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Messages - Bonez

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76
Quote
-Now all FMV are not chibi version (Thanks Cosmos)

Oh apparently he did replace them. I wouldn't have thought he'd use the non-chibi in his own pack. At least not without an option to turn them off...

Well the actual SYW fmv's (Not Cosmos version) is still available from the 7h catalog. You could grab them from there and port them in.

77
SYW movies don't alter anything. they just interpolate the frames and upscale... So you already have what you're looking for.

78
as far as I know, only SYW 4 works with Reunion. The Reunion guys keep an SYW4 pack for that and they know how to do it.

79
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-11-29 00:39:05 »
I can't find "Qhimm's subscription link located in the miscellaneous category". I did manage to find an old 7th Heaven catalog entry from 2020 with a link to a version of Project Edge, but it's only 153 MB, while the Mega.nz link is over 600 MB.
Is the original post wrong? Or is there merely another link to the current IRO that I just can't find?

7th Heaven comes with the catalog subscription already built in. Project Edge is in it.


80
Traffic on the forums has been dwindling the past couple of years. A lot of that is due to much of the modding day-to-day having moved to our discord server. So if you're wondering where everyone is, you can get in on the conversations over at https://discord.com/invite/fyE2Vk2

That isn't to say not to post here. Not at all. The forums aren't going anywhere. You can continue to use them as you always have, if you like. Mod homepage threads are still kept up-to-date, threads are still going and FAQ's are a handy resource, but if you want to talk mods, Discord is where a lot of it's happening. And if you need mod/technical support, you'll get it there way faster and more efficiently - in fact for tech support, it's preferred. Troubleshooting is far easier and faster through discord in conversation form. There's always someone online willing to help basically 24/7. A troubleshooting thread on the forum that would normally take a couple days of replies, formatting visual aids, waiting for responses, etc. would only take 10-15 minutes total on Discord... You're more than welcome to still ask for help here if you prefer or are otherwise unable to use Discord, but just know there's a better/faster solution available.

- The Qhimm Moderation Team



81
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-11-04 10:00:33 »
ok basically to have the new fields you absolutely have to use the 7th heaven updates -.-

What? No. How selective is your all's comprehension? Are you just ignoring anything that doesn't support your agenda? As has been stated several times (though not all at once in list form like this), there are several ways to get these fields:

-Jusete posts the finished fields here. Admittedly not always as quickly as other options.
-Jusete posts the finished fields as well as progress updates/conversation on the discord more regularly.
-The fields are uploaded to the 7H catalog.
-The fields are available via torrent.

Like, aside from mailing out flash drives to your physical address via the postal service, I don't know what else you want from one dude who does this for free in his free time. He doesn't owe it to you to do what you want and in the way you want it done. You have options. If you're just only willing to use option 1, then that is on you.

Your attitudes about this have really irked me.

That is not the point. It has nothing to do with liking other forums or not. Anyway, I give up.

That was literally your starting point:

Is it possible to post the new fields here as well? I also have no interest in having a Discord account.  ::)





For posterity, here are the fields previously not in the topic:
https://bonez.7thheaven.rocks/Edge/cargoin_dds.rar
https://bonez.7thheaven.rocks/Edge/md8brdg2_dds.rar
https://bonez.7thheaven.rocks/Edge/mds5_2%20dds.rar
https://bonez.7thheaven.rocks/Edge/mds5_3_dds.rar
https://bonez.7thheaven.rocks/Edge/mds7st3_dds.rar
https://bonez.7thheaven.rocks/Edge/nmkin_1dds.rar

82
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-11-03 09:04:33 »
which catalog are you talking about?

7th Heaven. Where you download mods.

And the preview images from the new scenes? Where can I find these?

I wish Jusete could still publish the fields here, like he did that for years! I thought the whole time, and maybe other people too, nothing happened here and now I see the package were updated a couple times, but no comment in this thread here... No updates in this thread here. Instead they are all fled to the ****(Use your imagine for the stars :D ) discord and "strangers" tell me, they are all on discord.  ::)  These are not good manners! I hate this approach. You started it here, not on discord.

Hope u can release the updates here again, like u did that before the goddamn Discord.

Greetings.

Whoa dude, chill.

Idk what you're talking about with "strangers". I'm a moderator and been here for 10 years, after all.

Anyway as Jusete explained himself a couple posts up, he is very busy IRL currently and only models in his limited free time. And what little time he is around, he's around  on Discord because it's instant communication and gratification for his limited time.

You can express your dislike for it, but cursing and being rude about it is the wrong way to go about it. Jusete can do it any way he wants.

Either way, if he posts them here or in the discord, I put them in the pack and put it in the 7H catalog for everyone to download on 0day (even automatically if you turn on auto-updates).

Lord Urquan also maintains a torrent of all the fields and keeps it up to date as well (https://bonez.7thheaven.rocks/FF7_HD_Fields_20221021a.torrent) but it really is pretty much exclusively updated on the discord lol.


83
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-11-02 08:57:10 »
The pack in the catalog has it. It's up to date.

84
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-10-31 23:50:48 »
That's why I asked, to know if he was is resting, on vacation or has stopped making mods for reasons like work and stuff like that. I wouldn't mind to support him if he was on patreon (I do it with Xenoverse 2 modders). I'm not precisely the biggest fan of FFVII Remake and this field project is something amazing that makes it possible to have a faithful remake of the game.

He just posted a new field on discord like a few days ago.

85
Releases / Re: Aavock UI 1:1Remastered
« on: 2022-10-29 03:45:59 »
Gotta be honest, besides the y and z, I don't really see a difference. Not enough to justify a whole redo, anyway.

86
Hello, I have been trying out your series of mods for the Tsunamod package, and while the game runs, there appears to be some strange artifacts where the game will fill in the texture that the specific mod affects with a black and red line pattern as if the texture is missing. This does not appear to be restricted to the Tsunamod package, but also other mods affecting field, world textures, or user interfaces. I know that it is the mods, because turning them off removes the issue

I have an older computer so I am somewhat limted by what my graphics card driver, as I have an AMD Radeon 6480 that is no longer supported by AMD as it is now a legacy driver. I use the OpenGL driver for running FFVII.

Is it directly related to my graphics card driver, or am I doing something wrong? Can the issue be fixed?

answer is in 7h FAQ:
https://forums.qhimm.com/index.php?topic=21245.0

87
Just so you're aware, Echo-s VII (the voice dub mod for ff7) is all but complete once the final bug testing is completed in the next month or so. Once that's completed Echo-s VIII and IX will be underway simultaneously. The code to get voices playing in-game has been made and working and have largely been cast.

Not that there's an issue having 2 projects going, just wanted to let you know incase you find this out later and decide to stop after having some work done for nothing or something.

89
I see.  Thanks!  Installing ESUI fixed almost everything.  Unfortunately, the Battle Help box is still messed up somehow.  If I select the option for No Box Text Only, the box still appears off to the right and the text appears in the center of the screen (not even in the box).  Any idea what could be causing that?

I don't seem to be able to reproduce this. With any of the battle views, help box transparency on or off, widescreen on or off.

90
I've been having issues with Finishing Touch since I updated it on the 10th.  I hadn't played for several days before then so it's possible the update causing the issues happened anytime in the beginning of October.  Before this, everything worked fine.
Now, some parts of Finishing Touch work while others don't work correctly or don't work at all.

What works:
Dialogue font
Battle font
Optimized Battle UI (though it seems to be placed too high on the screen)
Avatars
Background art

What doesn't work:
Finishing Touch Battle View crashed the game
Transparent Dialogue boxes
Help Box Transparency
Menu font and spacing is all messed up
Menu background color

I've tried deleting and reinstalling this mod and the whole game and 7th Heaven and all my mods.  Nothing has worked.  On the 10th, I updated lots of stuff - 7th Heaven, FFNx driver, several mods, Windows 11, Nvidia drivers, etc. so it's hard to tell which update broke it.  Installing an old version of the mod seems to exhibit the same issues as the latest version, and disabling all mods except Finishing Touch also doesn't fix anything.  It seems like maybe the latest Windows, Nvidia, or FFNx updates broke compatibility with Finishing Touch.
As a side note, could you share the RGB values you used for the 4 corners of the menu background?  I like the color!

You also need to have ESUI installed and up-to-date for the ESUI theme. Also, it will not work with SYW menus or that Ifrit/Kactuar stuff.

91
No. There are several technical reasons for why. Among which; a few of the fields have a stock ambience, so if you used the vanilla sounds, you'd have some fields with super high def ambience and some with crushed midi ambience. Secondly, I don't want a hodgepodge mod where you'd have real recordings of birds etc. and all the other battle sfx are staticy-midi... But most importantly, Cosmo Memory is a sfx replacement mod for the 724 vanilla sounds first and foremost. The other features like ambience, footsteps, etc. are just bells and whistles to go on top of them.

92
Large update. See Op.

93
Your ffnx.toml file is getting stuck in the "using Cosmo memory" mode... This happens usually after a crash and is persistent until you change it manually. Should be fixed in canary 7h builds.

94
7th Heaven / Re: Launch error
« on: 2022-09-10 05:42:45 »
Update FFNx

95
7th Heaven / Re: Field Models - Objects
« on: 2022-09-10 05:35:03 »
All mods were separated out of the giant compilation mods for a few reasons; so you don't have to download literal gigabytes of stuff you don't want, so that individual mod creators get the proper credit and recognition, and to keep all mods up-to-date more easily... With the old way, the compilations were lucky to get an update once a year. Now each mod gets updated the second an author is ready to release it... There is a model out there for the save point that makes it look like the savesphere from ff10, but it's a little low on the list of priorities as far as releasing a dedicated IRO for it. That model is really all that's missing, except for the things that have been completely replaced, like palmer fields and things like that.

96
7th Heaven Catalog Mod Submission/Update Pushing

If you are a mod developer and have a mod you'd like to put in the catalog or need to update your existing mod, this can now be done entirely by you without the need for a "catalog maintainer" or moderator.

The catalog is stored on our GitHub and anyone with an account can create a pull request. These pull requests will then be reviewed and approved by one of us with a single click. You no longer need to wait for one of us to have free time to communicate back and forth and put together your catalog entry. This should enable mods to be updated with much more frequency.

To do this:
-Create a https://github.com/ account if you don't already have one.

-Go to https://github.com/tsunamods-codes/7th-Heaven-Catalogs/blob/master/catalogs/qhimm.xml

-Click on the pen button to edit the catalog xml. (Since you've likely made a mod with a mod.xml file, you should be very familiar with how it works.)


-Once finished, click the save changes at the bottom of the page and follow the prompts to complete your pull request.

-While your pull request is under review, it will appear here: https://github.com/tsunamods-codes/7th-Heaven-Catalogs/pulls. If there are any questions or issues with your pull request, you will be notified there.

And that's it!

97
Frequently Asked Questions


If you do not find your answer here, then please search the 7th Heaven forum section to see if someone else has asked/solved your problem already. If you do not find what you are looking for with a search, please post a New Topic in the 7th Heaven forum section for others to read and respond.

7th Heaven won't open at all.

Open your task manager and make sure to kill any instance of 7th Heaven, even if there's no 7th Heaven window actually visible.

The game runs but crashes shortly after I click Play.

Ensure your mods are in the correct load oder. Do this automatically by clicking the button.

The game immediately crashes when I hit Play or as soon as I get to the New Game/Continue screen.



I have an AMD GPU and the game is unstable or has black screens.

Please disable the anti lag feature as shown in the following screenshot, this has resulted in fixing the problem for many players.


I have an AMD GPU and see visual artefacts when playing.

Please use DirectX12 as your Graphics API under Game Driver settings in 7th Heaven.

Battle encounters are showing the wrong enemies.

Ensure your mods are in the correct load order. Do this automatically using the button.
Beyond, that ensure there are not conflicting mods. Particularly any difficulty mods and ESUI Controller Addon.
If all that fails, it's a good indication that you need to start modding with a fresh install (no previous FF7 modded installs). Follow the procedure above for setting up a fresh install.

How do I uninstall a mod?

Under the My Mods tab, click the mod you mean to delete and click the button.

How do I update a mod?

If a mod update is available, you will see the button next to that mod in the My Mods tab.

I get an "Error Downloading..." message when I download from the Catalog. Is something wrong?

Possibly, please report this as a download link may have died.

The spacing of the menu text is squished together or spaced too far apart.

Make sure you are using the correct ff7.exe
If you are using Reshade, try turning it off.

Every time I get in a battle, the screen goes black, but I can still hear the game.

This is a result of soft-resetting during battle. If you do this, the next battle you get in will be black. Never soft-reset during battle.

When I use the 60fps mod, I can't use speed hack.

Disable VSync.

I get significant slow downs on some screens.

Turn off animated textures within the SYW5 Fields mod.

Does this work with Steam achievements?

Yes. You only need to enable Steam Compatibility in the advanced tab of Game Driver settings. Steam will also need to be open while playing.

Can I launch the modded game directly through steam with one click?

Yes. add the 7th Heaven app to your steam library as a non-steam game

Open its properties

Add "/launch /quit" to the launch options

Now, when you hit play in steam, 7th Heaven will automatically launch the game and close down when you quit the game.

For whatever reasons, I need to start over with a fresh install.

If your install is screwed up and you need to start over or you're having trouble installing 7H for whatever reason, here is the quick, easy, fool-proof, no-nonsense installation process:
0. Don't omit or alter things. Actually follow the steps.
1. If you're starting over, completely uninstall and delete all traces of 7H and FF7 from your PC (you can back up your mods and save files) Otherwise, start at #3
2. Run this to clean FF7 registry keys: https://docs.google.com/file/d/0B-Q_AObuWRSXb1VIdGViQjlVLW8
3. Download FF7 from Steam, then copy and paste your fresh Final Fantasy VII folder from your steam folder to C:\Games\ (yes, literally copy and paste)
4. Download and run the installer from https://github.com/tsunamods-codes/7th-Heaven/releases/tag/canary.
5. Select C:\Games\7th Heaven as the install path. (This isn't totally necessary but is helpful to have everything in one place). If the installer never asks you where you want to install 7th Heaven, this is usually indicative of not having completely scrubbed all previous 7H installs on your PC or you just deleted 7H without running the uninstaller. You'll likely still run into issues. If so, return to step 1.
6. Run 7th Heaven.exe. Double check all the paths at the top of General Settings start with "C:\Games..."
7. Go ahead and run the game once without any mods so 7h can do some stuff in the background. This is important.
8. Download mods and play.


98
FAQs and Tutorials / Re: [FF7]Big List of Bugs
« on: 2022-08-30 07:29:17 »
Update needed. Unstickied and locked until either an update or a new thread is made.

99
Releases / Re: [FF7PC] [7H] Enhanced Stock UI (2.0)
« on: 2022-08-28 10:30:17 »
You need to come to the discord. It is a lot easier and faster to troubleshoot there.

100
Team Avalanche / Re: Project Edge (Jusete's field scenes)
« on: 2022-08-28 10:25:16 »
Anyone alive? :?
On the discord, yeah.

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