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Topics - Aeris

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Troubleshooting / Breath of the Earth
« on: 2011-04-04 17:03:03 »
Pictures Incoming Soon, figured i'd get that out of the way.

Okay, so for everyone here who knows me, i'm the Aerith fanatic of these forums, even more so than Kudi-kun :p. and i was playing with Libre earlier and toggling a few status ailments Off for Breath of the Earth, her 2-1 Limit Break to test out a few things, games booting up fine i'm a happy panda and things are going okay when i get into battle. i let her Limit Break fill (it IS Set to 2-1, and she doesn't have 2-2 (Fury Brand) yet.) and i select to use her Limit, but nothing appears, it's just Blank. i can press Triangle on my Gamepad to switch to a diff char and then come back to her and select any action except Limit. i Think Hm, Okay, maybe it was just spazzing, so i try again. same thing. finally i decide to Enable Fury Brand using Black Chocobo to see if i can get into battle and get the menu to pop up and Haha! it does! But only Breath of the Earth comes up, there is no Fury Brand. so i select it, and the cursor stays only on Aerith, it isn't moving around showing it'll hit all party members, but i use it anyway. she does her little twirls and winds come out and heal statuses, when Game Over pops up at the top, and i insta Lose even though -everyone- is alive. my head is spinning and i've got a bit of a headache, i tried reverting the changes i did with Libre, however it seems to not have done anything. does anyone have any insight on what might've caused this? quite weird. never encountered this before haha.

Edit1: i wanted to be sure that it may not have been resulted from me adding Fury Brand to her 4-2 Limit slot for it not appearing, and this appears not to be the case as Pulse of Life is her 4-3, and her Limit 1-1 1-2 3-1 and 3-2 are working properly as intended. apparently something must've broken for Libre somewhere because it appears to be only her 2-1 and 2-2's messing Up. more testing needs to be done but i am 100% certain it has nothing to do with her having Pulse of Life & Fury brand as 4-3 and 4-2 Respectively.

Edit2: So i've set her break to 4, and Fury Brand (4-2) as well as Pulse of Life (4-3) Work perfectly, however now Great Gospel doesn't work. if i try and use it the game hangs and stays sitting in battle with no more actions being taken. gee, i'm all sorts of broken aren't i? lol. if anyone has any ideas about any of these issues, any comments are more than welcome! i'm truely at a loss haha.

Edit3: Replaced my ff7.exe then reedited with White Chocobo, same problem happening, so either it's White Choco, or not my ff7.exe at all.

Edit4: Rechecked and im no longer getting a game over, but Fury Brand is still invisible and cannot select it even though i've learned it as my 2-2. Breath of the Earth is working as intended... still the problem with Great Gospel, however --;

Edit5: After playing around some more, i've come to the conclusion my game thinks i'm missing one of her Limits. i used BC to give her all but Great Gospel (no 4-2 4-3's and no x-3's either.) set her Limit to 3, and then tried to make her learn it, and she wouldn't learn it. i can attribute this to why me attempting to use Great Gospel would make my game hang. Unchecking Fury Brand off 2-2 in BC also made my limit menu go invisible when in battle when trying to use 2-1 Her Breath of the Earth. i'm not entirely sure what this means but yeah... i'm a thinking x-3 limits are buggy.

Edit6: Yes! I Fixed it!!

for some really retarded reason, and to my complete amazement i have -no- idea how it happened, i had 1-3 2-3 and 3-3 turned on with nothing set, and 1-3 was set to Breath of the Earth. i'm assuming that if you have a 3-1 on a 1-3 for example, the game will recognize the 3-1 as now being 1-3 and thus not appear in the 3-1 slot even if you have it learned and set to break 3 due to them only being able to be on one slot each? Not 100% sure as i had Fury Brand as 4-2 and 2-2 and it worked as intended on Both. maybe it's only for 1-3 and 2-1, 2-3 and 3-1, etc. Now as for the great gospel f*ck up: I was right. the game was thinking she had missing Limits and wouldn't let her learn it, and when i tried to use it by forcefully enabling it, the game pretty much said f*ck You! Lol. well i'm happy i got the issue resolved, and i hope that this thread will help someone if they're ever as ditzy as i am :p.

however.... on another note..

can someone tell me why now <- this is happening? ^^; the text is messed up, and this would be the first i've seen this happening.

(Breaking things is fun! not. lol.)

Scripting and Reverse Engineering / New Materia
« on: 2010-11-02 23:45:36 »
We all know there's unused 'blank' materia in the game, and ive decided to mess with this for the upcomings of a mod or some sort ive been working off & on for awhile. now, i can use WallMarket to actually make it have a name, i edited a blank spell slot and gave it a name, everythings peachy keen in the materia window, it says <name> it's highlighted and it's pretty looking (lol). but when i go into the check magic, or enter a battle it isn't selectable. i reason this because since master magic is supposed to contain all the spells, that there are no slots available for it to be selected. and i was curious if there was a way to edit that. on top of it, at one point i made it look like Pulse of Life on a random enemy/character (idk how i managed that) but it did 0 damage and didn't do anything else, but it looked pretty lol. this is for the PC version of FF7 btw.

any and all help would be appreciated :3

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