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Final Fantasy 7
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Troubleshooting
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help replacing field models
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Topic: help replacing field models (Read 3427 times)
jusete
Posts: 416
https://www.paypal.me/JRGV
help replacing field models
«
on:
2013-06-12 19:03:59 »
Hi! I wanted to change a field model and wanted to know how to cut it into parts to replace it later with kimera. I have blender and 3dsmax. Thank you!
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Template
Posts: 862
Life is a series of cats.
Re: help replacing field models
«
Reply #1 on:
2013-06-12 19:25:44 »
use ulgp utility to unpack char.lgp and all the models are already cut into parts like aaaa.hrc which kimera will read. If you need to know which files are for the model you want to change,
try this page
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cmh175
Posts: 862
Re: help replacing field models
«
Reply #2 on:
2013-06-12 19:42:54 »
I don't think that's what he meant. You're asking about a obj or 3ds model right? Converting models into FF7 is a whole other process. Ripped models aren't allowed on Qhimm but assuming you mean a legal model I'll point you in the right direction. It's an old Qhimm post, and doesn't include ripping details so it's a good tutorial for converting custom models.
http://forums.qhimm.com/index.php?topic=8520.msg104968#msg104968
«
Last Edit: 2013-06-12 19:46:52 by cmh175
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jusete
Posts: 416
https://www.paypal.me/JRGV
Re: help replacing field models
«
Reply #3 on:
2013-06-12 19:56:02 »
Thank you so much cmh175!!!! I think I will do. I'll try.
Thank you!
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Final Fantasy 7
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help replacing field models