 graphics, and the FF7 Remake - they'd prefer the original with PS4 graphics.
If people could choose between FF7 original with PS4 graphics, and the FF7 Remake - they'd prefer the original with PS4 graphics.
More terrible doesn't make Lucas' shambles good. Not to mention Crystal Skull..... At least with Disney, you knew it was gonna be crap. Their eyes were set on the money and merchandise they could sell from day 1.
Ignore Ric, mr nygren. He's not got any logic or understanding as to what made the original game good and even defended the latest season of GoT.
He also likes trolling.
You're right that most fans wanted this remake to be an update of the original.
Some people are living in a dream world.
(https://www.gameaxis.com/wp-content/uploads/2019/06/FinalFantasyVIIRemake-E3-2019-Tifa-Combat.jpg)
I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?
Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.
I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.
This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.
(https://www.gameaxis.com/wp-content/uploads/2019/06/FinalFantasyVIIRemake-E3-2019-Tifa-Combat.jpg)
I don't agree. It's your opinion to think so, but hear me out on this. Based upon what you're saying, Advent Children would have also catered to feminists, but almost 15 years ago before the identity politics of today's Western society came into fruition?
Square Enix is a Japanese company first and foremost, and Final Fantasy is their Japanese franchise. I've lived in Japan for long enough now to know that society here functions much differently than the Western world. All the identity representation [nonsense] currently thrown into Western media and entertainment...it's not here. Most Japanese people are ignorant to its existence, and those who may get a whiff of it from the internet, don't care enough to ever talk about it. Another fact is that the majority of the player base is male, and the Japanese gaming industry heavily favors male loving aesthetics. They don't tone down characters because feminist activists [whom don't exist in Japan] demanded it do so. Trust me on this one...it's not a feminist thing.
I personally don't mind the new look they've given, but still enjoy the original the best. The changes themselves at least match pretty well. Barret with sunglasses though? That one will take awhile to grow on me.
This is my take as well. And we know it's a good system seeing how the Hardcore mod and New Threat have shown us what could have been developed instead.
I personally don't really mind the redesign, I don't think that changes like these can really be telling of how they are handling the remake, we are only gonna know for sure when it finally comes out. And when it does, I think it would be fair to judge it by it's own merits and not compare it too much to the original, even if it's a remake; a lot of people who play this will not have played the 1997 game anyway.
You're right that most fans wanted this remake to be an update of the original. They did not want it to be completely re-imagined
.
And on the Tifa chest thing. The reasoning to not make her breasts jiggle is to give her a sport-bra 'cause that would be more realistic; she is a fighter after all. Yes, that is more realistic. But why give her those socks? And change the mini-skirt? Why not make her hairstyle more realistic; she is a fighter after all? The reasoning here doesn't make sense, considering other design elements. No, it's fair to assume SE's ethics department (LOL) are afraid of backlash from a certain group who will never play this game. Or perhaps they already caved in from pressure from the certain said group? Or perhaps SE's ethics department IS that group? :o
Yes, I agree. Her hair is the most unrealistic aspect for a woman who specializes in hand-to-hand combat. But we all know hair doesn't promote sexuality.
and that by changing it to a modern turd, they'll also reach out to a wider fanbase. And they're right.
I mean I doubt you have any studies or large sampled randomized polls to reference here which is obviously fair enough and would be an unreasonable/silly expectation, but any explanations to actually back up this claim you present in such a strong/factual way other than feelings based/anecdotal ones stemming from exposure to what is a, in terms of distribution of opinion regarding this topic, potentially very biased echochamber (used in a relative and non derogative, but merely descriptive way here, replace with environment if it helps) that is the qhimm community (which apart from a few others is the central hub for modding the original game) or your close friends.
So far around 2500 people have played a heavily restricted version of the combat system... That's 2500 people that are serious when it comes to video games, with roughly 100 odd of them being games journalists....
-Ric- That was beyond childish and certainly not within the boundaries of The RULES (http://forums.qhimm.com/index.php?topic=11578.0). Grow up.
I think a lost opportunity for them tho was on the PS4 version to not use any of the mods from this site in that build.Doing so would require lawyers, royalties, and all that other fun stuff.
I've also gotten the impression that aali was compensated for it in some way
This will make Kaldarasha happy I guess?
Short video: German dub (https://m.facebook.com/logged_out/watch/?video_id=2369461839808743&refsrc=https%3A%2F%2Fm.facebook.com%2FFinalFantasy%2Fvideos%2F2369461839808743%2F&_rdr)
Gamescon 20th August to 24th
Tokyo Game Show 12th September to 15th
Ready for 2nd round?
Now can't turn-based fans complain.
Everyone gets what they want now.
which again emphasizes that this is an action game at heart
It's like what they did in FF12 - where no-one who valued their sanity actually used the "turn based mode". It was impossible to like it. Having optional modes for battles seldom, if ever, works. Why? Because common sense alone should tell you the amount of work needed to pull that off properly is insurmountable.
Which is no secret. It IS an action game. However, the fact they actually added an option to try and please people who are far more into the turn based combat system is pretty cool. Is it going to be perfect? Well I guess it remains to be seen... it appears that instead of your characters just sitting with their weapon in their hands, waiting for commands, they'll just be moving around and doing some very light damage hits. It might not be a 1:1 copy but hey! At least the option exists. I personally didn't see it coming at all so it's definitely a nice surprise.
So they've changed the sequence before fighting Air Buster... instead of getting President Shinra in the helicopter, you get a couple of drones and a giant hologram of the President and Heidegger...
Looks like the summons are playable and/or at least the summoner stays in the battle (something like FF12)
There are rumors about Don Corneo being voiced by Mark Hamill...
Also every character has his/her own frog model when in Frog status (i think Cloud's has a sword lol)
I wonder who's that new biker?
Official box art:
https://live.staticflickr.com/65535/48784465518_9c1dac418f_o.png
The ugly logo basically ruins it completely.
What ruins it is Clouds hair. It were much more bad-ass looking and pointy in the old cover/game. I'd think they should have made it more pointy.They couldn't. Cloud used up all the AquaNet we had left from the 80s, and hair sculpting products since then are just plain inferior.
I still couldn't understand the story of that video... even with the 8min one...Try the subbed version
SD will be able to do much that the PS4 cannot, but this presents a glaring issue: What about PS4 users?? I cant imagine they'll be too happy about being forced to upgrade to PS5 in order to play it.
New trailer, big spoiler for who is picky (promise Cloud and Tifa, Jenova, Red XIII, fights, crossdressing)
They basically show us everything.
https://www.facebook.com/350580188311771/posts/2921078964595201/
Nobuo Uematsu proves to be a legend yet again.
If you are accepted as a legend, you don't have to prove it again? :P But yaeh, listened to the soundtrack. Good stuff!
but watching it in game on my PS4 gave me some feels!
Right!? It's an epic feeling when the logo pops up and the music kicks in.
Nomura needs to be assassinated.
Maybe not better (due to my own nostalgia goggles), but still surprisingly good.
Like, is it nostalgia? Or something deeper?
Also, I am clearly not being literal when saying he should be assassinated. Only a total idiot trying to point score like a toddler or Democrat would think so, Ric.
Thanks for the read. I'm afraid you and I are in a minority overall where applying logic to storytelling is concerned and, you know, 'Strifing' for better. Instead, people are happy if visuals look good and their understanding for storytelling is as low as dinosaur bones. I've made the point numerous times across forums and on IMDB that the reason AC failed with a general audience is because the script was crap and no-one can care about characters that defy logic and reason every second. And this sad, pathetic little remake ticks the same boxes. The dialogue is shite. The script reads and sounds like it's been created by a Mom's basement dweller. The eye candy is all over the place. Logic is out of the window there too. The pacing looks crap too because battles last way too long. There's no tactics to be had.
And the extra visuals are like Lucas dumping dinosaurs onto the screen because he could - not because it's good. Same here. More visuals just takes away from what made FF7 so good. And, the main point, as you say, is that believability is zero.
The redemption arc for Barrett - all gone. The darker tones and more adult themes? Cartoon teeny bopping.
It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
Shakespeare was how long ago? And the phrase applies to this dreck more each passing second.
And guess what? I knew all this years before the remake was even released. I knew if they ever did make a remake, this is what they'd do. And I said so. Nomura needs to be assassinated.
I was going to write a rebuttal to all of that, but instead I'll just ask why you can't like it?
Like, is it nostalgia? Or something deeper?
I get not liking it, that's cool, but there's such anger there. It comes off like Trump and his cries of fake news. "The Russians didn't interfere!!" Except, yes, they clearly did.
I know a lot of people expected this to be strawberries, myself included. The problem is, it actually appears to be quite good. Maybe not better (due to my own nostalgia goggles), but still surprisingly good.
1-8
1. Multiple games. I'm worried they will lack the same quality, that they will take forever to release and that gameplay will change from one of the games to the other. I'd like the games to be the same with just new story.
No, seriously, it LOOKS like a hack and slash game with some tweaks (probably feels different if you play yourself, I dunno...). Nothing wrong with hack and slash games, but isn't this supposed to feign realism?If it was supposed to be realistic, you would get an uncanny valley vibe. Nothing in the demo actually appears to be going for realism. Further from cartoony graphics? Yes. All out realism? No
Yes, I know that you have to have some suspension of disbelief in a fantasy setting, and that the action can't be 1-to-1 realistic in certain styles of games to make it fun/interesting or whatever, but the slicing and dicing here is WAY over the top for a realistic setting. IF you are supposed to get this realism impression from the overall design I have no idea what they were thinking. To me it just looks dumb, and I would rather prefer it be 110% balls-to-the-walls DBZ. You know, if the game didn't take itself too seriously. If you're trying to look cool like this why not go all out?If you watch videos of people doing multiple play throughs, or play it a few times yourself, you'll notice it's not nearly as hack and slash as it appears. Once people understand the stagger mechanic and how to best use their ATB bar, the enemy fights are extremely quick. Think of it like the first time you played FF7, you probably died to the guard scorpion. The next time you beat it but it took quite a while with a lot of healing. Playing it now you'd breeze through no problem (hence a harcore mod is needed). It's the same concept. Whether or not it will hold up throughout the whole game, who knows, but so far it works well.
Also, you need Barret to shot things up on ledges, but why, Cloud can jump like a ¤/¤%#&8.I've only played the demo, but have seen a few other videos of later chapters where Cloud is attacking in the air, so his movement isn't completely ground based. It's also likely done to encourage players to learn how to switch between characters to use their unique abilities. And honestly, how many times did you actually NEED Barret's long range? Like, 2 fights? 3?
Classic mode is NOT the same as original FF7. Not that anyone expected that, but the devs pointed out that this mode was for those who would prefer the original gameplay. It's basically a super easy mod as far as I can tell.I haven't played classic mode, but my understanding is you're right. I think it's a story mode. Normal seems about perfect, but I really hope there's a hard mode for seasoned players to really dig into the battle mechanics. Also, isn't the original game super easy mode it's also pretty much "press X to win"
The banter from Biggs, Wedge and Jessie was well made if you ignore the setting. Jessie seems like a total player. But the attitude and tone they create is off from what their mission is.Having been in the military and done my share of deployments, I can vouch that this is how military personnel act. Sure it's serious when it needs to be (like when escaping an exploding reactor) but taking care of the mundane enemies and situations is akin to working a 9-5. No one's really stressed or worried, you're just doing your job.
They are blowing up a reactor, killing people, doing eco-terrorism, but they act like sunday morning cartoon characters about it.
I mean, the comments they give to Cloud when they leave the guards to him, the nonchalant attitude, the carefree banter, etc.
Example: First they are hiding from the guards, and when the guards notice Cloud they sneak behind the guards to move on. Only... They don't sneak. Before leaving they make sure to chant: "You got this Cloud!". It's so $%&£ dang stupid, and disregards almost the entire situation. Why even hide in the 1st place? I dunno, maybe they smoked some greens before they started the mission. That could explain their behavior. They do resemble hippies at some level. I mean, their behavior CAN be explained, but I can hardly imagine there will be some super awesome logical explanation.I would agree with you if this were a Tom Clancy game. The original had similar banter while still fighting enemies. They're just use it here to show that Cloud was actually hired to do the fighting. You actually see them avoiding battle and saying "All yours, buddy" and whatever to help reinforce that his job there is strictly to defend them as they infiltrate the reactor. Also, from a military perspective, if you see someone who is an active threat, versus someone not immediately posing a threat to you, you attack the threat, not the guy running away. From a strategic level, sure, don't let them blow up the reactor!! From a personal level of not wanting to die, you attack the threat
Barret acts like a brat sometimes, which seems out of character to me (or perhaps that's what they aim for?). For example when they enter the reactor, he goes on a tantrum because Cloud doesn't answer him right away. I know he doesn't trust Cloud, but, geez, his patience is in negative space at that scene.Some of the banter is good and does help with character development. I wouldn't say it's completely necessary, but it also doesn't do any harm (so far as the demo is concerned)Is Barret over the top? Yes. Was he over the top in the original? Yes, getting all riled up and beating his chest and yelling expletives and trying to intimidate Cloud so everyone knew he was the leader. His remake dialogue feels right in line with how it was 20 years ago(Whether or not that was his intended personality in the original is irrelevant since he was translated to be over the top and that's who his character became)
Also, the battle banter really made me cringe for the most part. This has plagued soooo many games, please make it stop![/spoiler]
Cringe reactions from the top of my head:Surely these are people appealing to their base of subscribers. I would suggest finding different youtube personalities to follow that review games a way you might better respond to. I personally also don't like that crap and the fake crying and the other nonsense they do to try and get subscribers. I recently discovered Maximillian Dood (sp?) and really appreciate his take on things.
"Omg, there is a map!!??!!?"
"Omg, you interact with stuff??!!?!?!"
"Omg, there can be stuff in the way that prevent bullets from hitting me??!?11?!1!?"
After killing 3 enemies: "Omg this is the best battle system ever!!!!11!!1"
(yes, there are people who mash square on the controller, kills the 1st couple of enemies, and all of a sudden it's the best battle-system ever.)
"This is a deeper look at a story we thought we knew, with new scenes."
...lol
Things that have been normal in games for over 40 years is now super impressive for some reason *cough*fanboying*cough*.
A repeat in TL;DR version:1. Pretty sure I address this higher up. 2. You'll have to be more specific on what the conflict is. I genuinely don't know, nor what the regress in storytelling you're referring to.
1. The tone of the setting does not match how the characters act overall. 2. The design mentality is in conflict with the actual design.
The technological evolution in gaming have been great, why does storytelling need to regress to the point which, in part, it has to rely on trivial musings? (hint: welp, again, we know why)
Dude, I'm not angry. If anything, I tried to be rather comical in my criticism, which I guess can be intrepeted as angry ranting (hard to convey your emotional state by text only).I didn't take you as angry at all. DLPB though.... :P What direction are they headed? I will happily admit I think it's been pretty bad since IX. I kinda barely liked X, but couldn't get into 12 or 13, and probably won't even try 15. But it appears they've actually put in effort here. Like they actually want to make a good game that respects the original and isn't just a cash grab. I'm sure it's a cash grab for SONY, but I think the directors and employees genuinely want this to be great.
I'm disappointed by the direction SE is headed and fascinated by the fanboyism, yes :). Trump....??
On what I expected: If I'm not mistaken, I believe I mentioned somewhere that I expected the gameplay to be ok but that the story would annoy me. At least that's how I remember it, but me and my former self don't always agree. :P
And, not a response to anyone in particular (lol these walls of text should be documented for future archeologists) (I'm a bit drunk so I feel I have to write more):Again, maybe the battle banter isn't 100% necessary, but so far it does help to establish the characters. And it's also currently in fashion. If you remember, turn based games also used to be in fashion. Maybe that part won't age well. But neither did a character saying "Press X to climb the ladder"
Back when, Square had a lot of failed attempts to get FF popular in the west. Making the FFs easier was a way of making them more appealing. That combined with the 3D of FF7 definitely helped getting FF to the mainstream.
And this is my main criticism of most of the "old" FFs. They are too fucking easy. Why do I need those ultimate weapons? Glamour?
Today, gaming is a much bigger part of the culture. To the point where calling gamers "casuals" can be considered an insult. The tables have turned. Nerds rule! Learn how to code goddammit!. Marked research teams knows this, and is THE MAIN reason why AAA companies strives to make their games more gamer friendly (harder). They do this in order to please the "true" gamers, or whatever lall (yes there are other reasons, devs aren't souless zombies).
Is this "bad"? Not self-evedently at least. Imo it's a good thing gaming has been generally accepted as a genuine form of entertainment. But at the same time it bears the mainstream baggage of, for example, stupid batle banter. And out of character behaviour. Like you you see in FF7R demo.
Would it really be that bad if they changed the genre of the game. I mean, come on, just like it! (sorry couldn't resist, nothing against you).Could it win game of the year? Potentially. Will it be the mega hit the original was? No. It's not pioneering any new technologies. It's not introducing anyone to anything they haven't seen before. But that also doesn't mean it won't be good
Still not angry. If FF7R will be the best game to ever grace God's green earth, I will be a happy man. :)
Thanks for the read. I'm afraid you and I are in a minority overall where applying logic to storytelling is concerned and, you know, 'Strifing' for better. Instead, people are happy if visuals look good and their understanding for storytelling is as low as dinosaur bones.Just because a game has good visuals doesn't mean the storytelling has to be bad?
I've made the point numerous times across forums and on IMDB that the reason AC failed with a general audience is because the script was crap and no-one can care about characters that defy logic and reason every second.Yep. Advent Children is quite clearly a cash grab, or uninspired at best.
And this sad, pathetic little remake ticks the same boxes. The dialogue is shite. The script reads and sounds like it's been created by a Mom's basement dweller. The eye candy is all over the place. Logic is out of the window there too. The pacing looks crap too because battles last way too long. There's no tactics to be had.I actually found the dialogue to be quite good so far. Amazing? Groundbreaking? Heartstopping? No. But neither is the original. I find myself as interested to see what the new elements of the story are in the same vein that I wanted to know the story of the original.
And the extra visuals are like Lucas dumping dinosaurs onto the screen because he could - not because it's good. Same here. More visuals just takes away from what made FF7 so good. And, the main point, as you say, is that believability is zero.I mean, I'm sure if they thought a demake would sell they would make it. I still don't understand why good visuals = bad. Pretty sure someone made an NES style FF7, that may appeal to you more I guess? Or maybe someone should make it for the Atari 2600? Then the story would really be something!
The redemption arc for Barrett - all gone. The darker tones and more adult themes? Cartoon teeny bopping.You'll have to refresh my memory on his redemption arc. I don't remember him ever being a bad guy. As for adult themes, the demo seems to be tackling the fact that a giant corporation has its own military, is actively destroying the planet, and is willing to kill thousands of civilians to keep good PR. Seems pretty adult.
And guess what? I knew all this years before the remake was even released. I knew if they ever did make a remake, this is what they'd do. And I said so. Nomura needs to be assassinated.So, you knew if they ever made a remake it would be a remake? You knew they would release it on the current generation of consoles? Again, I'm lost. Sure if they said this was a remaster and did this, yeah, yeah this is definitely more than a remaster.
I could turn that around and ask you why you like it?Sure thing. Well, mainly because the graphics are super pretty!
It's the same difference except I'm not seeing any arguments addressing the points gjoerulv and I have made. Why is it wrong to not like something? On nostalgia - I'd say the only reason this game will do so well is solely based on it. The majority of the people who are buying this without a second thought are the people who've succumbed to nostalgia - not the other way around.It's totally fine not to like something. But you seem to want to not like it. Are you worried it will take away from your work on the reunion mod? Surely it will bring more people interested in playing the original. Like, if you read Game of Thrones, but don't like the show. OK, cool. So, only read the books then. You don't have to watch. You come off as hating it because you think people expect you to hate it. But let me be the first to tell you... it's ok to be yourself. You don't have to be who everyone expects you to be. It's not healthy.
The main reason for disliking this is because it craps all over what made the original so good and it's such a total waste of effort and resources when we could have had a faithful remake at half the time and cost.What does a faithful remake look like? Seriously. What exactly needs to be changed to make this "good" instead of the worst abomination known to man?
I'm in the military too and I'm yet to have a female player lay it on me.
Edit: currently responding lol
I actually found the dialogue to be quite good so far. Amazing? Groundbreaking? Heartstopping? No. But neither is the original.
ike, if you read Game of Thrones, but don't like the show. OK, cool. So, only read the books then. You don't have to watch. You come off as hating it because you think people expect you to hate it. But let me be the first to tell you... it's ok to be yourself. You don't have to be who everyone expects you to be. It's not healthy.
I don't think insults will get us anywhere either. In my limited experience, it seems to usually cause the other party to dig in their heals further. I've found street epistemology to be much more effective
If it was supposed to be realistic, you would get an uncanny valley vibe. Nothing in the demo actually appears to be going for realism.
Having been in the military...
They're amateurs. Silly, goofy, much like in the original? It showcases perfectly why they needed to hire Cloud.I'm in the military too and I'm yet to have a female player lay it on me like Jessie. And as Ric pointed out, these are not military characters, they are ammature eco-terrorists. I think that is very clear in both games.
Biggs himself says that Cloud is a professional, unlike them.
1. Pretty sure I address this higher up.Design choice and tone. The design is very different between the versions; how they act has an impact in that regard.
I would agree with you if this were a Tom Clancy game. ...
...
Some of the banter is good and does help with character development. ...
2. You'll have to be more specific on what the conflict is.
But are you pretty like cloud
And before anyone jumps at me barking moderation - you'll note Ric couldn't stop himself..
Holy cow... they're making it in parts each charging a full amount and you guys are happy to bend over for them.
you're not going to convince me
That Double Crossing line is because Barret maybe thinks Cloud might have just betrayed him by not setting the bomb and could be getting ambushed.
but the problem is "hammer Square until thing dies" works WAY too well for every enemy in the demo except the boss...
I don't really get the 'realism' complaint personally. Yes, the game does look a bit more 'realistic' than it used to, but does that not mean it can't have fantasy elements?
...
Most of the criticisms are based off assumptions, and nostalgia. The whole same game just prettier has always rubbed me the wrong way...
I just finished the demo, and I don't like it. But then, I didn't like FF7 to begin with. Still, was anyone asking for Final Fantasy 7 to be turned into a Dynasty Warriors/Kingdom Hearts amalgamation? The battle system is deeper than "hammer Square until thing dies", but the problem is "hammer Square until thing dies" works WAY too well for every enemy in the demo except the boss... Who is an annoying fucker because the battle system doesn't allow for the kind of indicators the ATB system used to, meaning that most of the battle is "hang back until the boss is vulnerable, and then hit him hard for a few minutes"...
I have a suspicion that unless you prefer this kind of combat, most fans of the original FF7 are going to pull the new HQ cutscenes from this sucker and load them into the old engine...
And I don't think anyone has ever made a serious argument for a carbon-copy remake with improved graphics only. Mayyyybeee 15 years ago, but not now.
Seriously, how many times will peeps spout this? I've lost count over how many times I've seen these "You just want the same game with updated graphics" claims. xD
Anyway, i do think the new FF7 Remake looks fun to play, but i haven't played the demo yet- just been watching at least five different playthroughs on Youtube. I kind of like the look of things. And i absolutely loved the original ATB-system. Unlike FF8 and FF9 i always enjoyed FF7's materia-system more.
Dynasty Warriors sucks because it's just slashing at multiple enemies without any thought or need of strategy..
Point is that FF7R is looking great- and i hate Dynasty Warriors.
I am rather surprised on a lot of the comments about FF7:R. For years people have been wanting a remake and now that we have seen game play, screenshots, renders, etc. all people can do is criticize it to pieces, and there are a ton of people making assumptions relating to things we have not even seen yet.
TBH i think its rather shocking. I am a fan of the original game and the whole series and when SE finally announced the remake i was all excited. The episodic nature of the release is one i do not mind. ask yourself this, would you rather wait another 4, 5, 6, 7 or more years for a remake? or be able to play a remake a lot sooner.
As for the changes to the combat system, its to be expected that there would be a change, and tbh, i personally like the hybrid system they have in the demo. It give a modern spin to it while having some throw backs to the turn-based system at the same time. Sure not everyone is going to like it, and making a game you really cannot please everyone as everyone will have their own take/spin/thoughts/ideas how things are to be done/written/designed/etc. The new battle system was really easy to get into while still feeling satisfied that they have not forgotten the roots of the core game.
The remake is larger in size because of how games have evolved since the original and the fact that they are adding voice acting to the game just makes that even more so the case along side higher quality textures, lighting, models, animations, etc.
Ask yourself, What is a game remake to you?
I want FF7:R to be a massive hit because I want more remakes like what they are doing with FF7:R and new titles too.
I couldn't stand playing Kingdom Hearts really past the first town, because I hate mindless button mashers.
That's very untrue. Button-mashing will get you nowhere in KH unless you're playing on Easy difficulty. Critical Mode and even Proud Mode will force you to be strategic or get 2-shotted by even regular weak enemies.
Personally, for a remake, I want to see an evolution of the game, I want something more brought to the table, i want a different experience playing the game that is different to the last 38 times i have played the original with and without mods and i want more detail to the story line. I don't want them to change the battle system between episodes/parts/chapters/whatever name you want to put to it, i want the battle system to be the same across all parts to keep that feel though out the whole experience. I hope it comes to PC to have the chance to mod it like the original
I have played every FF game there and completed them all, some more times than others, i have my favorites and there are some that i just despise, the ones i like, some people don't like and some that i despise some people love. Not everyone is the same. I own every FF title released (legitimately) and on multiple platforms from NES to current gen console and PC regardless if i like them or not because i am a fan of the franchise and I want more FF games so i show my support with my money. All i know is that i want more Final Fantasy and if it means remakes of originals i don't care, i will play though them regardless and would like to see FF8 and FF9 get the same treatment some day.
I want FF7:R to be a massive hit because I want more remakes like what they are doing with FF7:R and new titles too. I get that some people are not happy with the remake and its impossible to please everyone, it will also bring more of an audience to the franchise and i am sure people have been playing FF7 for the 1st time because of the remake, in turn generating more money for SE. what i do know is that if they feel that continuing will be too much of a hassle than its worth due to the backlash of the fan base they will just decide to stop and we can only blame the fan base if that does happen,
Some of the anger on here between old Tifa and new Tifa, Barrett with glasses or without glasses, old battle system vs. new battle system, i just find it a little petty. its just evolution of change, if you make something now and then make it again in 20 years time, you will make it different because you learned new things since, you have discovered how to improve it based on your own ideas, evolve it based on new technologies, etc. That's what SE are doing for FF7:R
I see no point in writing it off and calling it a failure till i have seen what they have done overall. I will give it a chance, i am open minded and will play though it regardless if it is a disappointment or not. At least i am willing to accept change and give it a fighting chance.
I also want the new FF7R to be a massive hit. Because otherwise we won't get the full story and that's what i don't like about the episodic nature of releasing the game- in my opinion they should have waited for three more years and released all three CD's at once. Because we're risking the first game to flop- resulting in us never getting the later parts. The whole game would have been better off sold at once even if that meant a longer waiting time.
Yes, i'm also worried there won't be a part 2 and part 3 if the first game doesn't do well enough..
Within 4 years we could have had an updated, glorious looking pre-rendered style FF7 with additions and changes along the lines of Qhimm mods.
"along the lines of"
Does not mean
"use Qhimm stuff".
I'm not sure why you think it does?
Also, as numerous people keep repeating - nobody wanted a 1:1 update. They wanted a graphical update, the style and gameplay keeping the same, but clear flaws like AI / bugs / bad translation to be resolved. I never wanted this crap we've got here and I never did. What we're getting isn't a remake - it's a total reboot. And in parts just for a laugh.
Use of qhimm stuff has already happened....aali driver, 1.04patch, the spirit/mag def fix, just not models animations or textures
$60usd for yet another copy of something you already own isnt exactly smart. $60usd for 20-60hrs of new experience in a beloved world sure that makes sense to me, which you can test play for free.
I wouldn't say that original ff7 was manga art style, exaggerated characters sure but that can be chalked up to hardware limitations, in specific max polygons displayable by the PS1, unless your are talking specifically about the concept art, which while nice to look at isn't reflected in game.
$20 For a massively polished experiences of something you know and love, with A LOT of extra content, quality of life improvements, bug fixes, huge AI improvements, perfect localization and more is EXACTLY what you want.
$60 For a game, with storytelling and gameplay comparable to DBZ, boring hack and slash, style-over-substance is stupid.
I found this video to be a pretty good explanation about the new combat system.
https://www.youtube.com/watch?v=ztySzIUICj0
Was interesting to watch. The KH3 part of the video was on point and most of what he says about FF15 is on point as well.
I was just pointing out that these things came from the modding community rather then from square, to the point there was a fair while there where the "official" patch was actually made by someone on this forum and was downloaded from here without permission being sought using up qhimms bandwidth at the time.... Gee I feel old remembering that.
RPGs really haven't exolved much in the last 20years unless you count the shift into action RPG territory, so there really isn't much in the way of quality of life improvement available, they literally could make it a bit prettier and smoother, but that's really about all, maybe tacking on a new game+ or story DLC while maintaining straight remaster status.
Looking at reforged as an example, the hardcore fanbase wanted this se game just prettier but no-one wants to pay $60us for a game that they already own, and new players who came from SC2 lol and Dota all think reforged plays likes.a bag of soggy vibrators, going back tto wc3 is regrettably the same.
Re2 isnt a direct 1-1 remaster because there were innovations in RE gameplay mechanics that kept the overall feel, looks good , plays good reviewed good
A direct remaster plus a couple of spare minigames is a waste of time and effort because they do poorly sales wise, you don't work for free why should they, anymore the a straight graphical update is major work even, even if it's something as simple as streamlineing or updating battle ai, how long has Sega chief been working on new threat, with current tools, how long did it take gjoerulv to make nightmare, both of which play completely different to ff7 base, how many hours did aali put into his driver, what about the hours spent just on making the tools to make modding ff7 possible, all of these where labours of love for a game all of which happened because people had issues with the original that weren't story related.
Point is I've bought reg ff7 3 times because I love the game mainly for nostalgia reasons, it's story while good had many unfinished threads to its tapestry,and didn't feel finished, it's graphics really don't hold up well today, neither does it's gameplay, there is very little you can do to improve base rpg gameplay without a full rebuild of the battle module at which point pretty well anything you make is no longer base ff7.
As for the style updates on no Tifa now has stockings on and shorts instead of a skirt and bare legged(I don't play games to perv it's kinda creepy if you do) and Barret wears sunglasses at night and clouds hair is mildly less super sayan, or are you talking about the no SD/chibi (my least favourite artstyle) because really the arts fairly consistent with the original aside from those changes with the exception of a couple of colour changes on clothing.
I maintain I don't see the appeal of same game again with a couple of bonus goodies, a full remake/reimagining peaked my interest to the point I played the demo and gosh golly it was fun enough to make me wanna spring for the $750 copy, that sold out mind you, to the point they had to ramp up production of the $200 version to accommodate the pre-orders, pretty sure I sit with the majority that gave it a go and liked it that much
I firmly believe that the story is less important then how a game plays, which I find it quite fun, story is just a bonus, that being said they are extending the original story taking in lore elements from the ff7,cc,doc,AC,BC and a light novel or 2, so more story from the same world, which is being ajusted by most of the original team and people who grew up loving ff7.
I wouldn't say that original ff7 was manga art style, exaggerated characters sure but that can be chalked up to hardware limitations, in specific max polygons displayable by the PS1, unless your are talking specifically about the concept art, which while nice to look at isn't reflected in game.
Reforged was received so badly blizzard offered no questions asked refunds, RE2+ sold so well Capcom chose to continue remaking games... I would suggest that is a fair indicator that reboots/remakes handled well perform far better then remasters sales wise.
Whether on not you like RE2+ is irrelevant it was entirely to point out difference in reception.
Square-enix likes to make money, they sure as hell wouldn't have made ff7remake part 1 if they weren't gonna turn a tidy profit.
At this point I'm fairly sure your just gonna continue bashing it because it's not exactly what you personally wanted, all I'm suggesting is try it out before you choose to be vocal in your dislike
Eh, Tifa still has a skirt but it's not a leather-skirt and it's not as wide as the old one. The stockings are an annoyance to my eyes. She doesn't have shorts thankfully, but the new skirt is less hot than the old. Now, i'm not playing to perv or whatever you wrote- but i enjoy my girls to be eye-candy while playing. I do always choose a hot female character over a male one when i play. I'd keep Tifa in my party because i like looking at her proportions. Change that and i'll use something cool instead- ruining my Tifa experience. Real life women are hard to deal with in this day and age. Sometimes hot models of female characters in games could be nice for people who don't have girlfriends and who like to be less bored while playing. I think that's what's great about the 90's- females in games were always as sexy as possible. That's how it should be done.
This is a take I've seen around a lot, from a lot of people.
Am I the only one that finds it weird?
Just like I found Final Fantasy XV's Cindy to be weird... Like... I mean... To each their own but damn... lol
There are fetishes for many, many things. There's folk who have a sneeze fetish, uploading compilations of sneezing Twitch streamers to youtube.
And in a free society there's nothing wrong with it.
Just picked up my copy from eb in Australia, it is gonna be a long wait for my work day to finish
PFFFT!
Screw you! But enjoy. But still screw you!
Just picked up my copy from eb in Australia, it is gonna be a long wait for my work day to finishWorld release is on 10-04 isn't it? How come you got it so early? I hope that's not an April fools joke :wink:
In the US, butterfinger is doing a DLC giveaway. So I just bought $10 worth of candy bars to get the 5 different DLCs :P
In the US, butterfinger is doing a DLC giveaway. So I just bought $10 worth of candy bars to get the 5 different DLCs :P
None of it it likely to stay exclusive though, if it does then :( but I doubt it
In the US, butterfinger is doing a DLC giveaway. So I just bought $10 worth of candy bars to get the 5 different DLCs :PLiving up to your username isn't worth the diabetes.