Qhimm.com Forums

Final Fantasy 7 => Graphics => Releases => Topic started by: Bonez on 2021-05-25 06:54:26

Title: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2021-05-25 06:54:26
(https://i.imgur.com/7hacMvD.png)
(https://i.imgur.com/trqhgvB.gif)

A collection of menu enhancements including:
Prelude credits from artist Lap Pun Cheung with option to randomize from 109 pieces on every launch.
Start menu background artist Lap Pun Cheung with option to randomize from 109 pieces on every launch.
New game over screen from artist Lap Pun Cheung.
17 avatar sets.
7 battle/dialogue avatar sets.
Full retro-modern ESUI theme.


New ESUI Theme Preview:
Spoiler: show

Main Menu
(https://i.imgur.com/bVd34nd.png)
Item Menu
(https://i.imgur.com/R5h7juU.png)
Materia Menu
(https://i.imgur.com/en9ko9P.png)
Finishing Touch Battle View
(https://i.imgur.com/3bYFZje.gif)
Finishing Touch 2 Battle View
(https://i.imgur.com/64CoxOi.gif)
Optimized V1 Battle View
(https://i.imgur.com/aXNalXR.gif)
Optimized V2 Battle View
(https://i.imgur.com/Em7A8lN.gif)
Minimal Battle View
(https://i.imgur.com/16sJh4g.gif)
No Box Battle View
(https://i.imgur.com/99NKr1i.gif)
Expanded Icons
(https://i.imgur.com/zvx83YW.png)
Live Status Ailments
(https://i.imgur.com/B9LHmhG.gif)
Keyboard Icons
(https://i.imgur.com/XMy0jCG.png)
(https://i.imgur.com/odzeeU4.png)
Xbox Icons
(https://i.imgur.com/g9B3Hi8.png)
(https://i.imgur.com/cRSX5yE.png)
Playstation Icons
(https://i.imgur.com/XtrnZ7K.png)
(https://i.imgur.com/MJuvG1K.png)
Switch Icons
(https://i.imgur.com/LMnidUR.png)
Indicators/Other
(https://i.imgur.com/IkT84mT.png)
(https://i.imgur.com/WKwabNy.png)
(https://i.imgur.com/PAth0PL.png)
(https://i.imgur.com/LqcVaQB.png)
(https://i.imgur.com/dF9pqWg.png)


Avatars Preview:
Spoiler: show

Portraits Borderless Cropped
(https://i.imgur.com/TRRVIHZ.png)
Portraits Borderless Feathered
(https://i.imgur.com/PmINi6B.png)
Portraits Bordered Transparent
(https://i.imgur.com/UyOdggN.png)
Portraits Bordered Opaque
(https://i.imgur.com/SeMHkJm.png)
Brushstrokes
(https://i.imgur.com/nwHs7tD.png)
Chibi Transparent
(https://i.imgur.com/GXmeXc6.png)
Chibi Opaque
(https://i.imgur.com/l2wf0wX.png)
Tactics
(https://i.imgur.com/PEGkcbw.png)
FFVI Sprites
(https://i.imgur.com/Jq9wttH.png)
Tactics Sprites
(https://i.imgur.com/TCUzkiz.png)
Brave Exvius
(https://i.imgur.com/Pl5tI1t.png)


Mini Avatars Preview:
Spoiler: show

Portraits
(https://i.imgur.com/fSYshxM.png)
Brushstroke/Vanilla
(https://i.imgur.com/TLYEvxZ.png)
Chibi
(https://i.imgur.com/L325CM4.png)
Tactics
(https://i.imgur.com/a4SqYYs.png)
FFVI Sprites
(https://i.imgur.com/2wI742x.png)
Tactics Sprites
(https://i.imgur.com/OEj2wcb.png)
PSX Memory Card
(https://i.imgur.com/AhwX0PT.png)
Dialogue Avatars
(https://i.imgur.com/LEGu6JZ.png)


Prelude Credits Preview:
Spoiler: show

Random
(https://i.imgur.com/IuhO7Yb.gif)
Static
(https://i.imgur.com/4u4DohX.png)


Start Screen Preview:
Spoiler: show


Random

(https://i.imgur.com/Kub2ewf.gif)
Static
(https://i.imgur.com/7BmroUt.png)


Game Over Screen Preview:
Spoiler: show
(https://i.imgur.com/svPW1xR.png)






Additional credits: Lap Pun Cheung for all the artwork. Chrysalis for the ESUI base. Xhris for the Barret and Cait Sith weapon icons.Twinees from ffhacktics for all the Tactics stuff. Vertex for live status ailments.

This is an IRO file which will require 7th Heaven Mod Manager (see: http://forums.qhimm.com/index.php?topic=19533.0)
Be sure this mod is above any other User Interface mods in your load order.
This mod requires 7th Heaven 2.9+.

DOWNLOAD HERE (http://bonez.7thheaven.rocks/%5BTsunamods%5D_Finishing_Touch.7z)


If you enjoy the mod, consider a little something for the many many hours it took to put this together: Donate Here (https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=77DA5WPWUWHCJ&currency_code=USD&source=url)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: UI Enhancements and Avatars
Post by: AuthenticM on 2021-05-25 22:44:46
wow, these are gorgeous! Thank you to everyone involved!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: UI Enhancements and Avatars
Post by: Kuraudo. on 2021-05-27 21:28:33
Thank you Bonez for this great addition!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: UI Enhancements and Avatars
Post by: Xezcente on 2021-07-06 10:29:42
The prelude credits looks amazing. Bearing in mind my very limited knowledge of modding, would it be possible to make all the prelude images to cycle throughout the whole credits scene?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.0 (9/15/2022)
Post by: Bonez on 2022-09-16 01:20:26
Large update. See Op.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.0 (9/15/2022)
Post by: kiko2277 on 2022-09-17 17:51:51
Hello

amazing mod but it doesn't work for me


EDIT: nevermind it's working now
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.0 (9/15/2022)
Post by: Kuraudo. on 2022-09-17 22:53:41
Just marvelous. Congrats on this amazing release.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.0 (9/15/2022)
Post by: olearyf2525 on 2022-09-17 23:46:11
Great work Bonez!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.0 (9/15/2022)
Post by: gunner_1207 on 2022-09-18 19:48:21
my word these are stunning just gorgeous, well done
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: Euron-Crows-Eye on 2022-10-09 21:12:00
Hey, just updated to the newest release version 2.2 and it is crashing my game- immediately after battle. Characters do the victory pose and then it freezes with an error message. Not sure what's going on because everything was working fine with the previous version. I went back and replaced it with the version on the nexus and it is working. So definitely something with the latest update. 
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: Euron-Crows-Eye on 2022-10-10 23:59:16
Okay, nice everything seems to be working okay again in version 2.21 - awesome mod!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: natepley on 2022-10-14 09:52:22
I've been having issues with Finishing Touch since I updated it on the 10th.  I hadn't played for several days before then so it's possible the update causing the issues happened anytime in the beginning of October.  Before this, everything worked fine.
Now, some parts of Finishing Touch work while others don't work correctly or don't work at all.

What works:
Dialogue font
Battle font
Optimized Battle UI (though it seems to be placed too high on the screen)
Avatars
Background art

What doesn't work:
Finishing Touch Battle View crashed the game
Transparent Dialogue boxes
Help Box Transparency
Menu font and spacing is all messed up
Menu background color

I've tried deleting and reinstalling this mod and the whole game and 7th Heaven and all my mods.  Nothing has worked.  On the 10th, I updated lots of stuff - 7th Heaven, FFNx driver, several mods, Windows 11, Nvidia drivers, etc. so it's hard to tell which update broke it.  Installing an old version of the mod seems to exhibit the same issues as the latest version, and disabling all mods except Finishing Touch also doesn't fix anything.  It seems like maybe the latest Windows, Nvidia, or FFNx updates broke compatibility with Finishing Touch.
As a side note, could you share the RGB values you used for the 4 corners of the menu background?  I like the color!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: Bonez on 2022-10-14 10:43:26
I've been having issues with Finishing Touch since I updated it on the 10th.  I hadn't played for several days before then so it's possible the update causing the issues happened anytime in the beginning of October.  Before this, everything worked fine.
Now, some parts of Finishing Touch work while others don't work correctly or don't work at all.

What works:
Dialogue font
Battle font
Optimized Battle UI (though it seems to be placed too high on the screen)
Avatars
Background art

What doesn't work:
Finishing Touch Battle View crashed the game
Transparent Dialogue boxes
Help Box Transparency
Menu font and spacing is all messed up
Menu background color

I've tried deleting and reinstalling this mod and the whole game and 7th Heaven and all my mods.  Nothing has worked.  On the 10th, I updated lots of stuff - 7th Heaven, FFNx driver, several mods, Windows 11, Nvidia drivers, etc. so it's hard to tell which update broke it.  Installing an old version of the mod seems to exhibit the same issues as the latest version, and disabling all mods except Finishing Touch also doesn't fix anything.  It seems like maybe the latest Windows, Nvidia, or FFNx updates broke compatibility with Finishing Touch.
As a side note, could you share the RGB values you used for the 4 corners of the menu background?  I like the color!

You also need to have ESUI installed and up-to-date for the ESUI theme. Also, it will not work with SYW menus or that Ifrit/Kactuar stuff.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: natepley on 2022-10-14 11:16:50
I see.  Thanks!  Installing ESUI fixed almost everything.  Unfortunately, the Battle Help box is still messed up somehow.  If I select the option for No Box Text Only, the box still appears off to the right and the text appears in the center of the screen (not even in the box).  Any idea what could be causing that?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: Bonez on 2022-10-15 07:04:24
I see.  Thanks!  Installing ESUI fixed almost everything.  Unfortunately, the Battle Help box is still messed up somehow.  If I select the option for No Box Text Only, the box still appears off to the right and the text appears in the center of the screen (not even in the box).  Any idea what could be causing that?

I don't seem to be able to reproduce this. With any of the battle views, help box transparency on or off, widescreen on or off.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: natepley on 2022-10-15 08:02:01
Strange.  I'll try it again in the future - maybe whenever Finishing Touch or ESUI is next updated.  For now I'll just use ESUI with Finishing Touch's background art and avatars.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: Bonez on 2022-10-15 09:58:39
(https://i.ibb.co/fp3hcZG/image.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.114 (9/29/2022)
Post by: el_pitu on 2022-10-17 19:02:47
This is absolutely beautiful thanks for your work, could it be possible to have the status effects always visible?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.295 (10/27/2022)
Post by: Mirrorman95 on 2022-12-03 17:12:05
Sorry for necroing this topic. But the latest version of this on the 7th Heaven catalogs is 2.298, the latest version on NexusMods is 2.293, and the version here says 2.295. Which one is the real latest version? Or are they all the same but just have the wrong numbers?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars 2.295 (10/27/2022)
Post by: Bonez on 2022-12-04 00:47:58
Latest version is the biggest number.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: rsmuckles on 2022-12-19 03:00:47
Hello,

I've been using this mod for a couple months now (everything's been working great).  I just updated to the latest version released 12-15 and now I'm getting this error when the mod is enabled and I try to run the game:

19:29:26|ERROR|SeventhHeaven.Windows.GameLaunchWindow|System.FormatException: Input string was not in a correct format.
19:29:26|INFO|SeventhHeaven.ViewModels.GameLaunchViewModel|Unknown error when launching the game: Input string was not in a correct format.

I think I've eliminated all other variables -- this is the only mod that prevents the game from starting when activated.   Let me know if there is any other logging or debug info I can provide.  Thank you!

(PS until this is resolved, is there a way to roll back to the prior working version I had installed?)

Update: I found version 2.293 from NexusMods and manually reinstalled it.  Everything is working just fine the way it was before.   Re-re-installing the latest greatest version from the 12-15 update (2.2985?) breaks everything.  Happy to assist debugging or provide any info as needed.  Thank you! (again!)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2022-12-20 03:30:10
(https://i.ibb.co/GvsfLjJ/image-2022-12-19-232507712.png) (https://imgbb.com/)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: lhsgenx37 on 2023-01-15 20:16:16
The color themes are still not working.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-01-16 05:16:58
Is working for me.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: lhsgenx37 on 2023-01-16 18:03:28
I uninstalled FT and reinstalled it and it still makes my theme the OG theme. What do you suggest? It is at the top of my list in the mod list. It works. I was using a previous save before Echo-S7 official was added to the list. When I added the official Echo-S7 it didn't save the theme. I had to start a new game and it did carry over the theme, but doesn't carry over the theme on my old saves. Wish it did because I save it at every boss scene and CG scene. Can you fix that issue or see if the theme carries over on any of your saves prior to using the official Echo-S7?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-01-18 08:11:51
Color schemes don't work on previous saves. It only works on new games. But I will put in a force for previous saves as well.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Axel Firestorm on 2023-01-18 21:23:34
I just downloaded FT because I wanted to check if your credits screen works in 16:9 instead of just being cropped to 4:3 like the game over screen (been working on these things for my own mod and I know your game over screen has an option for 16:9 backgrounds) but your mod won't start. I can't even configure anything because the settings dialogue for it is disabled. When I click on the gear button it says "Failed to read mod.xml" and when I try to start the game with it I get an error message - "Unknown error when launching the game: The input string 'varname' was not in a correct format."
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Euron-Crows-Eye on 2023-01-23 21:12:15
Bonez, first thanks for the continued efforts, you keep improving this mod and it's great!

The most recent update 2.2998 has messed up compatibility with A New Threat. Somehow it is altering materia. I am getting level 2 star materia where I should only have level 1 (I noticed specifically this happened with lightning and cure - not sure if that helps identify the issue) and Slow has changed from a green materia into a purple one, with level Stars extending off the screen and it has become uncastable in combat.

It is definitely some weird interaction with the latest version of FT as it reverts back to normal when I disable the mod. Hope we can figure it out, Finishing Touch has easily become my favorite UI mod.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Euron-Crows-Eye on 2023-01-25 01:35:56
Okay, as far as I can tell you have fixed the New Threat materia issue in the latest update 2.2999. Everything went back to displaying properly on equip screen, materia levels are fixed and slow is castable in combat again, I only tested for a short time but I'll let yo know if I find any other abnormalities. Thanks so much!

Unrelated - I've been wondering if it is possible to add status effect symbols to your mini avatars. I'm not familiar with everything but I noticed you are able to display a death skull symbol over the portrait when a character is KO'd. Could the same principals be applied for when your characters are silenced or blinded, I wonder?

Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: lhsgenx37 on 2023-01-28 17:43:10
Your new update is making the clock in the menu no longer show the seconds on my game. I can't attach an image because the post isn't allowing me to.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Euron-Crows-Eye on 2023-01-31 18:51:47
V2.29995 seems to have also misaligned clouds level up bar - exp earned on the level up bar is showing progress passed where the bar ends and continuing outside of its box and onto the menu.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-01-31 20:09:46
V2.29995 seems to have also misaligned clouds level up bar - exp earned on the level up bar is showing progress passed where the bar ends and continuing outside of its box and onto the menu.

Please ensure whether bugs happen with FT off and both FT and ESUI off before reporting here.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Euron-Crows-Eye on 2023-02-01 00:15:47
Apologies, after checking again - the exp bar issue seems unrelated to both Finishing Touch and ESUI - no clue why it is happening, but definitely not your mod, I'll be sure to check more thoroughly in the future.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: lhsgenx37 on 2023-02-11 11:53:19
The game crashes everytime on New Threat 2.0 when using FT or ESUI once you choose abilities in battle mode. It doesn't crash when turning off FT and ESUI.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-02-11 23:36:45
The game crashes everytime on New Threat 2.0 when using FT or ESUI once you choose abilities in battle mode. It doesn't crash when turning off FT and ESUI.

Turn off the "Using Echo-S" option in ESUI.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Robgatti on 2023-04-11 04:35:31
EDIT: Seems to be fine, my apologies! Awesome work!

Those Tactics avatars are INSANE, kudos! Any chance they may be released to be used as profile pics / avatars?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-04-12 10:55:32
EDIT: Seems to be fine, my apologies! Awesome work!

Those Tactics avatars are INSANE, kudos! Any chance they may be released to be used as profile pics / avatars?

(https://i.imgur.com/AsFnNWh.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: SStarW on 2023-05-30 18:58:07
I absolutely adore this mod. Makes the whole menu system look super clean and modern while still maintaining the classic/vanilla style that I didn't want to stray too far from.

Would it be possible to decouple the field buttons and dialogue avatars for this, however? I'm really not fond of the avatars, but if I want to use field button icons, I'm forced to also use the avatars. I'm not sure why exactly these are paired, but right now this is the singular thing that's stopping me from calling this whole theme "perfect".
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: WilliamBunch on 2023-08-21 09:50:37
I like this mod.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Final_Figue on 2023-09-22 11:12:01
Hello Bonez.

Right now I´m using your mod Finish Touch and its amanzing, congratulations. But, I found an issue when I use the portraits based on the PSX Memory card, here:

(https://i.imgur.com/FGoIstp.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Emo on 2023-09-24 16:58:06
Can there be an option added to scale up the size of the Damage Numbers?
I play on a 4k res and the numbers are absolutely tiny now and I can't see any way to make them bigger while using this mod
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: geno93 on 2023-09-25 03:06:02
Hi i'm tryng to use this mod with sephiroth swap mod. Can someone help me swap the icons for cloud/sephiroth in battle and in text?I have already extracted the iro ,but can't find an easy way to replace it like the avatar on menu.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Final_Figue on 2023-09-25 03:22:42
Hello again.

I don´t remember if these items are in the original FF7 or are exlusive of N.T. but these items doesn´t have simbols:

(https://i.imgur.com/ptomM3m.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Roamin on 2023-10-05 21:47:15
I've been trying to get this mod working for a long time, and I've never been able to get past the movie intros without FFNx crashing. Even if it's the only active mod and no matter the version of the 7th Heaven launcher or FFNx, it crashes with no hints as to what's causing it. Any idea on what it could be?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2023-10-05 23:14:25
I've been trying to get this mod working for a long time, and I've never been able to get past the movie intros without FFNx crashing. Even if it's the only active mod and no matter the version of the 7th Heaven launcher or FFNx, it crashes with no hints as to what's causing it. Any idea on what it could be?


(https://i.imgur.com/xpE3uLg.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Roamin on 2023-10-05 23:44:29
Thanks. I guess it didn't work before because I needed to redownload FT.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Final_Figue on 2023-10-08 00:07:29
Hello again Bonez.

I found this:

(https://i.imgur.com/zaU2Pg6.png)

The simbols of the status effects doesn´t dissapear with the battle menu at the end of the battle.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: DefMettle on 2023-10-10 10:44:20
Beautiful mod. Any chance we could get some Font options? Im not too fond of the new Damage numbers.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: lhsgenx37 on 2024-02-03 00:26:42
Retouch battle view has the names covering my battle avatars. Is this a bug or do I need to adjust my mods?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: neo_silentC on 2024-02-18 07:29:51
I've been playing the game with Retouch installed and just noticed that Vincent's avatar portrait art as well as Cid's art is still using arguably lower quality Advent Children assets and not the ones from Remake/Rebirth.  Their official bust art is now available in the Square Enix press site. I've linked to them below.
Spoiler: show
(https://imgeucdn.gamespress.com/cdn/files/Square-Enix-Europe/2023/12/080702-3a76d722/FFVII_REBIRTH_CC_Cid_1400x1600_Bust.jpg?otf=y&lightbox=y&ex=2024-04-01+03%3A00%3A00&sky=7140d044e9cdf060e8c516e7f883013d994c87fcd2d9ae663df7e6f75ae7f1a8&w=1024&maxheight=4096&mode=pad&format=jpg)
(https://imgeucdn.gamespress.com/cdn/files/Square-Enix-Europe/2023/12/080702-3a76d722/FFVII_REBIRTH_CC_Vincent_1400x1600_Bust.jpg?otf=y&lightbox=y&ex=2024-04-01+03%3A00%3A00&sky=c11640689992e8481de4f5f95324c834a883a670f89400590eb4c21daa4a75f5&w=1024&maxheight=4096&mode=pad&format=jpg)

Any chance that they can updated to match the quality of the rest of the avatars? Thanks.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Cal Sons on 2024-02-20 01:48:38
Best touch I used, awesome work!
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2024-02-20 02:37:59
I've been playing the game with Retouch installed and just noticed that Vincent's avatar portrait art as well as Cid's art is still using arguably lower quality Advent Children assets and not the ones from Remake/Rebirth.  Their official bust art is now available in the Square Enix press site. I've linked to them below.
Spoiler: show
(https://imgeucdn.gamespress.com/cdn/files/Square-Enix-Europe/2023/12/080702-3a76d722/FFVII_REBIRTH_CC_Cid_1400x1600_Bust.jpg?otf=y&lightbox=y&ex=2024-04-01+03%3A00%3A00&sky=7140d044e9cdf060e8c516e7f883013d994c87fcd2d9ae663df7e6f75ae7f1a8&w=1024&maxheight=4096&mode=pad&format=jpg)
(https://imgeucdn.gamespress.com/cdn/files/Square-Enix-Europe/2023/12/080702-3a76d722/FFVII_REBIRTH_CC_Vincent_1400x1600_Bust.jpg?otf=y&lightbox=y&ex=2024-04-01+03%3A00%3A00&sky=c11640689992e8481de4f5f95324c834a883a670f89400590eb4c21daa4a75f5&w=1024&maxheight=4096&mode=pad&format=jpg)

Any chance that they can updated to match the quality of the rest of the avatars? Thanks.

Of course that's the plan once I get some assets.

BTW, Vincent isn't Advent Children. That's a real man lol. Fooled you.
(https://i.imgur.com/1V9LDf4.png)

BTW, retouch has its own thread.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: RendellDraw on 2024-02-21 05:25:36
Is it just me, or is the world map "view" cone (the yellow triangle showing which direction the camera is facing) missing?
(https://i.imgur.com/yVEVR1k.png)
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Lionheart83 on 2024-02-26 19:54:25
Hey just wondered if you've changed the font of the chat in the latest update today/yesterday? If so is there an option for original chat font? This new one is not easy on the eyes  :?

solved
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Bonez on 2024-02-27 02:15:14
Hey just wondered if you've changed the font of the chat in the latest update today/yesterday? If so is there an option for original chat font? This new one is not easy on the eyes  :?

solved
no?
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: Deathlike2 on 2024-02-28 18:50:14
I have a quick question.

I know Finishing Touch has the same Battle Menu Artifacting Fix from ESUI (Enhanced Stock UI). Shouldn't the one from ESUI be disabled when Finishing Touch is enabled?
Also, ESUI has this option disabled by default while Finishing Touch has it enabled by default.

I bring it up only because that confuses me.

Thanks.
Title: Re: [FF7PC][Tsunamods] Finishing Touch: ESUI Theme and Avatars
Post by: RendellDraw on 2024-02-29 03:25:08
Is it just me, or is the world map "view" cone (the yellow triangle showing which direction the camera is facing) missing?

I just thought of sharing this -- it turns out that the view cone only appears when you rotate the camera using the shoulder buttons. I have the Cosmos Gaia mod which disables the shoulder button function in the world map and rotating the camera using the right stick doesn't bring up the view cone.

I've reached out to Cosmos about it and hopefully, a future update can get it to work again because I find that the view cone helps me get my bearings on the world map.