Final Fantasy 7 > FF7 Tools

[PC] Importer-Exporter FF7 models - FFVII ImportExport Maya plugin (v 0.1a)

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SeiferAlmasyFF8:
thanks!
I hope this be helpfull for all of you(all of FF Fans) :)
thanks for your idea!
for now animations are only for preview, and unable to export!
but ok, it's good idea, i'll try to do it When I find free time! ;)
and one note: this is best if you use that with Kimera( i mean, after export your model of maya, import your model in Kimera and save model in Kimera, for better result in game) because if you do not this work, in gameplay, models seem have, little problem in normals, but if you import, your exported model of maya, in Kimera and save it again, problem will be fixed and model seem really good and without problem.

cmh175:
Does anyone have experience with this plugin? I'm using the 2017 version on Maya 2018 (this usually works without any issues), and I'm able to import field models, but cant get battle models to work. Either nothing happens, or I get an error with a single joint and no pieces of the model. Maya shows the plugin files installed properly. Is there a trick to getting battle models to import?

shiniboy:
I partly got it to work on Maya 2018, but the only thing that gives an error when I'm trying to load it is FFVIITexImageFile.mll. This means that I can't see textures.

It says: pluginWin.mel line 290 Unable to dynamically load FFVIITexImageFile.mll Cannot find specified procedure.

Please help.

SquallLeonhart:
Hello, I'm looking for a link to download a pack with all the field models with their animations, I've already tested it with Noesis but it only gives me the model with the standing animation.
I already have all the Battle models and the animations, I just needed someone to help me share this link with the field models with all their animations. it can be in .FBX format if possible to open in Blender, Thank you

Please stop posting the same thing in multiple semi-related threads. Make a new thread of your own. -Bonez

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