I have some feedback. Not related to this new WM, but to all versions.
It has to do with the weapons tab, and damage formula
26: Exact (strength * 20). Apparently, it is Strength * 20 when this formula is used on a magic or item, but becomes Strength * 40 when used on a weapon.
I created a weapon supposed to always deal 160 points of damage, so I chose this formula, and set 8 as its strength. In game, though, instead of dealing 160, it deals 320. Always. And no matter which enemy I hit. I double-checked the enemies' elemental weaknesses as well as the weapon's element, but no, there are no elements that could cause double damage. So there is something funny going on. I can't find any explanation as to why this would happen, except for the possibility that the formula actually adds 40 points of damage for a single strength point, in the weapons tab. I also tested it on more weapons, and the damage dealt is also twice the one you would expect given the formula.
Or, if I'm wrong and I just overlooked something that would make this behavior something you can expect, please shed some light on the matter.
EDIT:
This is really weird, guys : even when I decrease the weapon's strength, it still deals 320. Now I'm completely lost