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Messages - samourai23

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26
Ok... Well I hope it will be done someday then :(
Since all I can do is wait and hope, that's what I'll do.

Thanks again for helping me ! :-)


Edit: And in spite from that, if I wanted to add commands to "Master Command" ? Or transform "HP Absorption" to a "Master Support" I would build up, for example, would that be possible without seriously hacking the game ?

27
Lol ok, but what I meant was more : How can I end up having the exe to play it ? Since I don't even know where to start ?

28
Ok, but it's half bad since I wanted to make an overpowered version anyway. It's the same, but without the maluses.

So can I at least increase the multiplier by 3 ?

And... How do I do that anyway ?


And one last thing :  You say the "multiplier", but isn't that an addition ? (1+X)
Are you sure that thing isn't for the "Power weapon" ? (The other weapon of Tifa, that deals damage x2 when Near-Death and x4 when D. Sentence).


Thank you for helping me ! ^^

29
Thank you very much ! :) :)

30
Aww too bad :( So this means there's no way to have them modified easily ?

31
Eerr... Were you.... actually serious about that ?
Because that's very nice of you :-)

32
Gameplay / Modifying the formula "Master Fist" uses (PC)
« on: 2011-12-20 08:55:19 »
Hello everybody !

I was wondering if anyone could help me about this :

I think the formula that Master Fist uses is one of the funniest, but I'd like to modify it so it's not SO imba (...well kinda)

As everybody knows, it increases the damages using (1+X) where X is one of the following statuses : "Silence"(=1); "Poison"(=1); "Sadness"(=1); "Slow"(=1); "Darkness"(=1); "Near-Death"(=1); "Slow-Numb"(=2); "Death Sentence"(=2)

Well basically, I'd like to change that to this : "Silence"(=1); "Poison"(=1); "Sadness"(=1); "Slow"(=2); "Darkness"(=1); "Berserk"(=2); "Near-Death"(=3); "Slow-Numb"(=2); "Death Sentence"(=2); "Fury"(= -0,25); "Haste"(= -0,5); "Regen"(= -1); "Barr"(= -0,5); "BarrM"(= -0,5); "Reflect"(= -0,25); "Shield"(= -1); "Peerless"(= -2); "Lucky Girl"(= -1)

Expecting, of course, that negative damages won't heal the ennemis but, just do 1 or 0.

I think this is way more fair that way, because even though Master Fist is very fun to use, it gets totally overpowered very fast, just start a fight as a level 99, 255 strength Tifa, and use Curse Ring and Sadness, then use her allies to throw Silence and Poison on her... Now she deals.... Oh yeah, 6 times damages ? If she already deals 8600 damages, she'll easily go over 100.000 with a critical hit, which is easy with 100 luck already.

And that's why I think it'd be quite great to have good statuses to reduce her attacks. And I think the values I chose aren't that bad, since the formula hardly goes under 0, except if you start using too much good statuses, which is exactly the point.


Now that you know what I'd like to do, I hope somebody will help me with it. I know all this stuff is contained in the ff7.exe, but I have absolutely NO idea on how to open it/hack it/extract it and what's more, I don't know how it looks in there so...

I know how to use hexadecimal, that's not much, but that's that.



Thanks to anybody who'll help me with it !

33
No I don't get this type of issue at all, it more like a low quality and a lot of stuff that doesn't change.

And what do you mean by "editing "ff7_opengl.cfg"" ?

34
Rename... manually..?
What exactly do you mean by that ?

35
I'm using Windows XP and I'm using the French version of FF7.
And I don't really know how to upload a picture, never done it before :-[
But it just that somethings aren't there, and when it's there, the graphic looks bad quality...

36
I tried, and some things work (bad.... but they do......), some doesn't....
I don't understand what the heck I'm not doing right. Damn, it's an installer, how can it not work JUST for me..?

37
I didn't select the new barret model, the different world map, the spanish text and.. I think that's all...

And about the "run as admin" thing, well I believe that I'm on the admin session already, and when I hit "run as...", either I untick the "protect me computer blablah", either I select another profil, which seems to be the same, where they ask a password I obviously don't know, since there is no password normally. So.....

38
Weird, because the ff7config thing says it does work ..

39
Hum.. Well when I downloaded the one from this link :

High Res (works best with higher resolution gaming)
http://www.megaupload.com/?d=6U65KS69 Beta 9 (High Res)



Picked here : http://forums.qhimm.com/index.php?topic=9151.0

40
Hello there, I installed the "Menu Overhaul" on my FF7, the installation goes without a problem, but when I run my ff7.exe, I noticed that absolutely nothing has changed.

Could somebody help me ? Thanks !

41
Solved Problems / Re: Masamune sword sound
« on: 2011-12-13 13:31:42 »
Too bad then :(

42
Solved Problems / SOLVED: Masamune sword sound
« on: 2011-12-12 22:46:52 »
Hello everyone ! Well... I wasn't sure if I had to make a new topic, but since it's another question, I guess I did right.

So the problem is, I wanted to use Wallmarket to change Cloud's Yoshiyuki's hit sound to the Masamune one, and the critical sound to stay the same.

The first try led me to a correct critical sound but a weird hit sound (another sound from the game...)
The second try, after I set the "shift" to masamune's one, led me to a correct masamune's hit sound, but a wrong critical sound (another other sound in the game..)

So my question is : how can I have both these sound on the same weapon ?

Thanks again for helping me !

43
Troubleshooting / Re: FF7 Odd Omnislash..
« on: 2011-12-10 23:50:23 »
As a matter of it does affect Omnislash. I replaced my modified KERNEL.bin with my original one (I made a backup) and the problem was gone.

So it HAS to be it... :( :(

Why would it even do that anyway ? :(

44
Troubleshooting / FF7 Odd Omnislash..
« on: 2011-12-10 15:45:15 »
Hi there, after changing magics with Wallmarket, I noticed that Omnislash became kinda f*cked up... Like, it starts fine, and performs the first 6 hits correctly but then something weird happens, the hits aren't what they're supposed to be... After the first 6 hits, Cloud does a fast version of the last hit, but the damage still follows as usual...

It's kinda hard to explain....

Anybody knows what's going on ? :(



And also, you know when Vincent uses his level 4 limit, he becomes Chaos. And Chaos has 2 attacks, a physic one and a magic one.

Well I tried to make the magic one to be an E.Skill magic but it's buggy........
Let me explain: first I chose to replace the "Laser" E.Skill by The "first" Chaos's magic (because it is in two parts, first the eyes that cause death, and then the mouth that cause damage). So I replace Laser with the first part, and told it to launch "121" after it's complete. 121 being the second part of the attack.

So everything goes fine until the 2nd part.. If everybody's dead, then the attack will do 0 to where the ennemis were, and the game will be stuck that way (not froze. Stuck, meaning the time is in "stop" and I can't do a thing... It's like if the animation was never completed....)

Can you help me on this too ?

Thanks you in advance ! :)

45
Man that's too baaaaaad :'( :'(
I had so awesome ideas that involved the use of these animations...
And if I wanted to swap aeris's limit animation with other animation, how could I do that ? (I mean without WM) ?

46
But I'm able to use the "Planet Protector" animation though ! So why can't I go beyond exactly ? There is no way ?? :(

47
Hi there ! I have a question : I messed around a lot with Wallmarket now, but I then I wanted to make that new magic, that would require the "beast flare" animation (attack from galien beast's Vincent limit). But there is an issue ! Since the biggest value you can enter in "Animation ID" is FF, which is one of Aeris's limitbreak, I can't reach for the other character's limitbreak animations... I mean it would have to be a "3 character long" number... Like 11B or something...

So does anyone know how can I do it ?

Thanks for helping me !! :)


I'd also like to use the "Throw/Coin" materia thing on another, but I don't know how... (The thing that allow you to use both commands during a fight. (You know it alters during the fight like "Throw', then "Coin", then "Throw".. etc..))


And I also have an issue with the software itself : See, it I enter a value in the materia section, where it asks for how much AP it requires to go to the level beyond, well it cannot be deleted. It can be modified, but not deleted. Forcing me to have a 5 stars materia where only 3 is needed, as for Super EXP for example.....

48
Oops sorry :s I won't do it again.

49
No, I'm just asking.

50
Yeah... But since I love to have 32761 HP and 5692 MP, it's not possible !
And when I put higher costs with WM, it just reset...

256 MP = 1 MP
358 MP = 153 MP etc...

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