Author Topic: Final Fantasy 7 Rebirth: Disappointing Open-World?  (Read 185 times)

WartanThamar

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Is the highly anticipated Final Fantasy 7 Rebirth truly living up to the hype, or is it falling short of expectations? As a fan eagerly awaiting its release, I found myself disappointed by the shift to an open-world format. While the Remake offered compelling elements despite its limited landscapes, Rebirth's expansive yet monotonous environments left me feeling disillusioned. In an era where games like Ghost of Tsushima, Elden Ring, and Yakuza Like a Dragon excel in their innovation and depth, Rebirth's repetitive tasks and uninspired side quests pale in comparison. The main storyline and art direction impress, but the tedious chocobo searches and incessant interruptions from Chadley detract from the overall experience. Are others feeling similarly disheartened by Rebirth's departure from the more focused, narrative-driven gameplay of its predecessor?