Hotfix 6 is literally above and fixes that
Nice! You are too quick.
While testing the above elevator I just noticed a few more bugs/inconsistencies, these are probably issues from the original game but I know you like fixing those:
- When exiting the glass elevator, the light that shines from the open door turns off too early (before you leave the elevator). Entering the elevator works fine though.
- Player can enter the left elevator, in which case the boss battle is on the wrong side and doesn't make sense.
60fps battles issues:
- The elevator boss battle looks really jerky, probably the case that the background and the 3D elevator itself aren't animating at 60fps.
- In the fight with rufus, when he grabs helicopter to fly away, clips through the helicopter pretty bad (May also be issue with original game?)