Thanks man...I'll give that a shot although it feels semi-unlikely that it'll help,but let's keep our fingers crossed...
As for FF7Music, I hope I didnt come of in a bad way, I was not trying to disrespect the hard work put into making those tracks...I was just tying to clarify my standard for the audio in this game.It's one thing that I want my g/f who is playing this for the first time(first real game she didnt play for 5 mins too.) so I want her to experience the great visuals you guys have here and the same supurb sounding tracks I remember from my youth...and youtube lol.
Here is a topic that seems LARGELY related to my problem however..I feel they explained it improperly..refer below the links for my explanation.
http://forums.qhimm.com/index.php?topic=9538.0Also these topics adress the exact same problem...
http://forums.qhimm.com/index.php?topic=9660.0http://forums.qhimm.com/index.php?topic=8790.0This is really confusing me...This happens with an unpatched game...patched to 1.02...then patched with aalis...then with ff7music...
The only fmv noise I seem to be missing is in the two small explosion fmvs(as you blow your way into midgar from 1st reactor,and the one where cloud falls at second reactor.
Now other than that...there is much more missing.As stated in this thread and the other threads I have provided, there is no sound when oon top of the first train and when barret pounds his fist inside,or when you get to the bar in midgar and you make him mad dowstairs and he punches the bag really fast...no sound effect there
Also as stated above there is no sound for the Airbuster Techno-Soldier or the helicoptr right before the 2nd reactor explosion.