Hey
this mod keeps on crashing on me all the time and i do not know why
is there anyway to fix the non stop crashing issue
The first crashed started when i entered a random battle when i was climbing the tower
and it crashed again when i first entered the world map
and it crashed on the sephiorth flash back as well
and how much longer until this mod is 100% bug free
thanks and take care
and here is my app log
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 630M/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 760x760, output
resolution 760x570, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi;
indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames:
388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
Exiting MAIN
Field Start
set music volume trans: 127->0, step=255
set music volume: 0
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 292
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
Field Start
set music volume trans: 127->40, step=72
set music volume trans: 40->127, step=96
INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\mtnvl.avi;
h264/null 1280x896, 15.000000 FPS, duration: 20.000000, frames: 300
set music volume trans: 127->0, step=60
set music volume: 127
INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\brgnvl.avi;
h264/aac 1280x896, 15.000000 FPS, duration: 13.333333, frames: 200
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 598
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\nvlmk.avi;
mpeg4/adpcm_ms 640x448, 14.999771 FPS, duration: 21.133439, frames:
317
set music volume trans: 127->0, step=240
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 15
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: failed to find file TWAA; tried direct/battle/TWAA,
direct/battle/FF7/DATA/BATTLE/EFFECT/HITMARK/TWAA, battle/TWAA (LGP)
(path: FF7/DATA/BATTLE/EFFECT/HITMARK)
ERROR: offset error: ENEMY516.D TWAA
ERROR: could not open file ENEMY516.D
ERROR: unhandled exception