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Messages - Zara9

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126
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-05-30 12:49:30 »

Hey sega chief

I have a neat idea for your ff7 2.0 new threat mod, my idea is this that you put up a countdown timer for when someone does the tifa gas champer mini game and when tifa gets her self out of there, that the people have to fight the slapping girl at the end of manko cannon

what do you think of that idea

127
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-05-29 23:46:14 »
Hey Maverick4031

Sega chief moved the scorpion to mt ordels now

128
Completely Unrelated / Question
« on: 2018-05-07 21:14:50 »
How is everyone liking the 1.5 of the NT mod so far

129
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-04-30 19:41:04 »
Nevermind

I got it working now

i still used to installing this mod on the data folder in the past

130
hey

will this program also allow me to use xsplit on the controller Mod as well

and this error popus whenever i try to install this program

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: An attempt was made to move the file pointer before the beginning of the file.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.SeekCore(Int64 offset, SeekOrigin origin)
   at System.IO.FileStream.Seek(Int64 offset, SeekOrigin origin)
   at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory()


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
GeDoSaToUpdater
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/User/AppData/Local/Temp/scoped_dir4800_6549/GeDoSaToUpdater.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.IO.Compression.FileSystem
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
----------------------------------------
System.IO.Compression
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



131
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-03-01 18:27:23 »
where is sega chief when i need him very badly

132
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2018-03-01 15:27:21 »
hey

can someone update the main installer program for this mod please

and did anyone exp the not enough disk space when they installed this mod on windows 10

134
Hey

what does this new add-on launcher do anyways

135
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-21 00:29:37 »
hey sega chief

I have idea for your 1.5 NT mod, is there anyway for you to put the keystone for people to dig up on that 1 town

136
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-20 23:42:09 »
hey sega chief

I have idea for your 1.5 NT mod, is there anyway for you to put the keystone for people to dig up on that 1 town

137
hey

can anyone send me the Final Fantasy VIII (PC) - Requiem v2.2.9 mod file please

138
FF7 Tools / Re: [FF7PC] Trainer - Ochu (3.4)
« on: 2017-08-15 07:25:28 »
hey DLPB

i would like to request for this trainer to have non stop limit breaks on this trainer, what i mean is to fix the always break option to have a on and off switch on your trainer insted of always backing out of your ff7 game and press the limit break button each time

139
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-06 20:26:25 »
hey sega chief

when cloud and his party first enter the north carter, the text is all broken and does not fit very well in the message boxes

140
FF7 Tools / Re: [FF7PC] Trainer - Ochu (3.4)
« on: 2017-08-06 14:49:57 »
Hey DLPB

can you fix up your ff7 trainer so i can load up the save states where every i am in the game

insted of letting the save states load on the field or world map only

thanks

141
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.5)
« on: 2017-08-05 19:07:58 »
Hey Sega chief

after i beat jenvoa at the end of disk 1 on your mod on arrange mode, it went to the wrong scean showing that i had vencent in my party when cloud saids Everyone listen to me, it went to restroom scean where you rest before beating Jenvoa at the end of disk 1

142
FF7 Tools / Re: [FF7PC] Trainer - Ochu (3.2)
« on: 2017-08-01 22:56:41 »
hey DLPB

when i use your ff7 trainer, it does not show any save states on it, so what could be wrong with the save state section on it then

143
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-07-29 23:42:25 »
is everyone excited about this v 1.5 of this mod finally coming out today

144
hey

will cheat engine table cheats break this mod if i use it on this mod

145
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-07-04 22:41:43 »
Hey Slothica

go to your airship and talk to 1 of the guys on the airship to get Omnislash

146
WIP / Re: Final Fantasy VII Play as the Shinra Project.
« on: 2017-06-09 14:29:02 »
great job on this mod

i might try it out 1 day

147
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-09 09:36:09 »
so what could be wrong with the midgar skip glitch on your mod then



Keep up the great work on this mod

No, triple posting is not allowed and you know that. I've merged two of your posts and deleted the third. ~Covarr

148
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-09 00:37:30 »
Sega chief

it did not start the boss fight with Hojo with that flevel midgar skip you sent me last week

sega check this youtube video link out on how the midgar skip is spose to work

https://www.youtube.com/watch?v=8-k7deEAmmQ

149
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-08 22:43:40 »
hey sega chief

on my way to get the red submarine on your mod, i had to fight the 2 guards twice that was blocking the enterance to the red submarine

so what could be wrong there

and sega chief the midgar skip flevel you gave me glitched out on me, it shows a invisable cloud and thats it and no 2 party members standing right next to him

150
Releases / Re: [FF7PC-98/Steam] New Threat Mod (v1.4)
« on: 2017-06-07 21:19:16 »
Hey Sega chief

after i got past the marshes with a chocboo, and everyone looked up at the dead snake my ff7 game crashed at saying this error message for me

an unknown exception has occurred when i used your hot patches and scean patches on your main page of this thread

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