Final Fantasy 8 > Releases

[FF8:Remastered] FieldModelTextures v1.0.1

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gunner_1207:
oooh interesting before an after screenshots please, so much cool stuff out for the 'remaster' now, will this be available for the 2013 release in the future?. I may have to get the 'remaster'..hmmm

Mcindus:

--- Quote from: ff7maniac on 2020-07-30 19:08:34 ---this mod will be ported for the 2013 version ?

--- End quote ---

Sorry, no - not for this mod, anyway -- the models and textures are not the same, and it wouldn't be legal to do so anyway. It would be back-porting from one game to another, which SE doesn't like AT ALL and would do everything it could to shut down -- and I still like making mods.


--- Quote from: gunner_1207 on 2020-07-30 20:46:46 ---oooh interesting before an after screenshots please, so much cool stuff out for the 'remaster' now, will this be available for the 2013 release in the future?. I may have to get the 'remaster'..hmmm

--- End quote ---

There are benefits and drawbacks to both versions... at least right now.  In the future, FFNx might make some more modding available to us... ;)

ff7maniac:
but it seems to me for a moment you told me to work on an upscale npc mod for the 2013 version ?
https://forums.qhimm.com/index.php?topic=15859.msg267555#msg267555

Mcindus:

--- Quote from: ff7maniac on 2020-07-31 18:08:55 ---but it seems to me for a moment you told me to work on an upscale npc mod for the 2013 version ?
https://forums.qhimm.com/index.php?topic=15859.msg267555#msg267555

--- End quote ---

There is, but it's using the original 2013 textures and upscaling them for use. It's going to be a different mod, with different contents (mostly NPCs) and will be unique to 2013.

ff7maniac:
ok the objects will not be redone, but it's still a mod which is similar ^^

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