Project forums > Q-Gears

Coords for tiles in window.bin

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Akari:
How square set up coords for the tiles in window.bin interface elements? It's hardcoded in the exe or they have some sort of description for it?

dziugo:
It's hardcoded. At least for items I looked at.

Akari:

--- Quote from: dziugo on 2006-06-03 07:42:38 ---It's hardcoded. At least for items I looked at.

--- End quote ---

Hmm... then why last part of window.bin looks so like the tile size? Can someone with knowledge of disasm check out for what this file used and what are exact coords for first archive in window.bin

For the time being I hardcoded coords. Soon I update SVN with support for fonts and windows.

Halkun, by the way, how internally position for the text set? For now I set window space as 320x240 and it could be set as is     KERNEL->DrawString("AKARI\nIS\tBAKA!", 200, 200);

And I need char table for real char assosiation, not the ASCII.

dziugo:
Last part is font's size (for each char).

dziugo

halkun:
This was going to be somethig I was going to do for you guys. (Map the coords of window.bin) I may put my fieldscript opcodes to the side and knock that out real quick.

I have about 26 Opcodes decrypted so far.

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