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Graphical / Re: [Complete] Timu Sumisu & Millenia's HQ Barret Field
« on: 2012-01-10 04:27:53 »
Thanks Shankifer ! I was asking myself about my little problem on the leg if it was due to the ratio ?! Legs lenght ? But I'm pretty sure there is nothing to do with arms ratio lol (Maybe I'm wrong :/). Well, I think I will consider correcting the ratio, because too many poeple are talking about it... and I will see the result (backing-up my actual model ^^).
For the lags ingame, I have forget to tell : this is only Fraps concern ! The game is not lagging without it. Sometimes I succes to saturate my PC, but god thanks, FF7 is fluid
(i7 950; 6Gb DDR3 / HD5870 1Gb; Velociraptor) ... I was pretty surprised by the lags caused by Fraps ! oO
EDIT : I had fun, doing an APZ Field Cloud, using Ghina's Field version and doing it on the real Cloud Skeleton (Ghina is using Zack Skeleton, for using Cloud skeleton, I have merged the chest and the weapon on one part... legs oriented too), making his feet too, but seems like I have reversed the leather on his shoulder :/ Well I like it as it lol I didn't make a topic for it, I didn't ask as well, I doubt I can share it ! Well as allways many thanks to original authors !

Not only the AAAA HRC file... actually 3 of them, add AFIE and BHFF ^^ Not finished, still others Cloud field models to be done...
EDIT : Oh yes, as you can see on my vid, no bug concerning eyes animation on my field models (excuse me, but most of them still have !), I have to thanks the different authors of the best models, those models helped me understand how to fix that. The APZ field Cloud on my vid is not my port, this is Ghina's version. I have done it yesterday !
For the lags ingame, I have forget to tell : this is only Fraps concern ! The game is not lagging without it. Sometimes I succes to saturate my PC, but god thanks, FF7 is fluid
(i7 950; 6Gb DDR3 / HD5870 1Gb; Velociraptor) ... I was pretty surprised by the lags caused by Fraps ! oOEDIT : I had fun, doing an APZ Field Cloud, using Ghina's Field version and doing it on the real Cloud Skeleton (Ghina is using Zack Skeleton, for using Cloud skeleton, I have merged the chest and the weapon on one part... legs oriented too), making his feet too, but seems like I have reversed the leather on his shoulder :/ Well I like it as it lol I didn't make a topic for it, I didn't ask as well, I doubt I can share it ! Well as allways many thanks to original authors !

Not only the AAAA HRC file... actually 3 of them, add AFIE and BHFF ^^ Not finished, still others Cloud field models to be done...
EDIT : Oh yes, as you can see on my vid, no bug concerning eyes animation on my field models (excuse me, but most of them still have !), I have to thanks the different authors of the best models, those models helped me understand how to fix that. The APZ field Cloud on my vid is not my port, this is Ghina's version. I have done it yesterday !


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It's not really difficult ...