Author Topic: [FF7PC] [7H] Enhanced Stock UI (2.0)  (Read 135019 times)

orichalcon

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #250 on: 2022-10-14 14:51:03 »

Of course i will give the corresponding credits to the mod and the person that found this hex codes (Chrysalis i suppose xD)


DLPB/kranmer with Menu Overhaul is the origin of that code

markul

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #251 on: 2022-10-14 15:15:25 »
DLPB/kranmer with Menu Overhaul is the origin of that code
Oh, i see, thanks Orichalcon.
i suppose im gonna try to ask directly to DLPB also, I remeber that  he has his own web for the Reunion mod(if im not wrong), maybe i can contact him there .

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #252 on: 2022-10-23 07:58:41 »
Hi, i have a problem with the mod or, must say , a compatibility problem :/
Recently, i updated the Esui mod, and its seems that now it changes, by hex code ,the font spacing . The problem is that i also has my own text fonts with the window.bin edited, and the hex codes has more priority that the window.bin. So...i cant do nothing to make my mods and ESUI compatibles, except.... that i need permission to use  the hex edits ,modified with my values, to use it in my mod, so with this i can maintain my own settings for my mod ,with ESUI activated.
Of course i will give the corresponding credits to the mod and the person that found this hex codes (Chrysalis i suppose xD)

This is the hex code that i need to use,i modified to check if i can replicate the same changes of my window.bin and it works:
Spoiler: show

{ font spacing
{Delay=5000
99DDA8 = 03 03 04 08 05 08 07 02 04 07 05 06 04 04 03 05
99DDB8 = 06 06 06 06 06 06 06 06 06 06 04 03 06 07 06 05
99DDC8 = 09 07 06 06 07 06 06 07 07 02 05 06 06 0B 07 07
99DDD8 = 06 07 06 06 06 06 08 09 07 06 06 03 05 03 06 07
99DDE8 = 03 05 06 06 06 06 04 06 06 02 03 05 02 09 06 06
99DDF8 = 07 06 04 06 04 06 05 08 06 06 05 04 02 04 06 01
99DE08 = 06 06 06 05 07 06 06 06 06 06 06 06 0D 0D 06 06
99DE18 = 0D 0D 03 03 03 06 06 06 06 06 06 06 06 06 06 06
99DE28 = 04 0D 0D 05 06 06 0D 06 06 0D 0C 0C 0C 0C 0B 0C
99DE38 = 08 0C 0C 09 09 08 08 08 08 07 03 04 04 07 08 05
99DE48 = 05 03 00 0D 0C 0C 0D 0D 06 08 00 06 06 07 0A 09
99DE58 = 0D 0D 04 03 03 03 0D 0D 05 06 05 0D 0D 03 09 09
99DE68 = 06 02 02 03 00 0D 0D 06 06 06 03 0D 0D 03 06 06
99DE78 = 08 06 06 0D 06 02 03 05 04 05 03 05 04 05 05 04
99DE88 = 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
99DE98 = 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01

{below is to refresh font spacing at new game screen, because of way 7h processes hext

7217C5 = E9 36 28 1F 00 90 90 90 90
914000 = 8B 15 24 6F DD 00 6B D2 1A 90 90 90 90 90 90 90

914010 = C7 05 A8 DD 99 00 03 03 04 08 90 90 90 90 90 90
914020 = C7 05 AC DD 99 00 05 08 07 02 90 90 90 90 90 90
914030 = C7 05 B0 DD 99 00 04 07 05 06 90 90 90 90 90 90
914040 = C7 05 B4 DD 99 00 04 04 03 05 90 90 90 90 90 90

914050 = C7 05 B8 DD 99 00 06 06 06 06 90 90 90 90 90 90
914060 = C7 05 BC DD 99 00 06 06 06 06 90 90 90 90 90 90
914070 = C7 05 C0 DD 99 00 06 06 04 03 90 90 90 90 90 90
914080 = C7 05 C4 DD 99 00 06 07 06 05 90 90 90 90 90 90

914090 = C7 05 C8 DD 99 00 09 07 06 06 90 90 90 90 90 90
9140A0 = C7 05 CC DD 99 00 07 06 06 07 90 90 90 90 90 90
9140B0 = C7 05 D0 DD 99 00 07 02 05 06 90 90 90 90 90 90
9140C0 = C7 05 D4 DD 99 00 06 0B 07 07 90 90 90 90 90 90

9140D0 = C7 05 D8 DD 99 00 06 07 06 06 90 90 90 90 90 90
9140E0 = C7 05 DC DD 99 00 06 06 08 09 90 90 90 90 90 90
9140F0 = C7 05 E0 DD 99 00 07 06 06 03 90 90 90 90 90 90
914100 = C7 05 E4 DD 99 00 05 03 06 07 90 90 90 90 90 90

914110 = C7 05 E8 DD 99 00 03 05 06 06 90 90 90 90 90 90
914120 = C7 05 EC DD 99 00 06 06 04 06 90 90 90 90 90 90
914130 = C7 05 F0 DD 99 00 06 02 03 05 90 90 90 90 90 90
914140 = C7 05 F4 DD 99 00 02 09 06 06 90 90 90 90 90 90

914150 = C7 05 F8 DD 99 00 07 06 04 06 90 90 90 90 90 90
914160 = C7 05 FC DD 99 00 04 06 05 08 90 90 90 90 90 90
914170 = C7 05 00 DE 99 00 06 06 05 04 90 90 90 90 90 90
914180 = C7 05 04 DE 99 00 02 04 06 01 90 90 90 90 90 90

914190 = C7 05 08 DE 99 00 06 06 06 05 90 90 90 90 90 90
9141A0 = C7 05 0C DE 99 00 07 06 06 06 90 90 90 90 90 90
9141B0 = C7 05 10 DE 99 00 06 06 06 06 90 90 90 90 90 90
9141C0 = C7 05 14 DE 99 00 0D 0D 06 06 90 90 90 90 90 90

9141D0 = C7 05 18 DE 99 00 0D 0D 03 03 90 90 90 90 90 90
9141E0 = C7 05 1C DE 99 00 03 06 06 06 90 90 90 90 90 90
9141F0 = C7 05 20 DE 99 00 06 06 06 06 90 90 90 90 90 90
914200 = C7 05 24 DE 99 00 06 06 06 06 90 90 90 90 90 90

914210 = C7 05 28 DE 99 00 04 0D 0D 05 90 90 90 90 90 90
914220 = C7 05 2C DE 99 00 06 06 0D 06 90 90 90 90 90 90
914230 = C7 05 30 DE 99 00 06 0D 0C 0C 90 90 90 90 90 90
914240 = C7 05 34 DE 99 00 0C 0C 0B 0C 90 90 90 90 90 90

914250 = C7 05 38 DE 99 00 08 0C 0C 09 90 90 90 90 90 90
914260 = C7 05 3C DE 99 00 09 08 08 08 90 90 90 90 90 90
914270 = C7 05 40 DE 99 00 08 07 03 04 90 90 90 90 90 90
914280 = C7 05 44 DE 99 00 04 07 08 05 90 90 90 90 90 90

914290 = C7 05 48 DE 99 00 05 03 00 0D 90 90 90 90 90 90
9142A0 = C7 05 4C DE 99 00 0C 0C 0D 0D 90 90 90 90 90 90
9142B0 = C7 05 50 DE 99 00 06 08 00 06 90 90 90 90 90 90
9142C0 = C7 05 54 DE 99 00 06 07 0A 09 90 90 90 90 90 90

9142D0 = C7 05 58 DE 99 00 0D 0D 04 03 90 90 90 90 90 90
9142E0 = C7 05 5C DE 99 00 03 03 0D 0D 90 90 90 90 90 90
9142F0 = C7 05 60 DE 99 00 05 06 05 0D 90 90 90 90 90 90
914300 = C7 05 64 DE 99 00 0D 03 09 09 90 90 90 90 90 90

914310 = C7 05 68 DE 99 00 06 02 02 03 90 90 90 90 90 90
914320 = C7 05 6C DE 99 00 00 0D 0D 06 90 90 90 90 90 90
914330 = C7 05 70 DE 99 00 06 06 03 0D 90 90 90 90 90 90
914340 = C7 05 74 DE 99 00 0D 03 06 06 90 90 90 90 90 90

914350 = C7 05 78 DE 99 00 08 06 06 0D 90 90 90 90 90 90
914360 = C7 05 7C DE 99 00 06 02 03 05 90 90 90 90 90 90
914370 = C7 05 80 DE 99 00 04 05 03 05 90 90 90 90 90 90
914380 = C7 05 84 DE 99 00 04 05 05 04 90 90 90 90 90 90

914390 = C7 05 88 DE 99 00 01 01 01 01 90 90 90 90 90 90
9143A0 = C7 05 8C DE 99 00 01 01 01 01 90 90 90 90 90 90
9143B0 = C7 05 90 DE 99 00 01 01 01 01 90 90 90 90 90 90
9143C0 = C7 05 94 DE 99 00 01 01 01 01 90 90 90 90 90 90

9143D0 = C7 05 98 DE 99 00 01 01 01 01 90 90 90 90 90 90
9143E0 = C7 05 9C DE 99 00 01 01 01 01 90 90 90 90 90 90
9143F0 = C7 05 A0 DE 99 00 01 01 01 01 90 90 90 90 90 90
914400 = C7 05 A4 DE 99 00 01 01 01 01 90 90 90 90 90 90

914410 = E9 B9 D3 E0 FF


Thanks
yep go ahead, if you need help figuring out the exact ordering of the space modifications, just ask and I will help you out on it.

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #253 on: 2022-10-23 07:59:32 »
DLPB/kranmer with Menu Overhaul is the origin of that code
The block at the top is just the window.bin addresses (which he doesnt want he is using his own spaces), the code that modifies it I added to ESUI, it was not a part of menu overhaul (which was distributed with window.bin for the spacing).
« Last Edit: 2022-10-23 08:21:20 by Chrysalis »

markul

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #254 on: 2022-10-23 08:06:40 »
yep go ahead, if you need help figuring out the exact ordering of the space modifications, just ask and I will help you out on it.
Thank you so much Chrysalis  ;D

Notorious

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #255 on: 2022-12-03 02:56:57 »
Hey, thanks for this mod, its really great, especially the controller buttons.

Is it a known issue when I enable widescreen (16:9) that I get battle menu artifacts? And enabling battle menu artifact fix doesn't fix the issue.

Thanks

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #256 on: 2022-12-04 12:25:21 »
Hey, thanks for this mod, its really great, especially the controller buttons.

Is it a known issue when I enable widescreen (16:9) that I get battle menu artifacts? And enabling battle menu artifact fix doesn't fix the issue.

Thanks
There should be no widescreen specific artifacts, are you able to provide a screenshot or clip?

Notorious

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #257 on: 2022-12-05 03:51:18 »
Hey, thanks for replying.

Here's the screenshot:

Normal (4:3)


Widescreen (16:9)


Only noticed artifacts on the Limit and Time bars, maybe a little bit on the Barrier bars:)

leatitia

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #258 on: 2022-12-05 19:30:40 »
Not a fan but for those interested, this is how it looks:


can you share the already prepared image?
« Last Edit: 2023-01-07 22:02:04 by leatitia »

nuada

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #259 on: 2023-01-15 01:00:16 »
How can i fix this? i have that issue only with ESUI.

Unbenannt" border="0


markul

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #260 on: 2023-04-12 17:01:48 »
How can i fix this? i have that issue only with ESUI.

Unbenannt" border="0
Probably related to this.

I see that in the textboxs  when the dialogue makes scroll happens this. Not enough scroll, so the last line dont show correctly :/


I was testing and seems to be related to this hex values .
{field dialog text block scroll amount (refresh dialog)
632CD7 = 
{field dialog text block scroll amount (refresh dialog)
632CEC =

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #261 on: 2023-05-21 05:12:42 »
Regarding the world map request earlier in the thread, a new one did get added back when I released the widescreen version of ESUI as the author never responded to me, the new one in ESUI was done by myself.  Rescaled and enhanced from the stock world map, with increased contrast as well against background.
Bonez added a very good world map on finishing touch and we still have the older retextured world map in the catalog as well so is plenty of choices now.
« Last Edit: 2023-05-23 00:24:32 by Chrysalis »

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #262 on: 2023-05-21 05:14:30 »
Hey, thanks for replying.

Here's the screenshot:

Normal (4:3)


Widescreen (16:9)


Only noticed artifacts on the Limit and Time bars, maybe a little bit on the Barrier bars:)
Sorry for responding late, there is an option in the mod to reduce/remove artefacts, you can try enabling that.

Chrysalis

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #263 on: 2023-05-21 05:17:10 »
Probably related to this.

I see that in the textboxs  when the dialogue makes scroll happens this. Not enough scroll, so the last line dont show correctly :/


I was testing and seems to be related to this hex values .
{field dialog text block scroll amount (refresh dialog)
632CD7 = 
{field dialog text block scroll amount (refresh dialog)
632CEC =
You can adjust those values but will break new threat in the mansion as a consequence, the new threat and echos devs worked on making sure was no text boxes with scrolling and was decided to leave the settings as is but with risk of seeing text overflow top of box on smaller box border sizes.  I did document the hext as you found, so anyone can tweak if they want to.  If you want further help in this, I will get back when I can.

Notorious

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #264 on: 2023-05-24 08:37:42 »
Sorry for responding late, there is an option in the mod to reduce/remove artefacts, you can try enabling that.


Thanks, good news, bad news Chrysalis.

Bad news is if you meant the setting called "Battle menu artifacting fix", I tried it that time and there's no change. After playing around with the settings, seems like it's not only happening to the bars but everywhere, didn't notice it because I used the original border size but when I use Thinnest UI border, I see it everywhere.

The good news is I think I may have accidentally fixed the issue ...for now ;D

Apparently I went and play around with FFNx settings and found out that if I set the internal_resolution_scale to 2, the artifact disappears  :-[ So I'm sorry for this oversight, I'm a noob when it comes to these kinds of settings, I didn't know that I have to do that when using 16:9 ratio  :-P

Notorious

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #265 on: 2023-05-24 10:34:33 »
I've noticed something I never noticed before.

When character reaches limit and I try to select it, the pink color is very faint


But when transparent battle boxes is turned off it shows the correct color


Ignore this if this is how it's suppose to look like when transparent battle boxes is turn on  ;D

AuthenticM

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Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« Reply #266 on: 2023-05-24 13:44:28 »
Regarding the world map request earlier in the thread, a new one did get added back when I released the widescreen version of ESUI as the author never responded to me, the new one in ESUI was done by myself.  Rescaled and enhanced from the stock world map, with increased contrast as well against background.
Bonez added a very good world map on finishing touch and we still have the older retextured world map in the catalog as well so is plenty of choices now.
Hey Chrysalis,

I think they answered you here the same day you contacted them, giving you their blessing:

https://twitter.com/Ahvia/status/1427801810417426435
« Last Edit: 2023-05-24 13:46:38 by AuthenticM »