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General Discussion / Re: A way to buff monsters in FFVIII to make the game more difficult?
« on: 2010-07-22 15:40:51 »Welcome on this forum Renegade! I'm a newcomer too, but I share you point of view about FFVIII. It was reasonably difficult for a starting player who understand nothing about the junctioning system, and haven't discovered all the tricks -such as the powerfull water magic easily available at the begining of the game. But for veteran players, it's way to easy.
There are currently three way of increasing the difficulty :
- editing enemy stats : check out Ifrit program somewhere on this forum. It doesn't require any strong modding level
- editing enemy strategy and moves (ai) : that's what I'm doing from my side, but I haven't seen anyone else on this forum doing that and there are no cool - easy to handle program (I use translhexion, a hex editor)
- changing enemy level : this is quite doable but I haven't seen that documented on this forum. I can provide you the required informations thought. As for your idea, if I remember correctly there could be indeed some monsters which have your level + some value (monsters of deep research center I think, need to check)
There is connection between moves in the kernel.bin and the moves inside battle files. But for me, the moves should be the same, only the strategy should be changed. All enemies has "INT" stat, so increasing it will make game more difficult.
I'm ending my hardcore patch (version 2.0) now and I will release it very soon, for PC and PSX version.