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Messages - The SaiNt

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101
There, a new version of the patch that fixes mostly the bugs in the snow board minigame. It should be 100% fine now.

102
Quote from: EmperorSteele
Request: Can we fix up the text at all (make it look smoother by scaling down the jaggies)?  If you don't wanna be arsed, Saint, let me know what needs to be done and I'll give it a shot.  I'm sure all One would have to do is find the alphabet graphics ff7 uses and edit it... though saving in an acceptable format and plugigng it back into field.lgp would probably be the pain in the arse part.


There are 2 ways around this.
1) Resize the texture files in a graphics editor, reimport it and I change the internal code to work on it.
2) I rewrite the 2D stretching code to do on the fly interpolation, which of course will fix every single texture in the game. (This is like the lowest on my priority list)

Although 2) is unlikely to happen anytime soon, I would still prefer that solution so I don't have to go through the code and fix stuff twice. You have no idea how much work it is to go through >~5MBs of assembler to fix stuff in this patch.

On a side note, I've fixed most of the problems in the snowboard game, just a few minor texture issues (The original FFVII texture engine is extremely bad at resizing)

103
One thing I forgot to mention.
Please ensure that your monitor / video card is able to do a resolution  of 1280x960 before reporting your problem.
If your monitor / video card cannot support this resolution, the game will quit to the desktop immediately.

104
There, posted a new version of the patch that fixes several problems.
Enjoy =)

105
Yes, it was a bug / feature introduced in the NVidia patch.

On a side note, been pretty busy lately so I can't work on the patch till maybe a lot later.

106
Do me a favour and post screenshots and saves to the areas where the bugs occur. This helps me debug the problem quickly.
Explanations are helpful but like they say a picture is worth a thousand words.

107
Releases / Re: Tested
« on: 2005-06-20 08:23:10 »
I won't say it's impossible to fix the background texture alignment problem, but honestly speaking it will be reaaaaaly difficult and I'm gonna have to put a lot of time into it, something I seriously lack.

Also it will be hard to fix the Geforce 6 series problems as I do not own such a card. I have an ATI Radeon 9600XT atm so I can only debug ATI problems easily.

My Geforce 6600GT is due back sometime next month (it broke for some reason so I had to return it), so maybe I'll take a look then.

108
There fixed the text wrapping problem and countdown timer.
Uploaded a new version of the patch.

109
Releases / Re: [BETA RELEASE] Higher Resolution FFVIIPC
« on: 2005-06-19 04:13:31 »
Quote from: Goku7
Quote from: The SaiNt
NOTE:I can only guarantee this patch to work if you can run FF7PC 1.02  in "NVidia TNT" 640x480 Full screen mode.
Pls check that this works first before reporting a problem


*doesn't use the 1.02 patch or its nVidia mode because his 3Dfx hardware's display is fine in the first place with the original 1.00 version*

...Fiddlesticks.   This means I can't use your patch, doesn't it? :roll:


I believe that it should just work in your case even if you don't tick Nvidia, since the 1.02 executable retains all functionality of the original 1.00 executable.

110
Quote from: Canim
but its going not on the german version ???


Well, I have nothing planned at the moment.
I hardly have time to even finish this patch.

There, released a quick fix, not too quick really, since I had to get back from work first. All the menus in shops should work now.

Also, interpolation isn't a high priority thing on my huge list of things to do, so don't go waiting for it. ;)

Also, I'd appreciate it if someone could post screenshots of what happens when you enable 2XFSAA on Nvidia cards with this patch. I can't do it as ATI cards get texture corruption.

111
Quote from: Changeling
Whenever I go to buy something the menus become distorted and overlap each other...


Will took a look at that when I get back home.
Would you mind posting a save game close to a store so I can check it easily?

Quote from: Hybir
My FF7 just stays on an infinitely black screen. The original exe seems to work fine, however.


Are you able to run the basic FF7 1.02 in 640x480 mode?

112
For those which the patch does not work, can you check to see if you have Win98 compatibility mode enabled for the executable?

113
There, posted a beta release and the link is in my first post.
If you guys discover any bugs, please post only in this thread, any threads anywhere else will get killed. =)

Enjoy

114
There, new pics and progress has been updated.
A release will probably be ready in the next day or two. =)

115
It will be hell tweaking all the models since Truform will make even stuff like swords become well........."blunt"

116
Fixed most of the text now.
I figured out how to fix a whole bunch of texture problems, just need to actually get some free time to do it.
Posted a new picture of the fixed textures in battle.

117
General Discussion / FF7 Advent Children release date
« on: 2005-05-16 16:10:41 »
Well they do have to change all the subtitles to British English as well =P

118
There, new pictures =P

119
Not possible without putting in a lot of effort.
I might consider it sometime in the future.
I'm working on ironing out all the bugs first.

Will post links to some new screenshots sometimes soon.

121
Archive / Signatures
« on: 2004-11-15 09:20:52 »
Experience tells me that newbies hardly read the FAQ.
As such it'll be more work for the mods and admins to fix any problems caused by signatures.

Besides, the main emphasis of this place is content, not fancy display of the content. Early on, even avatars were out of the question.

Also, Seph3D's method of including a signature is out of the question.
If every member did that, the search function would lead to lots of false results.

122
Archive / Ideas for Controlling Sephiroth
« on: 2004-11-12 16:09:09 »
Quote from: Plexor4
its a shame we can't fix him

or atleast fix sephiroth's hair in the 50% sephiroth patchs


I actually fixed it before, too bad my HDD crashed and I can't be bothered to make another one anymore.

123
General Discussion / Nobuo Uematsu Leaves Square Enix
« on: 2004-11-08 08:14:43 »
Nobody posted this yet?

http://rpgfan.com/news/2004/1959.html

124
General Discussion / Qhimm !!!
« on: 2004-09-17 10:32:10 »
Thread closed.
Use the PM system.

125
General Discussion / right qhimm I need to know!
« on: 2004-09-17 10:31:05 »
Thread closed.
Use PM system.

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